Merge pull request #528 from Hossein-Noroozpour/master

vulkust game engine added
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Lukáš Hozda [magnusi] 2018-10-18 18:44:30 +02:00 committed by GitHub
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@ -895,6 +895,7 @@ See also [Are we game yet?](http://arewegameyet.com)
* [ggez](https://github.com/ggez/ggez) - a lightweight game framework for making 2D games with minimum friction [<img src="https://api.travis-ci.org/ggez/ggez.svg?branch=master">](https://travis-ci.org/ggez/ggez)
* [Kiss3D](http://kiss3d.org/) - a Keep It Simple, Stupid 3d graphics engine written with Rust
* [Unrust](https://github.com/unrust/unrust) - unrust - A pure rust based (webgl 2.0 / native) game engine
* [Vulkust](https://github.com/Hossein-Noroozpour/vulkust) - Vulkust - A safe, highly multithreaded, Vulkan based game engine written with Rust.
* [SDL](http://www.libsdl.org/) [[sdl](https://crates.io/keywords/sdl)]
* [brson/rust-sdl](https://github.com/brson/rust-sdl) — SDL1 bindings [<img src="https://api.travis-ci.org/brson/rust-sdl.svg?branch=master">](https://travis-ci.org/brson/rust-sdl)
* [Rust-SDL2/rust-sdl2](https://github.com/Rust-SDL2/rust-sdl2) — SDL2 bindings [<img src="https://api.travis-ci.org/Rust-SDL2/rust-sdl2.svg?branch=master">](https://travis-ci.org/Rust-SDL2/rust-sdl2)