mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-12-28 20:13:05 +00:00
523 lines
18 KiB
C#
523 lines
18 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Threading.Tasks;
|
|
using System.Windows;
|
|
using System.Windows.Controls;
|
|
using System.Windows.Input;
|
|
using System.Windows.Media;
|
|
using UWUVCI_AIO_WPF.UI.Frames;
|
|
|
|
using GameBaseClassLibrary;
|
|
using UWUVCI_AIO_WPF.UI.Frames.Path;
|
|
using System.IO;
|
|
using NAudio.Wave;
|
|
using System.Diagnostics;
|
|
|
|
namespace UWUVCI_AIO_WPF
|
|
{
|
|
/// <summary>
|
|
/// Interaktionslogik für MainWindow.xaml
|
|
/// </summary>
|
|
public partial class MainWindow : Window
|
|
{
|
|
private readonly List<Key> _konamiCode = new List<Key>
|
|
{
|
|
Key.Up, Key.Up,
|
|
Key.Down, Key.Down,
|
|
Key.Left, Key.Right,
|
|
Key.Left, Key.Right,
|
|
Key.B, Key.A,
|
|
Key.Enter
|
|
};
|
|
private bool movingrn = false;
|
|
private bool startedmoving = false;
|
|
public static byte[] StreamToBytes(System.IO.Stream stream)
|
|
{
|
|
long originalPosition = 0;
|
|
|
|
if (stream.CanSeek)
|
|
{
|
|
originalPosition = stream.Position;
|
|
stream.Position = 0;
|
|
}
|
|
|
|
try
|
|
{
|
|
byte[] readBuffer = new byte[4096];
|
|
|
|
int totalBytesRead = 0;
|
|
int bytesRead;
|
|
|
|
while ((bytesRead = stream.Read(readBuffer, totalBytesRead, readBuffer.Length - totalBytesRead)) > 0)
|
|
{
|
|
totalBytesRead += bytesRead;
|
|
|
|
if (totalBytesRead == readBuffer.Length)
|
|
{
|
|
int nextByte = stream.ReadByte();
|
|
if (nextByte != -1)
|
|
{
|
|
byte[] temp = new byte[readBuffer.Length * 2];
|
|
Buffer.BlockCopy(readBuffer, 0, temp, 0, readBuffer.Length);
|
|
Buffer.SetByte(temp, totalBytesRead, (byte)nextByte);
|
|
readBuffer = temp;
|
|
totalBytesRead++;
|
|
}
|
|
}
|
|
}
|
|
|
|
byte[] buffer = readBuffer;
|
|
if (readBuffer.Length != totalBytesRead)
|
|
{
|
|
buffer = new byte[totalBytesRead];
|
|
Buffer.BlockCopy(readBuffer, 0, buffer, 0, totalBytesRead);
|
|
}
|
|
return buffer;
|
|
}
|
|
finally
|
|
{
|
|
if (stream.CanSeek)
|
|
{
|
|
stream.Position = originalPosition;
|
|
}
|
|
}
|
|
}
|
|
|
|
internal void is32()
|
|
{
|
|
Wii.DataContext = this;
|
|
Wii.IsEnabled = false;
|
|
GC.DataContext = this;
|
|
GC.IsEnabled = false;
|
|
}
|
|
|
|
static MemoryStream sound = new MemoryStream(Properties.Resources.mario);
|
|
private int _match;
|
|
static MemoryStream ms = new MemoryStream(StreamToBytes(sound));
|
|
|
|
static WaveStream ws = new Mp3FileReader(ms);
|
|
|
|
static WaveOutEvent output = new WaveOutEvent();
|
|
private void Window_KeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
if (e.Key == _konamiCode[_match])
|
|
{
|
|
if (++_match >= _konamiCode.Count)
|
|
{
|
|
_match = 0;
|
|
|
|
output.PlaybackStopped += new EventHandler<StoppedEventArgs>(Media_Ended);
|
|
output.Init(ws);
|
|
output.Play();
|
|
}
|
|
}
|
|
else if (_match > 0 && e.Key != _konamiCode[_match])
|
|
{
|
|
_match = 0;
|
|
}
|
|
}
|
|
public static void Media_Ended(object sender, EventArgs e)
|
|
{
|
|
if (output.PlaybackState == PlaybackState.Stopped)
|
|
{
|
|
if (ms != null)
|
|
{
|
|
ms.Close();
|
|
ms.Flush();
|
|
}
|
|
if (ws != null)
|
|
{
|
|
ws.Close();
|
|
}
|
|
if (output != null)
|
|
{
|
|
output.Dispose();
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool move = true;
|
|
public MainWindow()
|
|
{
|
|
InitializeComponent();
|
|
load_frame.Content = new StartFrame();
|
|
(FindResource("mvm") as MainViewModel).setMW(this);
|
|
}
|
|
private void ButtonCloseMenu_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
ButtonOpenMenu.Visibility = Visibility.Visible;
|
|
ButtonCloseMenu.Visibility = Visibility.Collapsed;
|
|
}
|
|
|
|
private void ButtonOpenMenu_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
ButtonOpenMenu.Visibility = Visibility.Collapsed;
|
|
ButtonCloseMenu.Visibility = Visibility.Visible;
|
|
}
|
|
private void ButtonCloseMenu_Click(object sender, MouseEventArgs e)
|
|
{
|
|
if (!movingrn)
|
|
{
|
|
// Storyboard sb = this.FindResource("MenuClose") as Storyboard;
|
|
// if (sb != null) { BeginStoryboard(sb); }
|
|
}
|
|
|
|
}
|
|
|
|
private void ButtonOpenMenu_Click(object sender, MouseEventArgs e)
|
|
{
|
|
if (!movingrn)
|
|
{
|
|
// Storyboard sb = this.FindResource("MenuOpen") as Storyboard;
|
|
// if (sb != null) { BeginStoryboard(sb); }
|
|
}
|
|
}
|
|
private void MoveWindow(object sender, MouseButtonEventArgs e)
|
|
{
|
|
startedmoving = true;
|
|
try
|
|
{
|
|
if (e.ChangedButton == MouseButton.Left && move)
|
|
{
|
|
movingrn = true;
|
|
DragMove();
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
//left empty on purpose
|
|
}
|
|
startedmoving = false;
|
|
}
|
|
private void DestroyFrame()
|
|
{
|
|
//(load_frame.Content as IDisposable).Dispose();
|
|
load_frame.Content = null;
|
|
load_frame.NavigationService.RemoveBackEntry();
|
|
}
|
|
public void ListView_Click(object sender, MouseButtonEventArgs e)
|
|
{
|
|
if(!startedmoving && !movingrn)
|
|
{
|
|
try
|
|
{
|
|
MainViewModel mvm = FindResource("mvm") as MainViewModel;
|
|
|
|
/*if((sender as ListView).SelectedIndex == 9)
|
|
{
|
|
mvm.saveconf = mvm.GameConfiguration.Clone();
|
|
}*/
|
|
|
|
|
|
if (mvm.curr != null)
|
|
{
|
|
mvm.curr.Background = null;
|
|
}
|
|
mvm.curr = (sender as ListView).SelectedItem as ListViewItem;
|
|
if (mvm.curr != null)
|
|
{
|
|
mvm.curr.Background = new SolidColorBrush(Color.FromArgb(25, 255, 255, 255));
|
|
}
|
|
|
|
mvm.GameConfiguration = new GameConfig();
|
|
mvm.LGameBasesString.Clear();
|
|
mvm.CanInject = false;
|
|
mvm.BaseDownloaded = false;
|
|
mvm.RomSet = false;
|
|
mvm.RomPath = null;
|
|
mvm.Injected = false;
|
|
mvm.CBasePath = null;
|
|
mvm.bcf = null;
|
|
mvm.BootSound = null;
|
|
mvm.setThing(null);
|
|
mvm.gc2rom = null;
|
|
mvm.Index = -1;
|
|
mvm.donttrim = false;
|
|
mvm.NKITFLAG = false;
|
|
mvm.prodcode = "";
|
|
mvm.foldername = "";
|
|
mvm.jppatch = false;
|
|
mvm.test = GameConsoles.WII;
|
|
mvm.regionfrii = false;
|
|
mvm.cd = false;
|
|
mvm.regionfriijp = false;
|
|
mvm.regionfriius = false;
|
|
mvm.pixelperfect = false;
|
|
mvm.injected2 = false;
|
|
|
|
mvm.RemoveCreatedIMG();
|
|
mvm.isDoneMW();
|
|
|
|
DestroyFrame();
|
|
mvm.saveconf = null;
|
|
mvm.GC = false;
|
|
switch ((sender as ListView).SelectedIndex)
|
|
{
|
|
case 0:
|
|
tbTitleBar.Text = "UWUVCI AIO - NDS VC INJECT";
|
|
/* if(mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NDS)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.NDS, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.NDS);
|
|
|
|
//}
|
|
break;
|
|
case 1:
|
|
tbTitleBar.Text = "UWUVCI AIO - GBA VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.GBA)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.GBA, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.GBA);
|
|
|
|
//}
|
|
break;
|
|
case 2:
|
|
tbTitleBar.Text = "UWUVCI AIO - N64 VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.N64)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.N64, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
mvm.GameConfiguration.N64Stuff = new Classes.N64Conf();
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.N64);
|
|
|
|
//}
|
|
break;
|
|
case 4:
|
|
tbTitleBar.Text = "UWUVCI AIO - NES VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NES)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.NES, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.NES);
|
|
|
|
//}
|
|
break;
|
|
case 3:
|
|
tbTitleBar.Text = "UWUVCI AIO - SNES VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.SNES)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.SNES, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.SNES);
|
|
//}
|
|
break;
|
|
case 5:
|
|
tbTitleBar.Text = "UWUVCI AIO - TurboGrafX-16 VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.TG16 )
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.TG16, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.TG16);
|
|
|
|
// }
|
|
break;
|
|
case 6:
|
|
tbTitleBar.Text = "UWUVCI AIO - MSX VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.MSX)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.MSX, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.MSX);
|
|
|
|
//}
|
|
break;
|
|
case 7:
|
|
tbTitleBar.Text = "UWUVCI AIO - Wii VC INJECT";
|
|
/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.WII)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.WII, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.WII);
|
|
|
|
//}
|
|
break;
|
|
case 8:
|
|
mvm.GC = true;
|
|
tbTitleBar.Text = "UWUVCI AIO - GC VC INJECT";
|
|
/*if (mvm.saveconf != null && (mvm.saveconf.Console == GameConsoles.WII || mvm.saveconf.Console == GameConsoles.GCN) && mvm.GC == true)
|
|
{
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.GCN, mvm.saveconf);
|
|
}
|
|
else
|
|
{*/
|
|
load_frame.Content = new INJECTFRAME(GameConsoles.GCN);
|
|
|
|
//}
|
|
break;
|
|
/*case 9:
|
|
DestroyFrame();
|
|
tbTitleBar.Text = "UWUVCI AIO - Retroarch VC Inject";
|
|
load_frame.Content = new SettingsFrame(this);
|
|
|
|
break;*/
|
|
case 9:
|
|
tbTitleBar.Text = "UWUVCI AIO - ???????? ?? ??????";
|
|
load_frame.Content = new Teaser();
|
|
|
|
break;
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
// left empty on purpose
|
|
}
|
|
}
|
|
}
|
|
|
|
public void paths(bool remove)
|
|
{
|
|
|
|
load_frame.Content = null;
|
|
if (remove)
|
|
{
|
|
load_frame.Content = new SettingsFrame(this);
|
|
}
|
|
else
|
|
{
|
|
load_frame.Content = new Paths(this);
|
|
}
|
|
}
|
|
|
|
private void Window_Close(object sender, RoutedEventArgs e)
|
|
{
|
|
Close();
|
|
}
|
|
|
|
private void Window_Minimize(object sender, RoutedEventArgs e)
|
|
{
|
|
WindowState = WindowState.Minimized;
|
|
}
|
|
|
|
private void Button_MouseEnter(object sender, MouseEventArgs e)
|
|
{
|
|
min.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
|
|
}
|
|
|
|
private void close_MouseEnter(object sender, MouseEventArgs e)
|
|
{
|
|
close.Background = new SolidColorBrush(Color.FromArgb(150,255, 100, 100));
|
|
}
|
|
|
|
private void close_MouseLeave(object sender, MouseEventArgs e)
|
|
{
|
|
close.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
|
|
}
|
|
|
|
private void min_MouseLeave(object sender, MouseEventArgs e)
|
|
{
|
|
min.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
|
|
}
|
|
private void sett_MouseEnter(object sender, MouseEventArgs e)
|
|
{
|
|
settings.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
|
|
}
|
|
private void sett_MouseLeave(object sender, MouseEventArgs e)
|
|
{
|
|
settings.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
|
|
}
|
|
public void setDebug(bool bypass)
|
|
{
|
|
MainViewModel mvm = FindResource("mvm") as MainViewModel;
|
|
mvm.debug = true;
|
|
spc.Visibility = Visibility.Visible;
|
|
|
|
if (bypass)
|
|
{
|
|
spc.Text = "Debug & Space Bypass Mode";
|
|
spc.ToolTip = "Disables all Space checks. May cause issues.\n\"Unhides\" used Tools (Displays whats going on in the Background while a ProgressBar appears";
|
|
}
|
|
else
|
|
{
|
|
spc.Text = "Debug Mode";
|
|
spc.ToolTip = "\"Unhides\" used Tools (Displays whats going on in the Background while a ProgressBar appears";
|
|
}
|
|
}
|
|
public void allowBypass()
|
|
{
|
|
(FindResource("mvm") as MainViewModel).saveworkaround = true;
|
|
spc.Visibility = Visibility.Visible;
|
|
spc.Text = "Space Bypass Mode";
|
|
spc.ToolTip = "Disables all Space checks. May cause issues.";
|
|
}
|
|
|
|
private void Window_MouseUp(object sender, MouseButtonEventArgs e)
|
|
{
|
|
new Task(() =>
|
|
{
|
|
System.Threading.Thread.Sleep(30);
|
|
if (!startedmoving)
|
|
{
|
|
movingrn = false;
|
|
}
|
|
}).Start();
|
|
}
|
|
|
|
private void settings_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
MainViewModel mvm = FindResource("mvm") as MainViewModel;
|
|
mvm.GameConfiguration = new GameConfig();
|
|
mvm.LGameBasesString.Clear();
|
|
mvm.CanInject = false;
|
|
mvm.BaseDownloaded = false;
|
|
mvm.RomSet = false;
|
|
mvm.RomPath = null;
|
|
mvm.Injected = false;
|
|
mvm.CBasePath = null;
|
|
mvm.bcf = null;
|
|
mvm.BootSound = null;
|
|
mvm.setThing(null);
|
|
mvm.gc2rom = null;
|
|
mvm.Index = -1;
|
|
mvm.donttrim = false;
|
|
mvm.NKITFLAG = false;
|
|
mvm.prodcode = "";
|
|
mvm.foldername = "";
|
|
mvm.jppatch = false;
|
|
mvm.GC = false;
|
|
mvm.test = GameConsoles.WII;
|
|
mvm.regionfrii = false;
|
|
mvm.cd = false;
|
|
mvm.regionfriijp = false;
|
|
mvm.regionfriius = false;
|
|
mvm.pixelperfect = false;
|
|
mvm.injected2 = false;
|
|
|
|
mvm.RemoveCreatedIMG();
|
|
mvm.isDoneMW();
|
|
DestroyFrame();
|
|
tbTitleBar.Text = "UWUVCI AIO - Settings";
|
|
load_frame.Content = new SettingsFrame(this);
|
|
}
|
|
|
|
private void vwiiMode_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
try
|
|
{
|
|
Process.Start("UWUVCI VWII.exe");
|
|
Environment.Exit(0);
|
|
}
|
|
catch
|
|
{
|
|
//left empty on purpose
|
|
}
|
|
}
|
|
}
|
|
}
|