UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Windows/MenuWindow.xaml.cs
2020-10-17 16:36:11 +02:00

516 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using UWUVCI_AIO_WPF.UI.Frames;
using GameBaseClassLibrary;
using UWUVCI_AIO_WPF.UI.Frames.Path;
using System.IO;
using NAudio.Wave;
using System.Diagnostics;
namespace UWUVCI_AIO_WPF
{
/// <summary>
/// Interaktionslogik für MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private readonly List<Key> _konamiCode = new List<Key>
{
Key.Up, Key.Up,
Key.Down, Key.Down,
Key.Left, Key.Right,
Key.Left, Key.Right,
Key.B, Key.A,
Key.Enter
};
private bool movingrn = false;
private bool startedmoving = false;
public static byte[] StreamToBytes(System.IO.Stream stream)
{
long originalPosition = 0;
if (stream.CanSeek)
{
originalPosition = stream.Position;
stream.Position = 0;
}
try
{
byte[] readBuffer = new byte[4096];
int totalBytesRead = 0;
int bytesRead;
while ((bytesRead = stream.Read(readBuffer, totalBytesRead, readBuffer.Length - totalBytesRead)) > 0)
{
totalBytesRead += bytesRead;
if (totalBytesRead == readBuffer.Length)
{
int nextByte = stream.ReadByte();
if (nextByte != -1)
{
byte[] temp = new byte[readBuffer.Length * 2];
Buffer.BlockCopy(readBuffer, 0, temp, 0, readBuffer.Length);
Buffer.SetByte(temp, totalBytesRead, (byte)nextByte);
readBuffer = temp;
totalBytesRead++;
}
}
}
byte[] buffer = readBuffer;
if (readBuffer.Length != totalBytesRead)
{
buffer = new byte[totalBytesRead];
Buffer.BlockCopy(readBuffer, 0, buffer, 0, totalBytesRead);
}
return buffer;
}
finally
{
if (stream.CanSeek)
{
stream.Position = originalPosition;
}
}
}
internal void is32()
{
Wii.DataContext = this;
Wii.IsEnabled = false;
GC.DataContext = this;
GC.IsEnabled = false;
}
static MemoryStream sound = new MemoryStream(Properties.Resources.mario);
private int _match;
static MemoryStream ms = new MemoryStream(StreamToBytes(sound));
static WaveStream ws = new Mp3FileReader(ms);
static WaveOutEvent output = new WaveOutEvent();
private void Window_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == _konamiCode[_match])
{
if (++_match >= _konamiCode.Count)
{
_match = 0;
output.PlaybackStopped += new EventHandler<StoppedEventArgs>(Media_Ended);
output.Init(ws);
output.Play();
}
}
else if (_match > 0 && e.Key != _konamiCode[_match])
{
_match = 0;
}
}
public static void Media_Ended(object sender, EventArgs e)
{
if (output.PlaybackState == PlaybackState.Stopped)
{
if (ms != null)
{
ms.Close();
ms.Flush();
}
if (ws != null)
{
ws.Close();
}
if (output != null)
{
output.Dispose();
}
}
}
public bool move = true;
public MainWindow()
{
InitializeComponent();
load_frame.Content = new StartFrame();
(FindResource("mvm") as MainViewModel).setMW(this);
}
private void ButtonCloseMenu_Click(object sender, RoutedEventArgs e)
{
ButtonOpenMenu.Visibility = Visibility.Visible;
ButtonCloseMenu.Visibility = Visibility.Collapsed;
}
private void ButtonOpenMenu_Click(object sender, RoutedEventArgs e)
{
ButtonOpenMenu.Visibility = Visibility.Collapsed;
ButtonCloseMenu.Visibility = Visibility.Visible;
}
private void ButtonCloseMenu_Click(object sender, MouseEventArgs e)
{
if (!movingrn)
{
// Storyboard sb = this.FindResource("MenuClose") as Storyboard;
// if (sb != null) { BeginStoryboard(sb); }
}
}
private void ButtonOpenMenu_Click(object sender, MouseEventArgs e)
{
if (!movingrn)
{
// Storyboard sb = this.FindResource("MenuOpen") as Storyboard;
// if (sb != null) { BeginStoryboard(sb); }
}
}
private void MoveWindow(object sender, MouseButtonEventArgs e)
{
startedmoving = true;
try
{
if (e.ChangedButton == MouseButton.Left && move)
{
movingrn = true;
DragMove();
}
}
catch (Exception)
{
//left empty on purpose
}
startedmoving = false;
}
private void DestroyFrame()
{
//(load_frame.Content as IDisposable).Dispose();
load_frame.Content = null;
load_frame.NavigationService.RemoveBackEntry();
}
public void ListView_Click(object sender, MouseButtonEventArgs e)
{
if(!startedmoving && !movingrn)
{
try
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
/*if((sender as ListView).SelectedIndex == 9)
{
mvm.saveconf = mvm.GameConfiguration.Clone();
}*/
if (mvm.curr != null)
{
mvm.curr.Background = null;
}
mvm.curr = (sender as ListView).SelectedItem as ListViewItem;
if (mvm.curr != null)
{
mvm.curr.Background = new SolidColorBrush(Color.FromArgb(25, 255, 255, 255));
}
mvm.GameConfiguration = new GameConfig();
mvm.LGameBasesString.Clear();
mvm.CanInject = false;
mvm.BaseDownloaded = false;
mvm.RomSet = false;
mvm.RomPath = null;
mvm.Injected = false;
mvm.CBasePath = null;
mvm.bcf = null;
mvm.BootSound = null;
mvm.setThing(null);
mvm.gc2rom = null;
mvm.Index = -1;
mvm.donttrim = false;
mvm.NKITFLAG = false;
mvm.prodcode = "";
mvm.foldername = "";
mvm.jppatch = false;
mvm.test = GameConsoles.WII;
mvm.regionfrii = false;
mvm.cd = false;
mvm.regionfriijp = false;
mvm.regionfriius = false;
mvm.pixelperfect = false;
mvm.injected2 = false;
mvm.RemoveCreatedIMG();
mvm.isDoneMW();
DestroyFrame();
mvm.saveconf = null;
mvm.GC = false;
switch ((sender as ListView).SelectedIndex)
{
case 0:
tbTitleBar.Text = "UWUVCI AIO - NDS VC INJECT";
/* if(mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NDS)
{
load_frame.Content = new INJECTFRAME(GameConsoles.NDS, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.NDS);
//}
break;
case 1:
tbTitleBar.Text = "UWUVCI AIO - GBA VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.GBA)
{
load_frame.Content = new INJECTFRAME(GameConsoles.GBA, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.GBA);
//}
break;
case 2:
tbTitleBar.Text = "UWUVCI AIO - N64 VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.N64)
{
load_frame.Content = new INJECTFRAME(GameConsoles.N64, mvm.saveconf);
}
else
{*/
mvm.GameConfiguration.N64Stuff = new Classes.N64Conf();
load_frame.Content = new INJECTFRAME(GameConsoles.N64);
//}
break;
case 4:
tbTitleBar.Text = "UWUVCI AIO - NES VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NES)
{
load_frame.Content = new INJECTFRAME(GameConsoles.NES, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.NES);
//}
break;
case 3:
tbTitleBar.Text = "UWUVCI AIO - SNES VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.SNES)
{
load_frame.Content = new INJECTFRAME(GameConsoles.SNES, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.SNES);
//}
break;
case 5:
tbTitleBar.Text = "UWUVCI AIO - TurboGrafX-16 VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.TG16 )
{
load_frame.Content = new INJECTFRAME(GameConsoles.TG16, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.TG16);
// }
break;
case 6:
tbTitleBar.Text = "UWUVCI AIO - MSX VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.MSX)
{
load_frame.Content = new INJECTFRAME(GameConsoles.MSX, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.MSX);
//}
break;
case 7:
tbTitleBar.Text = "UWUVCI AIO - Wii VC INJECT";
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.WII)
{
load_frame.Content = new INJECTFRAME(GameConsoles.WII, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.WII);
//}
break;
case 8:
mvm.GC = true;
tbTitleBar.Text = "UWUVCI AIO - GC VC INJECT";
/*if (mvm.saveconf != null && (mvm.saveconf.Console == GameConsoles.WII || mvm.saveconf.Console == GameConsoles.GCN) && mvm.GC == true)
{
load_frame.Content = new INJECTFRAME(GameConsoles.GCN, mvm.saveconf);
}
else
{*/
load_frame.Content = new INJECTFRAME(GameConsoles.GCN);
//}
break;
/*case 9:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - Retroarch VC Inject";
load_frame.Content = new SettingsFrame(this);
break;*/
case 9:
tbTitleBar.Text = "UWUVCI AIO - ???????? ?? ??????";
load_frame.Content = new Teaser();
break;
}
}
catch
{
// left empty on purpose
}
}
}
public void paths(bool remove)
{
load_frame.Content = null;
if (remove)
{
load_frame.Content = new SettingsFrame(this);
}
else
{
load_frame.Content = new Paths(this);
}
}
private void Window_Close(object sender, RoutedEventArgs e)
{
Close();
}
private void Window_Minimize(object sender, RoutedEventArgs e)
{
WindowState = WindowState.Minimized;
}
private void Button_MouseEnter(object sender, MouseEventArgs e)
{
min.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
}
private void close_MouseEnter(object sender, MouseEventArgs e)
{
close.Background = new SolidColorBrush(Color.FromArgb(150,255, 100, 100));
}
private void close_MouseLeave(object sender, MouseEventArgs e)
{
close.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
}
private void min_MouseLeave(object sender, MouseEventArgs e)
{
min.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
}
private void sett_MouseEnter(object sender, MouseEventArgs e)
{
settings.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
}
private void sett_MouseLeave(object sender, MouseEventArgs e)
{
settings.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
}
public void setDebug(bool bypass)
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.debug = true;
spc.Visibility = Visibility.Visible;
if (bypass)
{
spc.Text = "Debug & Space Bypass Mode";
spc.ToolTip = "Disables all Space checks. May cause issues.\n\"Unhides\" used Tools (Displays whats going on in the Background while a ProgressBar appears";
}
else
{
spc.Text = "Debug Mode";
spc.ToolTip = "\"Unhides\" used Tools (Displays whats going on in the Background while a ProgressBar appears";
}
}
public void allowBypass()
{
(FindResource("mvm") as MainViewModel).saveworkaround = true;
spc.Visibility = Visibility.Visible;
spc.Text = "Space Bypass Mode";
spc.ToolTip = "Disables all Space checks. May cause issues.";
}
private void Window_MouseUp(object sender, MouseButtonEventArgs e)
{
new Task(() =>
{
System.Threading.Thread.Sleep(30);
if (!startedmoving)
{
movingrn = false;
}
}).Start();
}
private void settings_Click(object sender, RoutedEventArgs e)
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.GameConfiguration = new GameConfig();
mvm.LGameBasesString.Clear();
mvm.CanInject = false;
mvm.BaseDownloaded = false;
mvm.RomSet = false;
mvm.RomPath = null;
mvm.Injected = false;
mvm.CBasePath = null;
mvm.bcf = null;
mvm.BootSound = null;
mvm.setThing(null);
mvm.gc2rom = null;
mvm.Index = -1;
mvm.donttrim = false;
mvm.NKITFLAG = false;
mvm.prodcode = "";
mvm.foldername = "";
mvm.jppatch = false;
mvm.GC = false;
mvm.test = GameConsoles.WII;
mvm.regionfrii = false;
mvm.cd = false;
mvm.regionfriijp = false;
mvm.regionfriius = false;
mvm.pixelperfect = false;
mvm.injected2 = false;
mvm.RemoveCreatedIMG();
mvm.isDoneMW();
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - Settings";
load_frame.Content = new SettingsFrame(this);
}
private void vwiiMode_Click(object sender, RoutedEventArgs e)
{
Process.Start("UWUVCI VWII.exe");
Environment.Exit(0);
}
}
}