mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-12-13 04:52:29 +00:00
3ac026aa8f
TODO: Path menu Injection Logic SHould be done then i guess also fuck spiders
40 lines
1,011 B
C#
40 lines
1,011 B
C#
using GameBaseClassLibrary;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows;
|
|
using System.Windows.Controls;
|
|
using System.Windows.Data;
|
|
using System.Windows.Documents;
|
|
using System.Windows.Input;
|
|
using System.Windows.Media;
|
|
using System.Windows.Media.Imaging;
|
|
using System.Windows.Navigation;
|
|
using System.Windows.Shapes;
|
|
|
|
namespace UWUVCI_AIO_WPF.UI.Frames.KeyFrame
|
|
{
|
|
/// <summary>
|
|
/// Interaktionslogik für TKFrame.xaml
|
|
/// </summary>
|
|
public partial class TKFrame : Page
|
|
{
|
|
MainViewModel mvm;
|
|
public TKFrame(GameConsoles c)
|
|
{
|
|
InitializeComponent();
|
|
mvm = FindResource("mvm") as MainViewModel;
|
|
mvm.getTempList(c);
|
|
}
|
|
|
|
private void DataGrid_MouseDoubleClick(object sender, MouseButtonEventArgs e)
|
|
{
|
|
if(mvm.GbTemp != null)
|
|
{
|
|
mvm.EnterKey(false);
|
|
}
|
|
}
|
|
}
|
|
}
|