awesome-rust/UNSTABLE.md

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# Unstable
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A list of awesome but unstable/experimental Rust projects which some day hopefully will be migrated to `README.md`.
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- [Game development](#game-development)
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- [Games](#games)
- [GUI](#gui)
- [Network programming](#network-programming)
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## Game development
* OpenGL
* [bjz/gl-rs](https://github.com/bjz/gl-rs) An OpenGL function pointer loader for Rust [<img src="https://travis-ci.org/bjz/gl-rs.png?branch=master">](https://travis-ci.org/bjz/gl-rs)
* [servo/rust-opengles](https://github.com/mozilla-servo/rust-opengles) OpenGL ES 2.0 bindings for Rust
* Windowing
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* [AngryLawyer/rust-sdl2](https://github.com/AngryLawyer/rust-sdl2) SDL2 bindings for Rust [![Build Status](https://travis-ci.org/AngryLawyer/rust-sdl2.png?branch=master)](https://travis-ci.org/AngryLawyer/rust-sdl2)
* [bjz/glfw-rs](https://github.com/bjz/glfw-rs) GLFW3 bindings and idiomatic wrapper for Rust. [<img src="https://travis-ci.org/bjz/glfw-rs.png?branch=master">](https://travis-ci.org/bjz/glfw-rs)
* [brson/rust-sdl](https://github.com/brson/rust-sdl) SDL bindings for Rust [<img src="https://travis-ci.org/brson/rust-sdl.png?branch=master">](https://travis-ci.org/brson/rust-sdl)
* [jeremyletang/rust-sfml](https://github.com/JeremyLetang/rust-sfml) SFML bindings for Rust [<img src="https://travis-ci.org/jeremyletang/rust-sfml.png?branch=master">](https://travis-ci.org/JeremyLetang/rust-sfml)
* [servo/rust-glut](https://github.com/mozilla-servo/rust-glut) GLUT bindings for Rust
* [SiegeLord/RustAllegro](https://github.com/SiegeLord/RustAllegro) A Rust wrapper and bindings of Allegro 5 game programming library [![Build Status](https://travis-ci.org/SiegeLord/RustAllegro.png?branch=master)](https://travis-ci.org/SiegeLord/RustAllegro)
* Game Engines
* [PistonDevelopers/piston](https://github.com/pistondevelopers/piston/) A user friendly game engine written in Rust
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* [sebcrozet/kiss3d](https://github.com/sebcrozet/kiss3d) Keep it simple, stupid 3d graphics engine for Rust.
* Collision Detection, Physics
* [bjz/bullet-rs](https://github.com/bjz/bullet-rs/) Bindings and wrapper for the Bullet physics C API
* [sebcrozet/ncollide](https://github.com/sebcrozet/ncollide) n-dimensional collision detection library in Rust.
* [sebcrozet/nphysics](https://github.com/sebcrozet/nphysics) 2 and 3-dimensional rigid body physics engine for Rust. [![Build Status](https://travis-ci.org/sebcrozet/nphysics.png?branch=master)](https://travis-ci.org/sebcrozet/nphysics)
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## Games
* [dpc/rustyhex](https://github.com/dpc/rustyhex/) Simple roguelike written in Rust language
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* [FrozenCow/rust-airhockey](https://github.com/FrozenCow/rust-airhockey) A simple airhockey game using rust-sdl and OpenGL
* [jeaye/q3](https://github.com/Jeaye/q3) A Quake 3 like game with voxelized destructible maps [<img src="https://travis-ci.org/jeaye/q3.png?branch=master">](https://travis-ci.org/jeaye/q3)
* [mynery/xxo](https://github.com/mynery/xxo) Tic Tac Toe in rust with termbox
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* [ozkriff/marauder](https://github.com/ozkriff/marauder) Turn-based strategy game written in Rust using GLFW 3 and OpenGL [<img src="https://travis-ci.org/ozkriff/marauder.png?branch=master">](https://travis-ci.org/ozkriff/marauder)
* [rlane/cubeland](https://github.com/rlane/cubeland) Infinite terrain with Rust and OpenGL
* [zokier/pong-rs](https://github.com/zokier/pong-rs) Classic pong game
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## GUI
* [kenz-gelsoft/wxRust](https://github.com/kenz-gelsoft/wxRust) — [wxWidgets](http://www.wxwidgets.org/) bindings. [<img src="https://travis-ci.org/kenz-gelsoft/wxRust.png?branch=master">](https://travis-ci.org/kenz-gelsoft/wxRust)
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## Network programming
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* [zeromq/zmq.rs](https://github.com/zeromq/zmq.rs) — Rust implementation of the [ZeroMQ](http://zeromq.org/) protocol. [<img src="https://travis-ci.org/zeromq/zmq.rs.png?branch=master">](https://travis-ci.org/zeromq/zmq.rs)