mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-12-22 09:03:07 +00:00
25e7f810c7
ToDo: Fix Injection Logic Fix Broken Image Bug (I'mma jsut call it that) Check Packing Logic for errors Add Custom Base support ("LOADIINE") Add Custom Base support (NUS) Implement Configs feature Add AutoUpdater.NET Go live in Beta? [MAYBE] Implement Downloading as a Task/Thread [MAYBE] Check if Downloaded Bases Contain the Code Content and Meta folders
31 lines
4.1 KiB
XML
31 lines
4.1 KiB
XML
<Page x:Class="UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations.N64Config"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations"
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mc:Ignorable="d"
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xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
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d:DesignHeight="408" d:DesignWidth="643"
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Title="N64Config">
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<Grid DataContext="{StaticResource mvm}">
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<TextBox materialDesign:HintAssist.Hint="ROM PATH" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,8,157,355" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding RomPath}"/>
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<TextBox materialDesign:HintAssist.Hint="ICONTEX" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,128,157,235" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGAIco.ImgPath}"/>
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<TextBox materialDesign:HintAssist.Hint="BOOTDRCTEX" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,174,157,189" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGADrc.ImgPath}"/>
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<TextBox materialDesign:HintAssist.Hint="BOOTTVTEX" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,219,157,144" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGATv.ImgPath}"/>
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<TextBox materialDesign:HintAssist.Hint="BOOTLOGOTEX" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,264,157,99" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGALog.ImgPath}"/>
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<TextBox materialDesign:HintAssist.Hint="GAME NAME" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,317,157,46" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" Text="{Binding GameConfiguration.GameName}"/>
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<Button Content="Inject" HorizontalAlignment="Left" Margin="506,357,0,0" VerticalAlignment="Top" Width="127" Click="Button_Click" IsEnabled="{Binding CanInject}"/>
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<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,277,0,0" VerticalAlignment="Top" Width="127"/>
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<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,232,0,0" VerticalAlignment="Top" Width="127"/>
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<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,187,0,0" VerticalAlignment="Top" Width="127"/>
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<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,141,0,0" VerticalAlignment="Top" Width="127"/>
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<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,21,0,0" VerticalAlignment="Top" Width="127"/>
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<RadioButton x:Name="rbRDF" Content="Remove DarkFilter" HorizontalAlignment="Left" Margin="11,369,0,0" VerticalAlignment="Top" GroupName="df" IsChecked="{Binding GameConfiguration.N64Stuff.DarkFilter}"/>
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<RadioButton Content="Keep DarkFilter" HorizontalAlignment="Left" Margin="151,369,0,0" VerticalAlignment="Top" GroupName="df" IsChecked="True"/>
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<TextBox materialDesign:HintAssist.Hint="INI PATH" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,58,157,305" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.N64Stuff.INIPath}"/>
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<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,72,0,0" VerticalAlignment="Top" Width="127"/>
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</Grid>
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</Page>
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