UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Windows/MenuWindow.xaml.cs
NicoAICP 25e7f810c7 Downloading Works! The Programm will freeze while Downloading! Need to implement it as a Thread/Task so that user cannot close download window => hide download window and also disable Download button while already downloading if i implement that.
ToDo:
Fix Injection Logic
Fix Broken Image Bug (I'mma jsut call it that)
Check Packing Logic for errors
Add Custom Base support ("LOADIINE")
Add Custom Base support (NUS)
Implement Configs feature
Add AutoUpdater.NET
Go live in Beta?
[MAYBE] Implement Downloading as a Task/Thread
[MAYBE] Check if Downloaded Bases Contain the Code Content and Meta folders
2020-04-03 01:45:12 +02:00

125 lines
3.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UWUVCI_AIO_WPF.UI.Frames;
using GameBaseClassLibrary;
using UWUVCI_AIO_WPF.UI.Frames.Path;
namespace UWUVCI_AIO_WPF
{
/// <summary>
/// Interaktionslogik für MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
load_frame.Content = new StartFrame();
}
private void ButtonCloseMenu_Click(object sender, RoutedEventArgs e)
{
ButtonOpenMenu.Visibility = Visibility.Visible;
ButtonCloseMenu.Visibility = Visibility.Collapsed;
}
private void ButtonOpenMenu_Click(object sender, RoutedEventArgs e)
{
ButtonOpenMenu.Visibility = Visibility.Collapsed;
ButtonCloseMenu.Visibility = Visibility.Visible;
}
private void MoveWindow(object sender, MouseButtonEventArgs e)
{
try
{
if (e.ChangedButton == MouseButton.Left)
this.DragMove();
}
catch (Exception)
{
}
}
private void DestroyFrame()
{
//(load_frame.Content as IDisposable).Dispose();
load_frame.Content = null;
load_frame.NavigationService.RemoveBackEntry();
}
private void ListView_Click(object sender, MouseButtonEventArgs e)
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.CanInject = false;
mvm.BaseDownloaded = false;
switch ((sender as ListView).SelectedIndex)
{
case 0:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - NDS VC INJECT";
load_frame.Content = new INJECTFRAME(GameConsoles.NDS);
break;
case 1:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - GBA VC INJECT";
load_frame.Content = new INJECTFRAME(GameConsoles.GBA);
break;
case 2:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - N64 VC INJECT";
load_frame.Content = new INJECTFRAME(GameConsoles.N64);
break;
case 3:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - NES VC INJECT";
load_frame.Content = new INJECTFRAME(GameConsoles.NES);
break;
case 4:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - SNES VC INJECT";
load_frame.Content = new INJECTFRAME(GameConsoles.SNES);
break;
case 5:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - SETTINGS";
load_frame.Content = new SettingsFrame(this);
break;
}
}
public void paths(bool remove)
{
load_frame.Content = null;
if (remove)
{
load_frame.Content = new SettingsFrame(this);
}
else
{
load_frame.Content = new Paths(this);
}
}
private void Window_Close(object sender, RoutedEventArgs e)
{
this.Close();
}
private void Window_Minimize(object sender, RoutedEventArgs e)
{
this.WindowState = WindowState.Minimized;
}
}
}