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@ -76,6 +76,7 @@ If you want to contribute, please read [this](CONTRIBUTING.md).
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* [Functional Programming](#functional-programming)
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* [Game development](#game-development)
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* [Geospatial](#geospatial)
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* [Graph algorithms](#graph-algorithms)
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* [Graphics](#graphics-1)
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* [GUI](#gui)
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* [Image processing](#image-processing-1)
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@ -1219,6 +1220,10 @@ See also [Are we game yet?](https://arewegameyet.rs)
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* [rust-reverse-geocoder](https://github.com/gx0r/rrgeo) — A fast, offline reverse geocoder in Rust, inspired by [thampiman/reverse-geocoder](https://github.com/thampiman/reverse-geocoder)
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* [vlopes11/geomorph](https://github.com/vlopes11/geomorph) [[geomorph](https://crates.io/crates/geomorph)] — conversion between UTM, LatLon and MGRS coordinates [![build badge](https://api.travis-ci.org/vlopes11/geomorph.svg?branch=master)](https://travis-ci.org/vlopes11/geomorph)
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### Graph algorithms
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* [s1ck/graph](https://github.com/s1ck/graph) - A library for high-performant graph algorithms [![graph CI status](https://img.shields.io/github/workflow/status/s1ck/graph/CI/main?label=CI)](https://github.com/s1ck/graph/actions/workflows/rust.yml)
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### Graphics
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[[graphics](https://crates.io/keywords/graphics)]
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