UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Frames/KeyFrame/TKFrame.xaml.cs
NicoAICP 3ac026aa8f Changed design of titlekey window, ckey adding works and also detecting if keys are entered works now.
TODO:
Path menu
Injection Logic
SHould be done then i guess

also fuck spiders
2020-04-01 01:48:50 +02:00

40 lines
1,011 B
C#

using GameBaseClassLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace UWUVCI_AIO_WPF.UI.Frames.KeyFrame
{
/// <summary>
/// Interaktionslogik für TKFrame.xaml
/// </summary>
public partial class TKFrame : Page
{
MainViewModel mvm;
public TKFrame(GameConsoles c)
{
InitializeComponent();
mvm = FindResource("mvm") as MainViewModel;
mvm.getTempList(c);
}
private void DataGrid_MouseDoubleClick(object sender, MouseButtonEventArgs e)
{
if(mvm.GbTemp != null)
{
mvm.EnterKey(false);
}
}
}
}