UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Frames/SettingsFrame.xaml.cs
NicoAICP 3ac026aa8f Changed design of titlekey window, ckey adding works and also detecting if keys are entered works now.
TODO:
Path menu
Injection Logic
SHould be done then i guess

also fuck spiders
2020-04-01 01:48:50 +02:00

45 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UWUVCI_AIO_WPF.UI.Windows;
namespace UWUVCI_AIO_WPF.UI.Frames
{
/// <summary>
/// Interaktionslogik für SettingsFrame.xaml
/// </summary>
public partial class SettingsFrame : Page, IDisposable
{
public SettingsFrame()
{
InitializeComponent();
}
public void Dispose()
{
}
private void Button_Click(object sender, RoutedEventArgs e)
{
TitleKeys tk = new TitleKeys();
tk.ShowDialog();
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.EnterKey(true);
}
}
}