`dereference` retrieves the object JSON at the given URL, and uses serde to convert it to `Person`. It then calls your method `Object::from_json` which inserts it in the database and returns a `DbUser` struct. `request_data` contains the federation config as well as a counter of outgoing HTTP requests. If this counter exceeds the configured maximum, further requests are aborted in order to avoid recursive fetching which could allow for a denial of service attack.
After dereferencing a remote object, it is stored in the local database and can be retrieved using [ObjectId::dereference_local](crate::fetch::object_id::ObjectId::dereference_local) without any network requests. This is important for performance reasons and for searching.
We can similarly dereference a user over webfinger with the following method. It fetches the webfinger response from `.well-known/webfinger` and then fetches the actor using [ObjectId::dereference](crate::fetch::object_id::ObjectId::dereference) as above.
```rust
# use activitypub_federation::traits::tests::DbConnection;
# use activitypub_federation::config::FederationConfig;
# use activitypub_federation::fetch::webfinger::webfinger_resolve_actor;
# use activitypub_federation::traits::tests::DbUser;
Note that webfinger queries don't contain a leading `@`. It is possible tha there are multiple Activitypub IDs returned for a single webfinger query in case of multiple actors with the same name (for example Lemmy permits group and person with the same name). In this case `webfinger_resolve_actor` automatically loops and returns the first item which can be dereferenced successfully to the given type.