mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-10 13:44:13 +00:00
390 lines
No EOL
16 KiB
XML
390 lines
No EOL
16 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props')" />
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{6A60AB0E-4597-4ECA-AEFB-D63A26CA7B54}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>UWUVCI_AIO_WPF</RootNamespace>
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<AssemblyName>UWUVCI AIO WPF</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<SignManifests>false</SignManifests>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>a.ico</ApplicationIcon>
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<ItemGroup>
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<Reference Include="AutoUpdater.NET, Version=1.6.0.0, Culture=neutral, PublicKeyToken=501435c91b35f4bc, processorArchitecture=MSIL">
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<HintPath>..\packages\Autoupdater.NET.Official.1.6.0\lib\net40\AutoUpdater.NET.dll</HintPath>
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</Reference>
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<Reference Include="Costura, Version=4.1.0.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
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<HintPath>..\packages\Costura.Fody.4.1.0\lib\net40\Costura.dll</HintPath>
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</Reference>
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<Reference Include="GameBaseClassLibrary, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\GameBaseClassLibrary\GameBaseClassLibrary\bin\Debug\GameBaseClassLibrary.dll</HintPath>
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</Reference>
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<Reference Include="MaterialDesignColors, Version=1.2.2.920, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\MaterialDesignColors.1.2.2\lib\net45\MaterialDesignColors.dll</HintPath>
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</Reference>
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<Reference Include="MaterialDesignThemes.Wpf, Version=3.0.1.920, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\MaterialDesignThemes.3.0.1\lib\net45\MaterialDesignThemes.Wpf.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Compile Include="Classes\KeyFile.cs" />
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<Compile Include="Classes\TKeys.cs" />
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<Compile Include="Classes\ToolCheck.cs" />
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<Compile Include="UI\Done.xaml.cs">
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<DependentUpon>Done.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\InjectFrames\Configurations\OtherConfigs - Kopieren - Kopieren.xaml.cs">
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<DependentUpon>OtherConfigs - Kopieren - Kopieren.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\KeyFrame\TKFrame.xaml.cs">
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<DependentUpon>TKFrame.xaml</DependentUpon>
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<Compile Include="UI\Frames\Path\Paths.xaml.cs">
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<DependentUpon>Paths.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Windows\DownloadWait.xaml.cs">
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<DependentUpon>DownloadWait.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Windows\EnterKey.xaml.cs">
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<DependentUpon>EnterKey.xaml</DependentUpon>
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<Compile Include="UI\Windows\TitleKeys - Kopieren.xaml.cs">
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<DependentUpon>TitleKeys - Kopieren.xaml</DependentUpon>
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<Compile Include="UI\Windows\TitleKeys.xaml.cs">
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<DependentUpon>TitleKeys.xaml</DependentUpon>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Page Include="UI\Frames\InjectFrames\Bases\BaseContainerFrame.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="UI\Frames\InjectFrames\Bases\CustomBaseFrame.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Page Include="UI\Frames\InjectFrames\Bases\NonCustomBaseFrame.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Page Include="UI\Frames\StartFrame.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Page Include="UI\Windows\DownloadWait.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Page Include="UI\Windows\EnterKey.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Page Include="UI\Windows\MenuWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Classes\Injection.cs" />
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<Compile Include="Classes\N64Conf.cs" />
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<Compile Include="Classes\PNGTGA.cs" />
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<Compile Include="Classes\GameConfig.cs" />
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<Compile Include="Models\BaseModel.cs" />
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<Compile Include="Models\MainViewModel.cs" />
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<Compile Include="UI\Frames\InjectFrame.xaml.cs">
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<DependentUpon>InjectFrame.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\InjectFrames\Bases\BaseContainerFrame.xaml.cs">
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<DependentUpon>BaseContainerFrame.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\InjectFrames\Bases\CustomBaseFrame.xaml.cs">
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<DependentUpon>CustomBaseFrame.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\InjectFrames\Bases\NonCustomBaseFrame.xaml.cs">
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<DependentUpon>NonCustomBaseFrame.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\InjectFrames\Configurations\N64Config.xaml.cs">
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<DependentUpon>N64Config.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\InjectFrames\Configurations\OtherConfigs.xaml.cs">
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<DependentUpon>OtherConfigs.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Frames\SettingsFrame.xaml.cs">
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<DependentUpon>SettingsFrame.xaml</DependentUpon>
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<Compile Include="UI\Frames\StartFrame.xaml.cs">
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<DependentUpon>StartFrame.xaml</DependentUpon>
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<Compile Include="UI\Windows\MenuWindow.xaml.cs">
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<DependentUpon>MenuWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<Generator>ResXFileCodeGenerator</Generator>
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<Generator>SettingsSingleFileGenerator</Generator>
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<None Include="App.config" />
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<ItemGroup>
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<Resource Include="UI\Images\bg maybe wpf.png" />
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</ItemGroup>
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<ItemGroup>
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<Resource Include="UI\Images\bg maybe wpf2.png" />
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<ItemGroup>
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<Resource Include="UI\Images\gba64.png" />
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<Resource Include="UI\Images\nds64v64.png" />
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<ItemGroup>
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<Resource Include="UI\Images\nes64.png" />
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<Resource Include="UI\Images\n64colorless.png" />
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<Install>true</Install>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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<ItemGroup>
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<ItemGroup>
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<Resource Include="UI\Images\msx.png" />
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<Resource Include="UI\Images\TG16alt.png" />
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<Resource Include="UI\Images\nes64alt5.png" />
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<ItemGroup>
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<Resource Include="UI\Images\n64colorlessalt5.png" />
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<ItemGroup>
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<Resource Include="a.ico" />
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<ItemGroup>
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<Resource Include="UI\Images\NGC.png" />
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<Resource Include="UI\Images\Wii.png" />
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<ItemGroup>
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<Resource Include="UI\Images\WiiGC.png" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets" Condition="Exists('..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>Dieses Projekt verweist auf mindestens ein NuGet-Paket, das auf diesem Computer fehlt. Verwenden Sie die Wiederherstellung von NuGet-Paketen, um die fehlenden Dateien herunterzuladen. Weitere Informationen finden Sie unter "http://go.microsoft.com/fwlink/?LinkID=322105". Die fehlende Datei ist "{0}".</ErrorText>
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<Error Condition="!Exists('..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets'))" />
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<Error Condition="!Exists('..\packages\Fody.6.0.0\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.0.0\build\Fody.targets'))" />
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<Error Condition="!Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props'))" />
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