mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-27 05:20:23 +00:00
552 lines
20 KiB
C#
552 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using UWUVCI_AIO_WPF.UI.Frames;
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using GameBaseClassLibrary;
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using UWUVCI_AIO_WPF.UI.Frames.Path;
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using System.IO;
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using NAudio.Wave;
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using System.Windows.Media.Animation;
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namespace UWUVCI_AIO_WPF
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{
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/// <summary>
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/// Interaktionslogik für MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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private readonly List<Key> _konamiCode = new List<Key>
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{
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Key.Up, Key.Up,
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Key.Down, Key.Down,
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Key.Left, Key.Right,
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Key.Left, Key.Right,
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Key.B, Key.A,
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Key.Enter
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};
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private bool movingrn = false;
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private bool startedmoving = false;
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public static byte[] StreamToBytes(System.IO.Stream stream)
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{
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long originalPosition = 0;
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if (stream.CanSeek)
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{
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originalPosition = stream.Position;
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stream.Position = 0;
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}
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try
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{
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byte[] readBuffer = new byte[4096];
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int totalBytesRead = 0;
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int bytesRead;
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while ((bytesRead = stream.Read(readBuffer, totalBytesRead, readBuffer.Length - totalBytesRead)) > 0)
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{
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totalBytesRead += bytesRead;
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if (totalBytesRead == readBuffer.Length)
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{
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int nextByte = stream.ReadByte();
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if (nextByte != -1)
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{
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byte[] temp = new byte[readBuffer.Length * 2];
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Buffer.BlockCopy(readBuffer, 0, temp, 0, readBuffer.Length);
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Buffer.SetByte(temp, totalBytesRead, (byte)nextByte);
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readBuffer = temp;
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totalBytesRead++;
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}
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}
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}
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byte[] buffer = readBuffer;
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if (readBuffer.Length != totalBytesRead)
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{
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buffer = new byte[totalBytesRead];
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Buffer.BlockCopy(readBuffer, 0, buffer, 0, totalBytesRead);
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}
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return buffer;
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}
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finally
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{
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if (stream.CanSeek)
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{
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stream.Position = originalPosition;
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}
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}
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}
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internal void is32()
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{
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this.Wii.DataContext = this;
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this.Wii.IsEnabled = false;
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this.GC.DataContext = this;
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this.GC.IsEnabled = false;
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}
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static MemoryStream sound = new MemoryStream(Properties.Resources.mario);
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private int _match;
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static MemoryStream ms = new MemoryStream(StreamToBytes(sound));
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static WaveStream ws = new Mp3FileReader(ms);
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static WaveOutEvent output = new WaveOutEvent();
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private void Window_KeyUp(object sender, KeyEventArgs e)
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{
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if (e.Key == _konamiCode[_match])
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{
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if (++_match >= _konamiCode.Count)
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{
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_match = 0;
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output.PlaybackStopped += new EventHandler<StoppedEventArgs>(Media_Ended);
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output.Init(ws);
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output.Play();
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}
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}
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else if (_match > 0 && e.Key != _konamiCode[_match])
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{
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_match = 0;
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}
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}
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public static void Media_Ended(object sender, EventArgs e)
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{
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if (output.PlaybackState == PlaybackState.Stopped)
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{
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if (ms != null)
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{
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ms.Close();
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ms.Flush();
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}
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if (ws != null)
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{
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ws.Close();
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}
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if (output != null)
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{
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output.Dispose();
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}
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}
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}
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public bool move = true;
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public MainWindow()
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{
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InitializeComponent();
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load_frame.Content = new StartFrame();
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(FindResource("mvm") as MainViewModel).setMW(this);
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}
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private void ButtonCloseMenu_Click(object sender, RoutedEventArgs e)
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{
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ButtonOpenMenu.Visibility = Visibility.Visible;
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ButtonCloseMenu.Visibility = Visibility.Collapsed;
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}
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private void ButtonOpenMenu_Click(object sender, RoutedEventArgs e)
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{
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ButtonOpenMenu.Visibility = Visibility.Collapsed;
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ButtonCloseMenu.Visibility = Visibility.Visible;
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}
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private void ButtonCloseMenu_Click(object sender, MouseEventArgs e)
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{
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if (!movingrn)
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{
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// Storyboard sb = this.FindResource("MenuClose") as Storyboard;
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// if (sb != null) { BeginStoryboard(sb); }
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}
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}
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private void ButtonOpenMenu_Click(object sender, MouseEventArgs e)
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{
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if (!movingrn)
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{
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// Storyboard sb = this.FindResource("MenuOpen") as Storyboard;
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// if (sb != null) { BeginStoryboard(sb); }
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}
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}
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private void MoveWindow(object sender, MouseButtonEventArgs e)
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{
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startedmoving = true;
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try
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{
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if (e.ChangedButton == MouseButton.Left && move)
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{
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movingrn = true;
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this.DragMove();
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}
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}
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catch (Exception)
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{
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}
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startedmoving = false;
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}
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private void DestroyFrame()
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{
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//(load_frame.Content as IDisposable).Dispose();
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load_frame.Content = null;
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load_frame.NavigationService.RemoveBackEntry();
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}
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public void ListView_Click(object sender, MouseButtonEventArgs e)
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{
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if(!startedmoving && !movingrn)
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{
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try
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{
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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/*if((sender as ListView).SelectedIndex == 9)
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{
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mvm.saveconf = mvm.GameConfiguration.Clone();
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}*/
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if (mvm.curr != null)
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{
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mvm.curr.Background = null;
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}
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mvm.curr = (sender as ListView).SelectedItem as ListViewItem;
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if (mvm.curr != null)
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{
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mvm.curr.Background = new SolidColorBrush(Color.FromArgb(25, 255, 255, 255));
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}
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mvm.GameConfiguration = new GameConfig();
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mvm.LGameBasesString.Clear();
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mvm.CanInject = false;
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mvm.BaseDownloaded = false;
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mvm.RomSet = false;
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mvm.RomPath = null;
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mvm.Injected = false;
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mvm.CBasePath = null;
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mvm.bcf = null;
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mvm.BootSound = null;
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mvm.setThing(null);
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mvm.gc2rom = null;
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mvm.Index = -1;
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mvm.donttrim = false;
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mvm.NKITFLAG = false;
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mvm.prodcode = "";
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mvm.foldername = "";
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mvm.jppatch = false;
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mvm.GC = false;
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mvm.test = GameConsoles.WII;
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mvm.regionfrii = false;
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mvm.cd = false;
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mvm.regionfriijp = false;
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mvm.regionfriius = false;
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mvm.pixelperfect = false;
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mvm.injected2 = false;
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mvm.RemoveCreatedIMG();
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mvm.isDoneMW();
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switch ((sender as ListView).SelectedIndex)
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{
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case 0:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - NDS VC INJECT";
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/* if(mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NDS)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.NDS, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.NDS);
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//}
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mvm.saveconf = null;
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break;
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case 1:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - GBA VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.GBA)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.GBA, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.GBA);
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//}
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mvm.saveconf = null;
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break;
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case 2:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - N64 VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.N64)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.N64, mvm.saveconf);
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}
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else
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{*/
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mvm.GameConfiguration.N64Stuff = new Classes.N64Conf();
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load_frame.Content = new INJECTFRAME(GameConsoles.N64);
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//}
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mvm.saveconf = null;
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break;
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case 4:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - NES VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NES)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.NES, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.NES);
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//}
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mvm.saveconf = null;
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break;
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case 3:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - SNES VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.SNES)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.SNES, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.SNES);
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mvm.saveconf = null;
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//}
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break;
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case 5:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - TurboGrafX-16 VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.TG16 )
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.TG16, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.TG16);
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// }
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mvm.saveconf = null;
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break;
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case 6:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - MSX VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.MSX)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.MSX, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.MSX);
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//}
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mvm.saveconf = null;
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break;
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case 7:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - Wii VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.WII)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.WII, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.WII);
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//}
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mvm.saveconf = null;
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break;
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case 8:
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DestroyFrame();
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tbTitleBar.Text = "UWUVCI AIO - GC VC INJECT";
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/*if (mvm.saveconf != null && (mvm.saveconf.Console == GameConsoles.WII || mvm.saveconf.Console == GameConsoles.GCN) && mvm.GC == true)
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{
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load_frame.Content = new INJECTFRAME(GameConsoles.GCN, mvm.saveconf);
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}
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else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.GCN);
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//}
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mvm.saveconf = null;
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break;
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/*case 9:
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DestroyFrame();
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tbTitleBar.Text = "UWUVCI AIO - Retroarch VC Inject";
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load_frame.Content = new SettingsFrame(this);
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break;*/
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case 9:
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DestroyFrame();
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tbTitleBar.Text = "UWUVCI AIO - ???????? ?? ??????";
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load_frame.Content = new Teaser();
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break;
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}
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}
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catch (Exception ex)
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{
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}
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}
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}
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public void paths(bool remove)
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{
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load_frame.Content = null;
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if (remove)
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{
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load_frame.Content = new SettingsFrame(this);
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}
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else
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{
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load_frame.Content = new Paths(this);
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}
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}
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private void Window_Close(object sender, RoutedEventArgs e)
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{
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this.Close();
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}
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private void Window_Minimize(object sender, RoutedEventArgs e)
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{
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this.WindowState = WindowState.Minimized;
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}
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private void Button_MouseEnter(object sender, MouseEventArgs e)
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{
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min.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
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}
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private void close_MouseEnter(object sender, MouseEventArgs e)
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{
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close.Background = new SolidColorBrush(Color.FromArgb(150,255, 100, 100));
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}
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private void close_MouseLeave(object sender, MouseEventArgs e)
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{
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close.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
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}
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private void min_MouseLeave(object sender, MouseEventArgs e)
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{
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min.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
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}
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private void sett_MouseEnter(object sender, MouseEventArgs e)
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{
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settings.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
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}
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private void sett_MouseLeave(object sender, MouseEventArgs e)
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{
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settings.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
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}
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public void setDebug(bool bypass)
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{
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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mvm.debug = true;
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spc.Visibility = Visibility.Visible;
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if (bypass)
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{
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spc.Text = "Debug & Space Bypass Mode";
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spc.ToolTip = "Disables all Space checks. May cause issues.\n\"Unhides\" used Tools (Displays whats going on in the Background while a ProgressBar appears";
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}
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else
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{
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spc.Text = "Debug Mode";
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spc.ToolTip = "\"Unhides\" used Tools (Displays whats going on in the Background while a ProgressBar appears";
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}
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}
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public void allowBypass()
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{
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(FindResource("mvm") as MainViewModel).saveworkaround = true;
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spc.Visibility = Visibility.Visible;
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spc.Text = "Space Bypass Mode";
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spc.ToolTip = "Disables all Space checks. May cause issues.";
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}
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private void Window_MouseUp(object sender, MouseButtonEventArgs e)
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{
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new Task(() =>
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{
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System.Threading.Thread.Sleep(30);
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if (!startedmoving)
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{
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movingrn = false;
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}
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}).Start();
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}
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private void settings_Click(object sender, RoutedEventArgs e)
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{
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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mvm.GameConfiguration = new GameConfig();
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mvm.LGameBasesString.Clear();
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mvm.CanInject = false;
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mvm.BaseDownloaded = false;
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mvm.RomSet = false;
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mvm.RomPath = null;
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mvm.Injected = false;
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mvm.CBasePath = null;
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mvm.bcf = null;
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mvm.BootSound = null;
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mvm.setThing(null);
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mvm.gc2rom = null;
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mvm.Index = -1;
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mvm.donttrim = false;
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mvm.NKITFLAG = false;
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mvm.prodcode = "";
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mvm.foldername = "";
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mvm.jppatch = false;
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mvm.GC = false;
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mvm.test = GameConsoles.WII;
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mvm.regionfrii = false;
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mvm.cd = false;
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mvm.regionfriijp = false;
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mvm.regionfriius = false;
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mvm.pixelperfect = false;
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mvm.injected2 = false;
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mvm.RemoveCreatedIMG();
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mvm.isDoneMW();
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DestroyFrame();
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tbTitleBar.Text = "UWUVCI AIO - Settings";
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load_frame.Content = new SettingsFrame(this);
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}
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}
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}
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