UWUVCI-AIO-WPF/UWUVCI AIO WPF/Models/MainViewModel.cs
2022-07-08 21:53:21 -07:00

3564 lines
129 KiB
C#

using GameBaseClassLibrary;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using System.Windows.Forms;
using UWUVCI_AIO_WPF.Classes;
using UWUVCI_AIO_WPF.Properties;
using UWUVCI_AIO_WPF.UI;
using UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Bases;
using UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations;
using UWUVCI_AIO_WPF.UI.Windows;
using AutoUpdaterDotNET;
using System.Threading;
using System.Windows.Threading;
using System.Diagnostics;
using Microsoft.WindowsAPICodePack.Dialogs;
using System.Text.RegularExpressions;
using MaterialDesignThemes.Wpf;
using NAudio.Wave;
using System.Timers;
using NAudio.Utils;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Security.Cryptography;
using System.Drawing;
namespace UWUVCI_AIO_WPF
{
public class MainViewModel : BaseModel
{
public bool saveworkaround = false;
private bool Injected2 = false;
public bool injected2
{
get { return Injected2; }
set
{
Injected2 = value;
OnPropertyChanged();
}
}
public string prodcode = "";
//public GameConfig GameConfiguration { get; set; }
private GameConfig gameConfiguration = new GameConfig();
public bool addi = false;
public GameConfig GameConfiguration
{
get { return gameConfiguration; }
set
{
gameConfiguration = value;
OnPropertyChanged();
}
}
private string romPath;
public bool regionfrii = false;
public bool regionfriius = false;
public bool regionfriijp = false;
public string RomPath
{
get { return romPath; }
set { romPath = value;
OnPropertyChanged();
}
}
public bool jppatch = false;
public bool pixelperfect = false;
private GameBases gbTemp;
public GameBases GbTemp
{
get { return gbTemp; }
set { gbTemp = value; }
}
private string selectedBaseAsString;
public string SelectedBaseAsString
{
get { return selectedBaseAsString; }
set { selectedBaseAsString = value; }
}
private List<string> lGameBasesString = new List<string>();
public List<string> LGameBasesString
{
get { return lGameBasesString; }
set
{
lGameBasesString = value;
OnPropertyChanged();
}
}
private bool pathsSet { get; set; } = false;
public bool PathsSet
{
get { return pathsSet; }
set
{
pathsSet = value;
OnPropertyChanged();
}
}
private string baseStore;
public string BaseStore
{
get { return baseStore; }
set { baseStore = value;
OnPropertyChanged();
}
}
private string injectStore;
public string InjectStore
{
get { return injectStore; }
set { injectStore = value;
OnPropertyChanged();
}
}
private bool injected = false;
public bool Injected
{
get { return injected; }
set { injected = value;
OnPropertyChanged();
}
}
private Page thing;
public Page Thing
{
get { return thing; }
set { thing = value; }
}
public int OldIndex { get; set; }
public bool RomSet { get; set; }
private List<GameBases> lBases = new List<GameBases>();
public List<GameBases> LBases
{
get { return lBases; }
set { lBases = value;
OnPropertyChanged();
}
}
private int progress = 0;
public int Progress
{
get { return progress ; }
set { progress = value;
OnPropertyChanged();
}
}
public BaseContainerFrame bcf = null;
#region TKLIST
private List<GameBases> lNDS = new List<GameBases>();
public List<GameBases> LNDS
{
get { return lNDS; }
set { lNDS = value; OnPropertyChanged(); }
}
private List<GameBases> lN64 = new List<GameBases>();
public List<GameBases> LN64
{
get { return lN64; }
set { lN64 = value; OnPropertyChanged(); }
}
private List<GameBases> lNES = new List<GameBases>();
public List<GameBases> LNES
{
get { return lNES; }
set { lNES = value; OnPropertyChanged(); }
}
private List<GameBases> lGBA = new List<GameBases>();
public List<GameBases> LGBA
{
get { return lGBA; }
set { lGBA = value; OnPropertyChanged(); }
}
private List<GameBases> lSNES = new List<GameBases>();
public List<GameBases> LSNES
{
get { return lSNES; }
set { lSNES = value; OnPropertyChanged(); }
}
private List<GameBases> lTG16 = new List<GameBases>();
public string ReadCkeyFromOtp()
{ string ret = "";
using (var dialog = new System.Windows.Forms.OpenFileDialog())
{
dialog.Filter = "OTP.bin | otp.bin";
DialogResult res = dialog.ShowDialog();
if (res == DialogResult.OK)
{
var filepath = dialog.FileName;
using (var fs = new FileStream(filepath,
FileMode.Open,
FileAccess.Read))
{
byte[] test = new byte[16];
fs.Seek(0xE0, SeekOrigin.Begin);
fs.Read(test, 0, 16);
fs.Close();
foreach(var b in test)
{
ret += string.Format("{0:X2}", b);
}
}
}
}
return ret;
}
public List<GameBases> LTG16
{
get { return lTG16; }
set { lTG16 = value; OnPropertyChanged(); }
}
private List<GameBases> lMSX = new List<GameBases>();
public List<GameBases> LMSX
{
get { return lMSX; }
set { lMSX = value; OnPropertyChanged(); }
}
public void RemoveCreatedIMG()
{
if (Directory.Exists(@"bin\createdIMG"))
{
Directory.Delete(@"bin\createdIMG", true);
}
}
private List<GameBases> lWii = new List<GameBases>();
public void IsIsoNkit()
{
using (var fs = new FileStream(RomPath,
FileMode.Open,
FileAccess.Read))
{
byte[] procode = new byte[4];
fs.Seek(0x200, SeekOrigin.Begin);
fs.Read(procode, 0, 4);
var s = ByteArrayToString(procode);
fs.Close();
if (s.ToLower().Contains("nkit"))
{
NKITFLAG = true;
}
else
{
NKITFLAG = false;
}
}
}
public bool CheckTime(DateTime creationTime)
{
DateTime curr = DateTime.Now;
if(creationTime.Hour == curr.Hour || creationTime.Hour == curr.Hour - 1)
{
if(creationTime.Minute == curr.Minute || creationTime.Minute == curr.Minute - 2)
{
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
public List<GameBases> LWII
{
get { return lWii; }
set { lWii = value; OnPropertyChanged(); }
}
private List<GameBases> ltemp = new List<GameBases>();
public List<GameBases> Ltemp
{
get { return ltemp; }
set { ltemp = value; OnPropertyChanged(); }
}
#endregion
public bool BaseDownloaded { get; set; } = false;
private bool canInject = false;
public bool CanInject
{
get { return canInject; }
set { canInject = value;
OnPropertyChanged();
}
}
private string cBasePath;
public string CBasePath
{
get { return cBasePath; }
set { cBasePath = value;
OnPropertyChanged();
}
}
public int Index = -1;
public bool LR = false;
public bool GC = false;
public bool debug = false;
public string doing = "";
public bool Patch = false;
public bool toPal = false;
private string Msg;
private string Gc2rom = "";
public string gc2rom
{
get { return Gc2rom; }
set { Gc2rom = value;
OnPropertyChanged();
}
}
public string foldername = "";
public string msg
{
get { return Msg; }
set { Msg = value;
OnPropertyChanged();
}
}
private string bootsound;
public string BootSound
{
get { return bootsound; }
set { bootsound = value;
OnPropertyChanged();
}
}
public System.Windows.Controls.ListViewItem curr = null;
private bool ckeys;
public bool Ckeys
{
get { return ckeys; }
set { ckeys = value;
OnPropertyChanged();
}
}
public bool NKITFLAG { get; set; } = false;
public MainWindow mw;
private CustomBaseFrame cb = null;
DispatcherTimer timer = new DispatcherTimer();
public bool PokePatch = false;
public void UpdateAsync(bool button)
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
{
System.Reflection.Assembly assembly = System.Reflection.Assembly.GetExecutingAssembly();
FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(assembly.Location);
string version = fvi.FileVersion;
AutoUpdater.Start("https://raw.githubusercontent.com/Hotbrawl20/testing/master/update.xml");
if (Properties.Settings.Default.UpgradeRequired)
{
Properties.Settings.Default.Upgrade();
Properties.Settings.Default.UpgradeRequired = false;
Properties.Settings.Default.Save();
}
if (button && Convert.ToInt32(version.Split('.')[3]) >= Task.Run(() => GetNewVersionAsync()).GetAwaiter().GetResult())
{
Custom_Message cm = new Custom_Message("No Updates available", " You are currently using the newest version of UWUVCI AIO ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
else if (button)
{
var client = new Octokit.GitHubClient(new Octokit.ProductHeaderValue("UWUVCI-AIO-WPF"));
var releases = Task.Run(() => client.Repository.Release.GetAll("stuff-by-3-random-dudes", "UWUVCI-AIO-WPF")).GetAwaiter().GetResult();
int comparison;
try
{
var latestString = Regex.Replace(releases[0].TagName, "[^0-9.]", "");
var latestLength = latestString.Split('.').Length;
var localLength = version.Split('.').Length;
for (var i = 0; i < localLength - latestLength; i++)
latestString += ".0";
var latestVersion = new Version(latestString);
var localVersion = new Version(version);
comparison = localVersion.CompareTo(latestVersion);
}
catch
{
//Someone messed up versioning, so eff it just don't even bother then
return;
}
if (comparison > 0)
{
using (var webClient = new WebClient())
{
webClient.Headers.Add(HttpRequestHeader.UserAgent, "MyUserAgent");
Task.Run(() => webClient.DownloadFileTaskAsync(releases[0].ZipballUrl, "UWUVCI_INSTALLER.exe")).GetAwaiter();
}
var cm = new Custom_Message("Update Available!", "Latest version is currently being downloaded!\nPlease look for the file \"UWUVCI_INSTALLER.exe\" in\n" + Directory.GetCurrentDirectory());
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
}
}
}
private async Task<int> GetNewVersionAsync()
{
try
{
WebRequest request;
//get download link from uwuvciapi
request = WebRequest.Create("https://uwuvciapi.azurewebsites.net/GetVersionNum");
var response = await request.GetResponseAsync();
using (Stream dataStream = response.GetResponseStream())
{
// Open the stream using a StreamReader for easy access.
StreamReader reader = new StreamReader(dataStream);
// Read the content.
string responseFromServer = reader.ReadToEnd();
// Display the content.
return Convert.ToInt32(responseFromServer);
}
}
catch (Exception)
{
return 100000;
}
}
public bool ConfirmRiffWave(string path)
{
using (var reader = new BinaryReader(File.OpenRead(path)))
{
reader.BaseStream.Position = 0x00;
long WAVHeader1 = reader.ReadInt32();
reader.BaseStream.Position = 0x08;
long WAVHeader2 = reader.ReadInt32();
if (WAVHeader1 == 1179011410 & WAVHeader2 == 1163280727)
{
return true;
}
else
{
return false;
}
}
}
public void OpenDialog(string title, string msg)
{
Custom_Message cm = new Custom_Message(title, msg);
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
public MainViewModel()
{
if (!Environment.Is64BitOperatingSystem)
{
List<string> Tools = ToolCheck.ToolNames.ToList();
Tools.Remove("CNUSPACKER.exe");
Tools.Add("NUSPacker.jar");
ToolCheck.ToolNames = Tools.ToArray();
}
//if (Directory.Exists(@"Tools")) Directory.Delete(@"Tools", true);
if (Directory.Exists(@"bases"))
Directory.Delete(@"bases", true);
if (Directory.Exists(@"temp"))
Directory.Delete(@"temp", true);
if (Directory.Exists(@"keys"))
{
if (Directory.Exists(@"bin\keys"))
Directory.Delete(@"bin\keys", true);
Injection.DirectoryCopy("keys", "bin/keys", true);
Directory.Delete("keys", true);
}
if (!Directory.Exists("InjectedGames"))
Directory.CreateDirectory("InjectedGames");
if (!Directory.Exists("SourceFiles"))
Directory.CreateDirectory("SourceFiles");
if (!Directory.Exists("bin\\BaseGames"))
Directory.CreateDirectory("bin\\BaseGames");
if (Properties.Settings.Default.OutPath == "" || Properties.Settings.Default.OutPath == null)
Settings.Default.OutPath = Path.Combine(Directory.GetCurrentDirectory(), "InjectedGames");
if (Settings.Default.BasePath == "" || Properties.Settings.Default.BasePath == null)
Settings.Default.BasePath = Path.Combine(Directory.GetCurrentDirectory(), "bin", "BaseGames");
Settings.Default.Save();
ArePathsSet();
UpdateAsync(false);
toolCheckAsync();
BaseCheck();
GameConfiguration = new GameConfig();
if (!ValidatePathsStillExist() && Settings.Default.SetBaseOnce && Settings.Default.SetOutOnce)
{
Custom_Message cm = new Custom_Message("Issue", " One of your added Paths seems to not exist anymore. \n The Tool is now using it's default Paths \n Please check the paths in the Path menu! ");
try
{
cm.Owner = mw;
}
catch (Exception)
{
}
cm.ShowDialog();
}
UpdatePathSet();
GetAllBases();
}
public string turbocd()
{
string ret = string.Empty;
Custom_Message cm = new Custom_Message("Information", " Please put a TurboGrafX CD ROM into a folder and select said folder. \n\n The Folder should at least contain: \n EXACTLY ONE *.hcd file \n One or more *.ogg files \n One or More *.bin files \n\n Not doing so will result in a faulty Inject. You have been warned! ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
using (var dialog = new CommonOpenFileDialog())
{
dialog.IsFolderPicker = true;
CommonFileDialogResult result = dialog.ShowDialog();
if (result == CommonFileDialogResult.Ok)
{
try
{
if (DirectoryIsEmpty(dialog.FileName))
{
cm = new Custom_Message("Issue", " The folder is Empty. Please choose another folder ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
else
{
if (Directory.GetDirectories(dialog.FileName).Length > 0)
{
cm = new Custom_Message("Issue", " This folder mustn't contain any subfolders. ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
else
{
//WUP
if (Directory.GetFiles(dialog.FileName, "*.hcd").Length == 1 && Directory.GetFiles(dialog.FileName, "*.ogg").Length > 0 && Directory.GetFiles(dialog.FileName, "*.bin").Length > 0)
{
ret = dialog.FileName;
}
else
{
cm = new Custom_Message("Issue", " This Folder does not contain needed minimum of Files ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
}
}
}
catch (Exception)
{
}
}
}
return ret;
}
public GameConfig saveconf = null;
public void resetCBASE()
{
if (cb != null) cb.Reset();
}
public void removeCBASE()
{
cb = null;
}
public void setThing(Page T)
{
Thing = T;
}
public void SetCBASE(CustomBaseFrame cbs)
{
cb = cbs;
}
public void setMW(MainWindow mwi)
{
mw = mwi;
}
public bool cd = false;
public void ExportFile()
{
string drcp = null;
string tvcp = null;
string iccp = null;
string lgcp = null;
string incp = null;
if(GameConfiguration.TGADrc.ImgPath != null || GameConfiguration.TGADrc.ImgPath == "") drcp = String.Copy(GameConfiguration.TGADrc.ImgPath);
if (GameConfiguration.TGATv.ImgPath != null || GameConfiguration.TGATv.ImgPath == "") tvcp = String.Copy(GameConfiguration.TGATv.ImgPath);
if (GameConfiguration.TGAIco.ImgPath != null || GameConfiguration.TGAIco.ImgPath == "") iccp = String.Copy(GameConfiguration.TGAIco.ImgPath);
if (GameConfiguration.TGALog.ImgPath != null || GameConfiguration.TGALog.ImgPath == "") lgcp = String.Copy(GameConfiguration.TGALog.ImgPath);
GameConfiguration.pixelperfect = pixelperfect;
GameConfiguration.lr = LR;
GameConfiguration.pokepatch = PokePatch;
GameConfiguration.tgcd = cd;
GameConfiguration.donttrim = donttrim;
GameConfiguration.motepass = passtrough;
GameConfiguration.jppatch = jppatch;
GameConfiguration.vm = Patch;
GameConfiguration.vmtopal = toPal;
GameConfiguration.rf = regionfrii;
GameConfiguration.rfjp = regionfriijp;
GameConfiguration.rfus = regionfriius;
if(Index != -1)
{
GameConfiguration.disgamepad = false;
}
else
{
GameConfiguration.disgamepad = true;
}
GameConfiguration.fourbythree = cd;
if (GameConfiguration.N64Stuff.INIPath != null || GameConfiguration.N64Stuff.INIPath == "") incp = String.Copy(GameConfiguration.N64Stuff.INIPath);
ReadBootSoundIntoConfig();
ReadImagesIntoConfig();
if (GameConfiguration.Console == GameConsoles.N64)
{
ReadIniIntoConfig();
}
GameConfig backup = GameConfiguration;
if (test == GameConsoles.GCN) backup.Console = GameConsoles.GCN;
if(GameConfiguration.TGADrc.ImgBin != null && GameConfiguration.TGADrc.ImgBin.Length > 0) backup.TGADrc.ImgPath = "Added via Config";
if (GameConfiguration.TGATv.ImgBin != null && GameConfiguration.TGATv.ImgBin.Length > 0) backup.TGATv.ImgPath = "Added via Config";
if (GameConfiguration.TGALog.ImgBin != null && GameConfiguration.TGALog.ImgBin.Length > 0) backup.TGALog.ImgPath = "Added via Config";
if (GameConfiguration.TGAIco.ImgBin != null && GameConfiguration.TGAIco.ImgBin.Length > 0) backup.TGAIco.ImgPath = "Added via Config";
if (GameConfiguration.N64Stuff.INIBin != null && GameConfiguration.N64Stuff.INIBin.Length > 0) backup.N64Stuff.INIPath = "Added via Config";
if (GameConfiguration.GameName == "" || GameConfiguration.GameName == null) backup.GameName = "NoName";
GameConfiguration.Index = Index;
CheckAndFixConfigFolder();
var sanitizedGameName = backup.GameName;
Array.ForEach(Path.GetInvalidFileNameChars(),
c => sanitizedGameName = sanitizedGameName.Replace(c.ToString(), string.Empty));
string outputPath = $@"configs\[{backup.Console}]{sanitizedGameName}.uwuvci";
int i = 1;
while (File.Exists(outputPath))
{
outputPath = $@"configs\[{backup.Console}]{sanitizedGameName}_{i}.uwuvci";
i++;
}
Stream createConfigStream = new FileStream(outputPath, FileMode.Create, FileAccess.Write);
GZipStream compressedStream = new GZipStream(createConfigStream, CompressionMode.Compress);
IFormatter formatter = new BinaryFormatter();
formatter.Serialize(compressedStream, backup);
compressedStream.Close();
createConfigStream.Close();
Custom_Message cm = new Custom_Message("Export success", " The Config was successfully exported.\n Click the Open Folder Button to open the Location where the Config is stored. ", Path.Combine(Directory.GetCurrentDirectory(), outputPath));
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
GameConfiguration.TGADrc.ImgPath = drcp;
GameConfiguration.TGATv.ImgPath = tvcp;
GameConfiguration.TGAIco.ImgPath = iccp;
GameConfiguration.TGALog.ImgPath = lgcp;
GameConfiguration.TGADrc.ImgBin = null;
GameConfiguration.TGATv.ImgBin = null;
GameConfiguration.TGAIco.ImgBin = null;
GameConfiguration.TGALog.ImgBin = null;
if (incp != null)
{
GameConfiguration.N64Stuff.INIBin = null;
GameConfiguration.N64Stuff.INIPath = incp;
}
/*if (GameConfiguration.Console == GameConsoles.N64)
{
(thing as N64Config).reset();
}
else if (gameConfiguration.Console == GameConsoles.TG16)
{
(thing as TurboGrafX).reset();
}
else if (gameConfiguration.Console == GameConsoles.WII && test != GameConsoles.GCN)
{
(thing as WiiConfig).reset();
}
else if (test == GameConsoles.GCN)
{
(thing as GCConfig).reset();
}
else
{
try
{
(thing as OtherConfigs).reset();
}
catch (Exception e)
{
(thing as GCConfig).reset();
}
}*/
}
public void ImportConfig(string configPath)
{
FileInfo fn = new FileInfo(configPath);
if (Directory.Exists(@"bin\cfgBoot"))
{
Directory.Delete(@"bin\cfgBoot", true);
}
if (fn.Extension.Contains("uwuvci"))
{
FileStream inputConfigStream = new FileStream(configPath, FileMode.Open, FileAccess.Read);
GZipStream decompressedConfigStream = new GZipStream(inputConfigStream, CompressionMode.Decompress);
IFormatter formatter = new BinaryFormatter();
GameConfiguration = (GameConfig)formatter.Deserialize(decompressedConfigStream);
pixelperfect = GameConfiguration.pixelperfect;
LR = GameConfiguration.lr;
cd = GameConfiguration.tgcd;
PokePatch = GameConfiguration.pokepatch;
passtrough = GameConfiguration.motepass;
jppatch = GameConfiguration.jppatch;
Patch = GameConfiguration.vm ;
toPal = GameConfiguration.vmtopal;
regionfrii = GameConfiguration.rf;
regionfriijp = GameConfiguration.rfjp;
regionfriius = GameConfiguration.rfus;
}
if(GameConfiguration.Console == GameConsoles.N64)
{
(thing as N64Config).getInfoFromConfig();
}
else if(gameConfiguration.Console == GameConsoles.TG16)
{
(thing as TurboGrafX).getInfoFromConfig();
}else if(gameConfiguration.Console == GameConsoles.WII && test != GameConsoles.GCN)
{
(thing as WiiConfig).getInfoFromConfig();
}else if (test == GameConsoles.GCN)
{
(thing as GCConfig).getInfoFromConfig();
}else if(gameConfiguration.Console == GameConsoles.GBA)
{
(thing as GBA).getInfoFromConfig();
}
else
{
try
{
(thing as OtherConfigs).getInfoFromConfig();
}
catch(Exception )
{
(thing as GCConfig).getInfoFromConfig();
}
}
}
public void ReadBootSoundIntoConfig()
{
ReadFileAsBin(GameConfiguration, bootsound, 6);
}
public void ReadImagesIntoConfig()
{
ReadFileAsBin(GameConfiguration, GameConfiguration.TGAIco.ImgPath, 1);
ReadFileAsBin(GameConfiguration, GameConfiguration.TGADrc.ImgPath, 2);
ReadFileAsBin(GameConfiguration, GameConfiguration.TGATv.ImgPath, 3);
ReadFileAsBin(GameConfiguration, GameConfiguration.TGALog.ImgPath, 4);
}
public void ReadIniIntoConfig()
{
ReadFileAsBin(GameConfiguration, GameConfiguration.N64Stuff.INIPath, 5);
}
private void ReadFileAsBin(GameConfig file, string FilePath, int scase)
{
if(FilePath != null)
{
try
{
var filedata = new FileStream(FilePath, FileMode.Open);
var len = (int)filedata.Length;
switch (scase)
{
case 1:
file.TGAIco.ImgBin = new byte[len];
filedata.Read(file.TGAIco.ImgBin, 0, len);
break;
case 2:
file.TGADrc.ImgBin = new byte[len];
filedata.Read(file.TGADrc.ImgBin, 0, len);
break;
case 3:
file.TGATv.ImgBin = new byte[len];
filedata.Read(file.TGATv.ImgBin, 0, len);
break;
case 4:
file.TGALog.ImgBin = new byte[len];
filedata.Read(file.TGALog.ImgBin, 0, len);
break;
case 5:
file.N64Stuff.INIBin = new byte[len];
filedata.Read(file.N64Stuff.INIBin, 0, len);
break;
case 6:
file.bootsound = new byte[len];
filedata.Read(file.bootsound, 0, len);
file.extension = new FileInfo(FilePath).Extension.Replace(".", "");
break;
}
filedata.Close();
}
catch (Exception)
{
switch (scase)
{
case 1:
file.TGAIco.ImgBin = null;
break;
case 2:
file.TGADrc.ImgBin = null;
break;
case 3:
file.TGATv.ImgBin = null;
break;
case 4:
file.TGALog.ImgBin = null;
break;
case 5:
file.N64Stuff.INIBin = null;
break;
}
}
}
}
public bool donttrim = false;
private static void CheckAndFixConfigFolder()
{
if (!Directory.Exists(@"configs"))
{
Directory.CreateDirectory(@"configs");
}
}
public void Pack(bool loadiine)
{
ValidatePathsStillExist();
if (loadiine)
{
Injection.Loadiine(GameConfiguration.GameName);
//
}
else
{
if(gameConfiguration.GameName != null)
{
Regex reg = new Regex("[^a-zA-Z0-9 é -]");
gameConfiguration.GameName = gameConfiguration.GameName.Replace("|", " ");
gameConfiguration.GameName = reg.Replace(gameConfiguration.GameName, "");
}
Task.Run(() => { Injection.Packing(GameConfiguration.GameName, this); });
DownloadWait dw = new DownloadWait("Packing Inject - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception) { }
dw.ShowDialog();
Progress = 0;
string extra = "";
string names = "Copy to SD";
if (GameConfiguration.Console == GameConsoles.WII) extra = "\n Some games cannot reboot into the WiiU Menu. Shut down via the GamePad. \n If Stuck in a BlackScreen, you need to unplug your WiiU.";
if (GameConfiguration.Console == GameConsoles.WII && romPath.ToLower().Contains(".wad")) extra += "\n Make sure that the chosen WAD is installed in your vWii!";
if (GC)
{
extra = "\n Make sure to have Nintendon't + config on your SD.\n You can add them by pressing the \"SD Setup\" button or using the \"Start Nintendont Config Tool\" button under Settings. ";
names = "SD Setup";
}
gc2rom = "";
Custom_Message cm = new Custom_Message("Injection Complete", $" You need CFW (example: haxchi or mocha) to run and install this inject! \n It's recommended to install onto USB to avoid brick risks.{extra}\n To Open the Location of the Inject press Open Folder.\n If you want the inject to be put on your SD now, press {names}. ", Settings.Default.OutPath); try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
LGameBasesString.Clear();
CanInject = false;
RomSet = false;
RomPath = null;
Injected = false;
GameConfiguration.CBasePath = null;
GC = false;
bootsound = "";
NKITFLAG = false;
CBasePath = null;
prodcode = "";
ClearImage();
foldername = "";
mw.ListView_Click(mw.listCONS, null);
}
private void ClearImage()
{
switch (GameConfiguration.Console)
{
case GameConsoles.NDS:
(thing as OtherConfigs).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).Injection.IsEnabled = false;
break;
case GameConsoles.GBA:
(thing as GBA).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GBA).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GBA).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GBA).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GBA).Injection.IsEnabled = false;
break;
case GameConsoles.N64:
(thing as N64Config).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as N64Config).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as N64Config).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as N64Config).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as N64Config).Injection.IsEnabled = false;
break;
case GameConsoles.NES:
(thing as OtherConfigs).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).Injection.IsEnabled = false;
break;
case GameConsoles.SNES:
(thing as OtherConfigs).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).Injection.IsEnabled = false;
break;
case GameConsoles.TG16:
(thing as TurboGrafX).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as TurboGrafX).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as TurboGrafX).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as TurboGrafX).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as TurboGrafX).Injection.IsEnabled = false;
break;
case GameConsoles.MSX:
(thing as OtherConfigs).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as OtherConfigs).Injection.IsEnabled = false;
break;
case GameConsoles.WII:
if(test == GameConsoles.GCN)
{
(thing as GCConfig).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GCConfig).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GCConfig).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GCConfig).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as GCConfig).Injection.IsEnabled = false;
}
else
{
(thing as WiiConfig).icoIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as WiiConfig).tvIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as WiiConfig).drcIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as WiiConfig).logIMG.Visibility = System.Windows.Visibility.Hidden;
(thing as WiiConfig).Injection.IsEnabled = false;
}
break;
}
}
DownloadWait Injectwait;
public void runInjectThread(bool force)
{
timer.Interval = TimeSpan.FromSeconds(1);
timer.Tick += timer_Tick2;
timer.Start();
var thread = new Thread(() =>
{
Injectwait =new DownloadWait("Injecting Game - Please Wait", "", this);
try
{
Injectwait.changeOwner(mw);
}
catch (Exception) { }
Injectwait.Topmost = true;
Injectwait.ShowDialog();
});
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
}
public bool failed = false;
public void Inject(bool force)
{
ValidatePathsStillExist();
/* var task = new Task(() => runInjectThread(true));
task.Start();*/
Task.Run(() =>
{
if (Injection.Inject(GameConfiguration, RomPath, this, force))
{
Injected = true;
injected2 = true;
if(GameConfiguration.Console == GameConsoles.WII || GameConfiguration.Console == GameConsoles.GCN)
{
injected2 = false;
}
}
else { Injected = false; injected2 = false; }
});
DownloadWait dw = new DownloadWait("Injecting Game - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch(Exception ) { }
dw.ShowDialog();
Progress = 0;
if (Injected)
{
Custom_Message cm = new Custom_Message("Finished Injection Part", " Injection Finished, please choose how you want to export the Inject next. ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
else
{
if (failed)
{
MessageBox.Show("In here");
mw.allowBypass();
if (debug)
{
mw.setDebug(true);
}
Inject(force);
}
}
}
private void BaseCheck()
{
if (Directory.Exists(@"bin\bases"))
{
var test = GetMissingVCBs();
if (test.Count > 0)
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
{
Progress = 0;
Task.Run(() =>
{
double stuff = 100 / test.Count;
foreach (string s in test)
{
Task.Run(() => DownloadBaseAsync(s, this)).GetAwaiter();
Progress += Convert.ToInt32(stuff);
}
});
Progress = 100;
DownloadWait dw = new DownloadWait("Downloading needed Data - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception) { }
dw.ShowDialog();
BaseCheck();
}
else
{
Custom_Message dw = new Custom_Message("No Internet connection", " You have files missing, which need to be downloaded but you dont have an Internet Connection. \n The Program will now terminate ");
try
{
dw.Owner = mw;
}
catch (Exception) { }
dw.ShowDialog();
Environment.Exit(1);
}
}
}
else
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
{
Directory.CreateDirectory(@"bin\bases");
var test = GetMissingVCBs();
Progress = 0;
Task.Run(() =>
{
double stuff = 100 / test.Count;
foreach (string s in test)
{
Task.Run(() => DownloadBaseAsync(s, this)).GetAwaiter();
Progress += Convert.ToInt32(stuff);
}
});
Progress = 100;
DownloadWait dw = new DownloadWait("Downloading needed Data - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception) { }
dw.ShowDialog();
Progress = 0;
BaseCheck();
}
else
{
Custom_Message dw = new Custom_Message("No Internet connection", " You have files missing, which need to be downloaded but you dont have an Internet Connection. \n The Program will now terminate ");
try
{
dw.Owner = mw;
}
catch (Exception) { }
dw.ShowDialog();
Environment.Exit(1);
}
}
}
public async Task UpdateToolsAsync()
{
if (await CheckForInternetConnectionAsync())
{
string[] bases = ToolCheck.ToolNames;
Progress = 0;
await Task.Run(() =>
{
Progress = 0;
double l = 100 / bases.Length;
foreach (string s in bases)
{
DeleteTool(s);
Task.Run(() => DownloadToolAsync(s, this)).GetAwaiter();
Progress += Convert.ToInt32(l);
}
});
Progress = 100;
DownloadWait dw = new DownloadWait("Updating Tools - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception)
{
}
dw.ShowDialog();
toolCheckAsync();
Custom_Message cm = new Custom_Message("Finished Update", " Finished Updating Tools! Restarting UWUVCI AIO ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
Process p = new Process();
p.StartInfo.FileName = System.Windows.Application.ResourceAssembly.Location;
if (debug)
{
if (saveworkaround)
{
p.StartInfo.Arguments = "--debug --skip --spacebypass";
}
else
{
p.StartInfo.Arguments = "--debug --skip";
}
}
else
{
if (saveworkaround)
{
p.StartInfo.Arguments = "--skip --spacebypass";
}
else
{
p.StartInfo.Arguments = "--skip";
}
}
p.Start();
Environment.Exit(0);
}
}
public void ResetTKQuest()
{
Custom_Message cm = new Custom_Message("Resetting TitleKeys", " This Option will reset all entered TitleKeys meaning you will need to reenter them again! \n Do you still wish to continue?");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
cm.Close();
}
public void ResetTitleKeys()
{
File.Delete("bin/keys/gba.vck");
File.Delete("bin/keys/nds.vck");
File.Delete("bin/keys/nes.vck");
File.Delete("bin/keys/n64.vck");
File.Delete("bin/keys/msx.vck");
File.Delete("bin/keys/tg16.vck");
File.Delete("bin/keys/snes.vck");
File.Delete("bin/keys/wii.vck");
Custom_Message cm = new Custom_Message("Reset Successful", " The TitleKeys are now reset. \n The Program will now restart.");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
mw.Close();
Process p = new Process();
p.StartInfo.FileName = System.Windows.Application.ResourceAssembly.Location;
if (debug)
{
p.StartInfo.Arguments = "--debug --skip";
}
else
{
p.StartInfo.Arguments = "--skip";
}
p.Start();
Environment.Exit(0);
}
public async Task UpdateBaseAsync()
{
if (await CheckForInternetConnectionAsync())
{
string[] bases = { "bases.vcbnds", "bases.vcbn64", "bases.vcbgba", "bases.vcbsnes", "bases.vcbnes", "bases.vcbtg16", "bases.vcbmsx", "bases.vcbwii" };
await Task.Run(async () =>
{
Progress = 0;
double l = 100 / bases.Length;
foreach (string s in bases)
{
DeleteBase(s);
await DownloadBaseAsync(s, this);
GameConsoles g = new GameConsoles();
if (s.Contains("nds")) g = GameConsoles.NDS;
if (s.Contains("nes")) g = GameConsoles.NES;
if (s.Contains("snes")) g = GameConsoles.SNES;
if (s.Contains("n64")) g = GameConsoles.N64;
if (s.Contains("gba")) g = GameConsoles.GBA;
if (s.Contains("tg16")) g = GameConsoles.TG16;
if (s.Contains("msx")) g = GameConsoles.MSX;
if (s.Contains("wii")) g = GameConsoles.WII;
UpdateKeyFile(VCBTool.ReadBasesFromVCB($@"bin/bases/{s}"), g);
Progress += Convert.ToInt32(l);
}
Progress = 100;
});
DownloadWait dw = new DownloadWait("Updating Base Files - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception)
{
}
dw.ShowDialog();
Custom_Message cm = new Custom_Message("Finished Updating", " Finished Updating Bases! Restarting UWUVCI AIO ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
Process p = new Process();
p.StartInfo.FileName = System.Windows.Application.ResourceAssembly.Location;
if (debug)
{
p.StartInfo.Arguments = "--debug --skip";
}
else
{
p.StartInfo.Arguments = "--skip";
}
p.Start();
Environment.Exit(0);
}
}
public bool checkSysKey(string key)
{
if(key.GetHashCode() == -589797700)
{
Properties.Settings.Default.SysKey = key;
Properties.Settings.Default.Save();
return true;
}
return false;
}
public bool SysKey1set()
{
return checkSysKey1(Properties.Settings.Default.SysKey1);
}
public bool checkSysKey1(string key)
{
if (key.GetHashCode() == -1230232583)
{
Properties.Settings.Default.SysKey1 = key;
Properties.Settings.Default.Save();
return true;
}
return false;
}
public bool SysKeyset()
{
return checkSysKey(Properties.Settings.Default.SysKey);
}
public bool GetConsoleOfConfig(string configPath, GameConsoles console)
{
FileInfo fn = new FileInfo(configPath);
if (fn.Extension.Contains("uwuvci"))
{
FileStream inputConfigStream = new FileStream(configPath, FileMode.Open, FileAccess.Read);
GZipStream decompressedConfigStream = new GZipStream(inputConfigStream, CompressionMode.Decompress);
IFormatter formatter = new BinaryFormatter();
GameConfig check = (GameConfig)formatter.Deserialize(decompressedConfigStream);
if (check.Console == console) return true;
}
return false;
}
public void selectConfig(GameConsoles console)
{
string ret = string.Empty;
using (var dialog = new System.Windows.Forms.OpenFileDialog())
{
dialog.InitialDirectory = Path.Combine(Directory.GetCurrentDirectory(), "configs");
dialog.Filter = "UWUVCI Config (*.uwuvci) | *.uwuvci";
DialogResult res = dialog.ShowDialog();
if (res == DialogResult.OK)
{
ret = dialog.FileName;
if (GetConsoleOfConfig(ret, console))
{
ImportConfig(ret);
Custom_Message cm = new Custom_Message("Import Complete", " Importing of Config completed. \n Please reselect a Base!");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
else
{
Custom_Message cm = new Custom_Message("Import Failed", $" The config you are trying to import is not made for {console.ToString()} Injections. \n Please choose a config made for these kind of Injections or choose a different kind of Injection");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
}
}
}
private async Task<bool> RemoteFileExists(string url)
{
try
{
HttpWebRequest request = WebRequest.Create(url) as HttpWebRequest;
request.Method = "HEAD";
HttpWebResponse response = await request.GetResponseAsync() as HttpWebResponse;
response.Close();
return (response.StatusCode == HttpStatusCode.OK);
}
catch
{
return false;
}
}
public string GetFilePath(bool ROM, bool INI)
{
Custom_Message cm;
string ret = string.Empty;
if (ROM && !INI)
{
switch (GameConfiguration.Console)
{
case GameConsoles.NDS:
cm = new Custom_Message("Information", " You can only inject NDS ROMs that are not DSi Enhanced (example for not working: Pokémon Black & White) \n\n If attempting to inject a DSi Enhanced ROM, we will not give you any support with fixing said injection. ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
if (!Properties.Settings.Default.ndsw)
{
cm.ShowDialog();
}
break;
case GameConsoles.SNES:
cm = new Custom_Message("Information", " You can only inject SNES ROMs that are not using any Co-Processors (example for not working: Star Fox) \n\n If attempting to inject a ROM in need of a Co-Processor, we will not give you any support with fixing said injection. ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
if (!Properties.Settings.Default.snesw)
{
cm.ShowDialog();
}
break;
}
}
using (var dialog = new System.Windows.Forms.OpenFileDialog())
{
if (ROM)
{
if (INI)
{
dialog.Filter = "BootSound Files (*.mp3; *.wav; *.btsnd) | *.mp3;*.wav;*.btsnd";
}
else if (GC)
{
dialog.Filter = "GCN ROM (*.iso; *.gcm) | *.iso; *.gcm";
}
else
{
switch (GameConfiguration.Console)
{
case GameConsoles.NDS:
dialog.Filter = "Nintendo DS ROM (*.nds; *.srl) | *.nds;*.srl";
break;
case GameConsoles.N64:
dialog.Filter = "Nintendo 64 ROM (*.n64; *.v64; *.z64) | *.n64;*.v64;*.z64";
break;
case GameConsoles.GBA:
dialog.Filter = "GameBoy Series ROM (*.gba;*.gbc;*.gb) | *.gba;*.gbc;*.gb";
break;
case GameConsoles.NES:
dialog.Filter = "Nintendo Entertainment System ROM (*.nes) | *.nes";
break;
case GameConsoles.SNES:
dialog.Filter = "Super Nintendo Entertainment System ROM (*.sfc; *.smc) | *.sfc;*.smc";
break;
case GameConsoles.TG16:
dialog.Filter = "TurboGrafX-16 ROM (*.pce) | *.pce";
break;
case GameConsoles.MSX:
dialog.Filter = "MSX/MSX2 ROM (*.ROM) | *.ROM";
break;
case GameConsoles.WII:
if(test == GameConsoles.GCN)
{
dialog.Filter = "GC ROM (*.iso; *.gcm; *.nkit.iso; *.nkit.gcz) | *.iso; *.gcm; *.nkit.iso; *.nkit.gcz";
}
else
{
dialog.Filter = "All Supported Types (*.*) | *.iso; *.wbfs; *.nkit.gcz; *.nkit.iso; *.dol; *.wad|Wii ROM (*.iso; *.wbfs; *.nkit.gcz; *.nkit.iso) | *.iso; *.wbfs; *.nkit.gcz; *.nkit.iso|Wii Homebrew (*.dol) | *.dol|Wii Channel (*.wad) | *.wad";
// dialog.Filter = "Wii ROM (*.iso; *.wbfs; *.nkit.gcz; *.nkit.iso) | *.iso; *.wbfs; *.nkit.gcz; *.nkit.iso|Wii Homebrew (*.dol) | *.dol|Wii Channel (*.wad) | *.wad";
}
break;
case GameConsoles.GCN:
dialog.Filter = "GC ROM (*.iso; *.gcm; *.nkit.iso; *.nkit.gcz) | *.iso; *.gcm; *.nkit.iso; *.nkit.gcz";
break;
}
}
}
else if(!INI)
{
dialog.Filter = "Images (*.png; *.jpg; *.bmp; *.tga; *jpeg) | *.png;*.jpg;*.bmp;*.tga;*jpeg";
}
else if(INI)
{
dialog.Filter = "N64 VC Configuration (*.ini) | *.ini";
}
if (Directory.Exists("SourceFiles"))
{
dialog.InitialDirectory = "SourceFiles";
}
DialogResult res = dialog.ShowDialog();
if(res == DialogResult.OK)
{
if (dialog.FileName.ToLower().Contains(".gcz"))
{
Custom_Message cm1 = new Custom_Message("Information", " Using a GameCube GCZ Nkit for a Wii Inject or vice versa will break things. \n You will not be able to grab the BootImages or GameName using this type of ROM. ");
try
{
cm1.Owner = mw;
}catch(Exception )
{
}
if (!Properties.Settings.Default.gczw)
{
cm1.ShowDialog();
}
}
ret = dialog.FileName;
}
else
{
if (dialog.Filter.Contains("BootImages") || dialog.Filter.Contains("BootSound"))
{
ret = "";
}
}
}
return ret;
}
public GameConsoles test;
private static void CopyBase(string console)
{
File.Copy(console, $@"bin\bases\{console}");
File.Delete(console);
}
private static void DeleteTool(string tool)
{
File.Delete($@"bin\Tools\{tool}");
}
private static void DeleteBase(string console)
{
File.Delete($@"bin\bases\{console}");
}
public static List<string> GetMissingVCBs()
{
List<string> ret = new List<string>();
string path = @"bin\bases\bases.vcb";
if (!File.Exists(path + "nds"))
{
ret.Add(path + "nds");
}
if (!File.Exists(path + "nes"))
{
ret.Add(path + "nes");
}
if (!File.Exists(path + "n64"))
{
ret.Add(path + "n64");
}
if (!File.Exists(path + "snes"))
{
ret.Add(path + "snes");
}
if (!File.Exists(path + "gba"))
{
ret.Add(path + "gba");
}
if (!File.Exists(path + "tg16"))
{
ret.Add(path + "tg16");
}
if (!File.Exists(path + "msx"))
{
ret.Add(path + "msx");
}
if (!File.Exists(path + "wii"))
{
ret.Add(path + "wii");
}
return ret;
}
public static async Task DownloadBaseAsync(string name, MainViewModel mvm)
{
string olddir = Directory.GetCurrentDirectory();
try
{
string basePath = $@"bin\bases\";
Directory.SetCurrentDirectory(basePath);
using (var client = new WebClient())
{
var fixname = name.Split('\\');
var downloadLink = await getDownloadLinkAsync(name, false);
await client.DownloadFileTaskAsync(downloadLink, fixname[fixname.Length -1]);
}
}catch(Exception e)
{
Console.WriteLine(e.Message);
Custom_Message cm = new Custom_Message("Error 005: \"Unable to Download VCB Base\"", " There was an Error downloading the VCB Base File. \n The Programm will now terminate.");
try
{
cm.Owner = mvm.mw;
}
catch (Exception) { }
cm.ShowDialog();
Environment.Exit(1);
}
Directory.SetCurrentDirectory(olddir);
}
public static async Task DownloadToolAsync(string name, MainViewModel mvm)
{
string olddir = Directory.GetCurrentDirectory();
try
{
if(Directory.GetCurrentDirectory().Contains("bin") && Directory.GetCurrentDirectory().Contains("Tools"))
{
olddir = Directory.GetCurrentDirectory().Replace("bin\\Tools", "");
}
else
{
string basePath = $@"bin\Tools\";
Directory.SetCurrentDirectory(basePath);
}
do
{
if (File.Exists(name))
{
File.Delete(name);
}
using (var client = new WebClient())
{
await client.DownloadFileTaskAsync(await getDownloadLinkAsync(name, true), name);
}
} while (!Task.Run(() => ToolCheck.IsToolRightAsync(name)).GetAwaiter().GetResult());
}
catch (Exception e)
{
Console.WriteLine(e.Message);
Custom_Message cm = new Custom_Message("Error 006: \"Unable to Download Tool\"", " There was an Error downloading the Tool. \n The Programm will now terminate.");
try
{
cm.Owner = mvm.mw;
}
catch (Exception) { }
cm.ShowDialog();
Environment.Exit(1);
}
Directory.SetCurrentDirectory(olddir);
}
private static async Task<string> getDownloadLinkAsync(string toolname, bool tool)
{
try
{
bool ok = false;
try
{
System.Net.WebClient client = new System.Net.WebClient();
string result = await client.DownloadStringTaskAsync("https://uwuvciapi.azurewebsites.net/api/values");
ok = true;
}
catch (System.Net.WebException ex)
{
}
if (ok)
{
WebRequest request;
//get download link from uwuvciapi
if (tool)
{
request = WebRequest.Create("https://uwuvciapi.azurewebsites.net/GetToolLink?tool=" + toolname);
}
else
{
request = WebRequest.Create("https://uwuvciapi.azurewebsites.net/GetVcbLink?vcb=" + toolname);
}
var response = await request.GetResponseAsync();
using (Stream dataStream = response.GetResponseStream())
{
// Open the stream using a StreamReader for easy access.
StreamReader reader = new StreamReader(dataStream);
// Read the content.
string responseFromServer = reader.ReadToEnd();
// Display the content.
if(responseFromServer == "")
{
if (tool)
{
return $"{ToolCheck.backupulr}{toolname}";
}
else
{
return $@"https://github.com/Hotbrawl20/UWUVCI-VCB/raw/master/" + toolname;
}
}
return responseFromServer;
}
}
else
{
if (tool)
{
return $"{ToolCheck.backupulr}{toolname}";
}
else
{
return $@"https://github.com/Hotbrawl20/UWUVCI-VCB/raw/master/" + toolname.Replace("bin\\bases\\", "");
}
}
}
catch (Exception)
{
if (tool)
{
return $"{ToolCheck.backupulr}{toolname}";
}
else
{
return $@"https://github.com/Hotbrawl20/UWUVCI-VCB/raw/master/" + toolname.Replace("bin\\bases\\","");
}
}
}
public void InjcttoolCheck()
{
if (ToolCheck.DoesToolsFolderExist())
{
List<MissingTool> missingTools = new List<MissingTool>();
missingTools = ToolCheck.CheckForMissingTools();
if (missingTools.Count > 0)
{
foreach (MissingTool m in missingTools)
{
Task.Run(() => DownloadToolAsync(m.Name,this)).GetAwaiter();
}
InjcttoolCheck();
}
}
else
{
string path = $@"{Directory.GetCurrentDirectory()}bin\\Tools";
Directory.CreateDirectory($@"{Directory.GetCurrentDirectory()}bin\\Tools");
InjcttoolCheck();
}
}
private void ThreadDownload(List<MissingTool> missingTools)
{
var thread = new Thread(async () =>
{
double l = 100 / missingTools.Count;
foreach (MissingTool m in missingTools)
{
if (m.Name == "blank.ini")
{
StreamWriter sw = new StreamWriter(Path.Combine(Directory.GetCurrentDirectory(), "bin", "Tools", "blank.ini"));
sw.Close();
}
else
{
await Task.Run(async () => await DownloadToolAsync(m.Name, this));
}
Progress += Convert.ToInt32(l);
}
Progress = 100;
});
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
}
private void timer_Tick2(object sender, EventArgs e)
{
if (Progress == 100)
{
Injectwait.Close();
timer.Stop();
Progress = 0;
}
}
private void toolCheckAsync()
{
if (ToolCheck.DoesToolsFolderExist() )
{
List<MissingTool> missingTools = new List<MissingTool>();
missingTools = ToolCheck.CheckForMissingTools();
if(missingTools.Count > 0)
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
{
Task.Run(() => ThreadDownload(missingTools)).GetAwaiter();
DownloadWait dw = new DownloadWait("Downloading Tools - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception)
{
}
dw.ShowDialog();
Thread.Sleep(200);
//Download Tools
Progress = 0;
toolCheckAsync();
}
else
{
Custom_Message dw = new Custom_Message("No Internet connection", " You have files missing, which need to be downloaded but you dont have an Internet Connection. \n The Program will now terminate");
try
{
dw.Owner = mw;
}
catch (Exception) { }
dw.ShowDialog();
Environment.Exit(1);
}
}
}
else
{
if (Directory.GetCurrentDirectory().Contains("bin/tools"))
{
}
else
{
Directory.CreateDirectory("bin/Tools");
}
toolCheckAsync();
}
}
public void UpdatePathSet()
{
PathsSet = Settings.Default.PathsSet;
if(BaseStore != Settings.Default.BasePath)
{
BaseStore = Settings.Default.BasePath;
}
if (InjectStore != Settings.Default.BasePath)
{
InjectStore = Settings.Default.OutPath;
}
}
public bool ValidatePathsStillExist()
{
bool ret = false;
bool basep = false;
try
{
if (Directory.Exists(Settings.Default.BasePath))
{
basep = true;
}
else
{
if (!Directory.Exists(Path.Combine(Directory.GetCurrentDirectory(), "bin","BaseGames"))) Directory.CreateDirectory(Path.Combine(Directory.GetCurrentDirectory(), "bin", "BaseGames"));
Settings.Default.BasePath = Path.Combine(Directory.GetCurrentDirectory(), "bin", "BaseGames");
Settings.Default.PathsSet = true;
Settings.Default.Save();
}
if (Directory.Exists(Settings.Default.OutPath))
{
if (basep)
{
ret = true;
}
}
else
{
if (!Directory.Exists(Path.Combine(Directory.GetCurrentDirectory(), "InjectedGames"))) Directory.CreateDirectory(Path.Combine(Directory.GetCurrentDirectory(), "InjectedGames"));
Settings.Default.OutPath = Path.Combine(Directory.GetCurrentDirectory(), "InjectedGames");
Settings.Default.PathsSet = true;
Settings.Default.Save();
}
}
catch (Exception)
{
ret = false;
}
return ret;
}
public void GetBases(GameConsoles Console)
{
List<GameBases> lTemp = new List<GameBases>();
string vcbpath = $@"bin/bases/bases.vcb{Console.ToString().ToLower()}";
lTemp = VCBTool.ReadBasesFromVCB(vcbpath);
LBases.Clear();
GameBases custom = new GameBases();
custom.Name = "Custom";
custom.Region = Regions.EU;
LBases.Add(custom);
foreach(GameBases gb in lTemp)
{
LBases.Add(gb);
}
lGameBasesString.Clear();
foreach(GameBases gb in LBases)
{
if(gb.Name == "Custom")
{
LGameBasesString.Add($"{gb.Name}");
}
else
{
LGameBasesString.Add($"{gb.Name} {gb.Region}");
}
}
}
public GameBases getBasefromName(string Name)
{
string NameWORegion = Name.Remove(Name.Length - 3, 3);
string Region = Name.Remove(0, Name.Length - 2);
foreach(GameBases b in LNDS)
{
if(b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LN64)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LNES)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LSNES)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LGBA)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LTG16)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LMSX)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
foreach (GameBases b in LWII)
{
if (b.Name == NameWORegion && b.Region.ToString() == Region)
{
return b;
}
}
return null;
}
private void GetAllBases()
{
LN64.Clear();
LNDS.Clear();
LNES.Clear();
LSNES.Clear();
LGBA.Clear();
LTG16.Clear();
LMSX.Clear();
LWII.Clear();
lNDS = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbnds");
lNES = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbnes");
lSNES = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbsnes");
lN64 = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbn64");
lGBA = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbgba");
lTG16 = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbtg16");
lMSX = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbmsx");
lWii = VCBTool.ReadBasesFromVCB($@"bin/bases/bases.vcbwii");
CreateSettingIfNotExist(lNDS, GameConsoles.NDS);
CreateSettingIfNotExist(lNES, GameConsoles.NES);
CreateSettingIfNotExist(lSNES, GameConsoles.SNES);
CreateSettingIfNotExist(lGBA, GameConsoles.GBA);
CreateSettingIfNotExist(lN64, GameConsoles.N64);
CreateSettingIfNotExist(lTG16, GameConsoles.TG16);
CreateSettingIfNotExist(lMSX, GameConsoles.MSX);
CreateSettingIfNotExist(lWii, GameConsoles.WII);
}
private void CreateSettingIfNotExist(List<GameBases> l, GameConsoles console)
{
string file = $@"bin\keys\{console.ToString().ToLower()}.vck";
if (!File.Exists(file))
{
List<TKeys> temp = new List<TKeys>();
foreach(GameBases gb in l)
{
TKeys tempkey = new TKeys();
tempkey.Base = gb;
temp.Add(tempkey);
}
KeyFile.ExportFile(temp, console);
}
else
{
FixupKeys(l, console);
}
}
private void FixupKeys(List<GameBases> l, GameConsoles console)
{
string file = $@"bin\keys\{console.ToString().ToLower()}.vck";
var save = KeyFile.ReadBasesFromKeyFile(file);
List<TKeys> temp = new List<TKeys>();
foreach(TKeys a in save)
{
temp.Add(a);
}
foreach (GameBases gb in l)
{
TKeys tempkey = new TKeys();
bool check = false;
foreach(TKeys a in save)
{
if(a.Base.Name == gb.Name && a.Base.Region == gb.Region)
{
check = true;
break;
}
}
if (!check)
{
tempkey.Base = gb;
temp.Add(tempkey);
}
}
File.Delete(file);
KeyFile.ExportFile(temp, console);
}
private void UpdateKeyFile(List<GameBases> l, GameConsoles console)
{
string file = $@"bin\keys\{console.ToString().ToLower()}.vck";
if (File.Exists(file))
{
List<TKeys> keys = KeyFile.ReadBasesFromKeyFile($@"bin\keys\{console.ToString().ToLower()}.vck");
List <TKeys> newTK = new List<TKeys>();
foreach(GameBases gb in l)
{
bool inOld = false;
foreach(TKeys tk in keys)
{
if(gb.Name == tk.Base.Name && gb.Region == tk.Base.Region)
{
newTK.Add(tk);
inOld = true;
}
if (inOld) break;
}
if (!inOld)
{
TKeys tkn = new TKeys();
tkn.Base = gb;
tkn.Tkey = null;
newTK.Add(tkn);
}
}
File.Delete($@"bin\keys\{console.ToString().ToLower()}.vck");
KeyFile.ExportFile(newTK, console);
}
}
public void getTempList(GameConsoles console)
{
switch (console)
{
case GameConsoles.NDS:
Ltemp = LNDS;
break;
case GameConsoles.N64:
Ltemp = LN64;
break;
case GameConsoles.GBA:
Ltemp = LGBA;
break;
case GameConsoles.NES:
Ltemp = LNES;
break;
case GameConsoles.SNES:
Ltemp = LSNES;
break;
case GameConsoles.TG16:
Ltemp = LTG16;
break;
case GameConsoles.MSX:
Ltemp = LMSX;
break;
case GameConsoles.WII:
Ltemp = LWII;
break;
}
}
public void EnterKey(bool ck)
{
EnterKey ek = new EnterKey(ck);
try
{
ek.Owner = mw;
}catch(Exception ) { }
ek.ShowDialog();
}
public bool checkcKey(string key)
{
if (1274359530 == key.ToLower().GetHashCode())
{
Settings.Default.Ckey = key.ToLower();
ckeys = true;
Settings.Default.Save();
return true;
}
ckeys = false;
return false;
}
public bool isCkeySet()
{
if (Settings.Default.Ckey.ToLower().GetHashCode() == 1274359530)
{
ckeys = true;
return true;
}
else
{
ckeys = false;
return false;
}
}
public bool checkKey(string key)
{
var thingy = key.ToLower().GetHashCode();
if (GbTemp.KeyHash == thingy)
{
UpdateKeyInFile(key, $@"bin\keys\{GetConsoleOfBase(gbTemp).ToString().ToLower()}.vck", GbTemp, GetConsoleOfBase(gbTemp));
return true;
}
return false;
}
public void UpdateKeyInFile(string key, string file, GameBases Base, GameConsoles console)
{
if (File.Exists(file))
{
var temp = KeyFile.ReadBasesFromKeyFile(file);
foreach(TKeys t in temp)
{
if(t.Base.Name == Base.Name && t.Base.Region == Base.Region)
{
t.Tkey = key;
}
}
File.Delete(file);
KeyFile.ExportFile(temp, console);
}
}
public bool isKeySet(GameBases bases)
{
var temp = KeyFile.ReadBasesFromKeyFile($@"bin\keys\{GetConsoleOfBase(bases).ToString().ToLower()}.vck");
foreach(TKeys t in temp)
{
if(t.Base.Name == bases.Name && t.Base.Region == bases.Region)
{
if(t.Tkey != null)
{
return true;
}
}
}
return false;
}
public void ImageWarning()
{
Custom_Message cm = new Custom_Message("Image Warning", " Images need to either be in a Bit Depth of 32bit or 24bit. \n If using Tools like paint.net do not choose the Auto function.");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
public bool choosefolder = false;
public bool CBaseConvertInfo()
{
bool ret = false;
Custom_Message cm = new Custom_Message("NUS Custom Base", " You seem to have added a NUS format Custom Base. \n Do you want it to be converted to be used with the Injector?");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
if (choosefolder)
{
ret = true;
choosefolder = false;
}
return ret;
}
public TKeys getTkey(GameBases bases)
{
var temp = KeyFile.ReadBasesFromKeyFile($@"bin\keys\{GetConsoleOfBase(bases).ToString().ToLower()}.vck");
foreach (TKeys t in temp)
{
if (t.Base.Name == bases.Name && t.Base.Region == bases.Region)
{
if (t.Tkey != null)
{
return t;
}
}
}
return null;
}
public void ThreadDOwn()
{
}
public void Download()
{
ValidatePathsStillExist();
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
{
Task.Run(() => { Injection.Download(this); });
DownloadWait dw = new DownloadWait("Downloading Base - Please Wait", "", this);
try
{
dw.changeOwner(mw);
}
catch (Exception) { }
dw.ShowDialog();
Progress = 0;
}
}
public GameConsoles GetConsoleOfBase(GameBases gb)
{
GameConsoles ret = new GameConsoles();
bool cont = false;
foreach(GameBases b in lNDS)
{
if(b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.NDS;
cont = true;
}
}
if (!cont)
{
foreach (GameBases b in lN64)
{
if (b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.N64;
cont = true;
}
}
}
if (!cont)
{
foreach (GameBases b in lNES)
{
if (b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.NES;
cont = true;
}
}
}
if (!cont)
{
foreach (GameBases b in lSNES)
{ if(b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.SNES;
cont = true;
}
}
}
if (!cont)
{
foreach (GameBases b in lGBA)
{
if (b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.GBA;
cont = true;
}
}
}
if (!cont)
{
foreach (GameBases b in lTG16)
{
if (b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.TG16;
cont = true;
}
}
}
if (!cont)
{
foreach (GameBases b in lMSX)
{
if (b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.MSX;
cont = true;
}
}
}
if (!cont)
{
foreach (GameBases b in lWii)
{
if (b.Name == gb.Name && b.Region == gb.Region)
{
ret = GameConsoles.WII;
cont = true;
}
}
}
return ret;
}
public List<bool> getInfoOfBase(GameBases gb)
{
List<bool> info = new List<bool>();
if (Directory.Exists($@"{Settings.Default.BasePath}\{gb.Name.Replace(":","")} [{gb.Region}]"))
{
info.Add(true);
}
else
{
info.Add(false);
}
if (isKeySet(gb))
{
info.Add(true);
}
else
{
info.Add(false);
}
if (isCkeySet())
{
info.Add(true);
}
else
{
info.Add(false);
}
return info;
}
public void SetInjectPath()
{
using (var dialog = new CommonOpenFileDialog())
{
dialog.IsFolderPicker = true;
CommonFileDialogResult result = dialog.ShowDialog();
if(result == CommonFileDialogResult.Ok)
{
try
{
if (DirectoryIsEmpty(dialog.FileName))
{
Settings.Default.OutPath = dialog.FileName;
Settings.Default.SetOutOnce = true;
Settings.Default.Save();
UpdatePathSet();
}
else
{
Custom_Message cm = new Custom_Message("Information", " Folder contains Files or Subfolders, do you really want to use this folder as the Inject Folder? ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
if (choosefolder)
{
choosefolder = false;
Settings.Default.OutPath = dialog.FileName;
Settings.Default.SetOutOnce = true;
Settings.Default.Save();
UpdatePathSet();
}
else
{
SetInjectPath();
}
}
}catch(Exception e)
{
Console.WriteLine(e.Message);
Custom_Message cm = new Custom_Message("Error", " An Error occured, please try again! ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
}
}
ArePathsSet();
}
public void SetBasePath()
{
using (var dialog = new CommonOpenFileDialog())
{
dialog.IsFolderPicker = true;
CommonFileDialogResult result = dialog.ShowDialog();
if (result == CommonFileDialogResult.Ok)
{
try
{
if (DirectoryIsEmpty(dialog.FileName))
{
Settings.Default.BasePath = dialog.FileName;
Settings.Default.SetBaseOnce = true;
Settings.Default.Save();
UpdatePathSet();
}
else
{
Custom_Message cm = new Custom_Message("Information", " Folder contains Files or Subfolders, do you really want to use this folder as the Bases Folder? ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
if (choosefolder)
{
choosefolder = false;
Settings.Default.BasePath = dialog.FileName;
Settings.Default.SetBaseOnce = true;
Settings.Default.Save();
UpdatePathSet();
}
else
{
SetInjectPath();
}
}
}
catch (Exception e)
{
Console.WriteLine(e.Message);
Custom_Message cm = new Custom_Message("Error", " An Error occured, please try again! ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
}
}
ArePathsSet();
}
public void ArePathsSet()
{
if (ValidatePathsStillExist())
{
Settings.Default.PathsSet = true;
Settings.Default.Save();
}
UpdatePathSet();
}
public bool DirectoryIsEmpty(string path)
{
int fileCount = Directory.GetFiles(path).Length;
if (fileCount > 0)
{
return false;
}
string[] dirs = Directory.GetDirectories(path);
foreach (string dir in dirs)
{
if (!DirectoryIsEmpty(dir))
{
return false;
}
}
return true;
}
public async Task getBootIMGGBA(string rom)
{
string repoid = "";
string SystemType = "gba/";
using (var fs = new FileStream(rom,
FileMode.Open,
FileAccess.Read))
{
byte[] procode = new byte[4];
fs.Seek(0xAC, SeekOrigin.Begin);
fs.Read(procode, 0, 4);
repoid = ByteArrayToString(procode);
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
repoid = rgx.Replace(repoid, "");
Console.WriteLine("prodcode before scramble: " + repoid);
fs.Close();
Console.WriteLine("prodcode after scramble: " + repoid);
}
List<string> repoids = new List<string>();
if (await CheckForInternetConnectionWOWarningAsync())
{
repoids.Add(SystemType + repoid);
repoids.Add(SystemType + repoid.Substring(0, 3) + "E");
repoids.Add(SystemType + repoid.Substring(0, 3) + "P");
repoids.Add(SystemType + repoid.Substring(0, 3) + "J");
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.GBA, repoids);
}
}
public async Task getBootIMGSNES(string rom)
{
string SystemType = "snes/";
var repoid = GetFakeSNESProdcode(rom);
List<string> repoids = new List<string>
{
SystemType + repoid
};
if (await CheckForInternetConnectionWOWarningAsync())
{
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.SNES, repoids);
}
}
public async Task getBootIMGMSX(string rom)
{
string SystemType = "msx/";
var repoid = GetFakeMSXTGProdcode(rom, true);
List<string> repoids = new List<string>
{
SystemType + repoid
};
if (await CheckForInternetConnectionWOWarningAsync())
{
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.MSX, repoids);
}
}
public async Task getBootIMGTG(string rom)
{
string SystemType = "tg16/";
var repoid = GetFakeMSXTGProdcode(rom, false);
List<string> repoids = new List<string>
{
SystemType + repoid
};
if (await CheckForInternetConnectionWOWarningAsync())
{
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.TG16, repoids);
}
}
private string GetFakeMSXTGProdcode(string v, bool msx)
{
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
Regex rgx2 = new Regex("[^0-9]");
byte[] procode = new byte[0x210];
using (var md5 = MD5.Create())
{
using (var fs = new FileStream(v,
FileMode.Open,
FileAccess.Read))
{
fs.Read(procode, 0, 0x210);
fs.Close();
}
string hash = GetMd5Hash(md5, procode);
//var number = /*hash.GetHashCode();*/ gamename.GetHashCode();
if (msx) Console.Write("MSX");
else Console.Write("TG16");
Console.WriteLine(" PRODCODE:");
Console.WriteLine("File Name: " + new FileInfo(v).Name);
Console.WriteLine("MD5 of Code Snippet: " + hash);
string hashonlynumbers = rgx2.Replace(hash, "");
do
{
if (hashonlynumbers.Length < 10)
{
hashonlynumbers += 0;
}
} while (hashonlynumbers.Length < 10);
string first10 = new string(new char[] { hashonlynumbers[0], hashonlynumbers[1], hashonlynumbers[2], hashonlynumbers[3], hashonlynumbers[4], hashonlynumbers[5], hashonlynumbers[6], hashonlynumbers[7], hashonlynumbers[8] });
string prodcode = getCodeOfNumbers(Convert.ToInt32(first10));
if (msx) prodcode += "SX";
else prodcode += "TG";
//Console.WriteLine("NumberHash of GameName: "+ number);
Console.WriteLine("Fake ProdCode: " + prodcode);
Console.WriteLine("---------------------------------------------------");
return prodcode;
}
}
private string GetFakeSNESProdcode(string path)
{
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
Regex rgx2 = new Regex("[^0-9]");
using (var md5 = MD5.Create())
{
var name = new byte[] { };
bool skip = false;
using (var fs = new FileStream(path,
FileMode.Open,
FileAccess.Read))
{
byte[] procode = new byte[4];
fs.Seek(0x7FB2, SeekOrigin.Begin);
fs.Read(procode, 0, 4);
string repoid = ByteArrayToString(procode);
repoid = rgx.Replace(repoid, "");
DOSTUFF:
if (repoid.Length < 4 && !skip)
{
fs.Seek(0xFFB2, SeekOrigin.Begin);
fs.Read(procode, 0, 4);
repoid = rgx.Replace(ByteArrayToString(procode), "");
if (repoid.Length < 4)
{
repoid = "Unknown";
skip = true;
goto DOSTUFF;
}
fs.Seek(0xFFC0, SeekOrigin.Begin);
procode = new byte[21];
fs.Read(procode, 0, 21);
name = procode;
}
else
{
fs.Seek(0x7FC0, SeekOrigin.Begin);
procode = new byte[21];
fs.Read(procode, 0, 21);
name = procode;
}
}
string gamenameo = ByteArrayToString(name);
string gamename = rgx.Replace(gamenameo, "");
string hash = GetMd5Hash(md5, gamename);
//var number = /*hash.GetHashCode();*/ gamename.GetHashCode();
Console.WriteLine("SNES PRODCODE:");
Console.WriteLine("GameName: " + gamename);
Console.WriteLine("MD5 of Name: " + hash);
string hashonlynumbers = rgx2.Replace(hash, "");
do
{
if (hashonlynumbers.Length < 10)
{
hashonlynumbers += 0;
}
} while (hashonlynumbers.Length < 10);
string first10 = new string(new char[] { hashonlynumbers[0], hashonlynumbers[1], hashonlynumbers[2], hashonlynumbers[3], hashonlynumbers[4], hashonlynumbers[5], hashonlynumbers[6], hashonlynumbers[7], hashonlynumbers[8] });
//Console.WriteLine("NumberHash of GameName: "+ number);
Console.WriteLine("Fake ProdCode: " + getCodeOfNumbers(Convert.ToInt32(first10)));
Console.WriteLine("---------------------------------------------------");
return getCodeOfNumbers(Convert.ToInt32(first10));
// Console.WriteLine(md5.ComputeHash(name));
// Console.WriteLine("NumberCode: "+hash.GetHashCode());
}
}
public async Task getBootIMGNES(string rom)
{
string SystemType = "nes/";
var repoid = GetFakeNESProdcode(rom);
List<string> repoids = new List<string>
{
SystemType + repoid
};
if (await CheckForInternetConnectionWOWarningAsync())
{
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.NES, repoids);
}
}
static string GetMd5Hash(MD5 md5Hash, byte[] input)
{
// Convert the input string to a byte array and compute the hash.
byte[] data = md5Hash.ComputeHash(input);
// Create a new Stringbuilder to collect the bytes
// and create a string.
StringBuilder sBuilder = new StringBuilder();
// Loop through each byte of the hashed data
// and format each one as a hexadecimal string.
for (int i = 0; i < data.Length; i++)
{
sBuilder.Append(data[i].ToString("x2"));
}
// Return the hexadecimal string.
return sBuilder.ToString();
}
static string GetMd5Hash(MD5 md5Hash, string input)
{
// Convert the input string to a byte array and compute the hash.
byte[] data = md5Hash.ComputeHash(Encoding.UTF8.GetBytes(input));
// Create a new Stringbuilder to collect the bytes
// and create a string.
StringBuilder sBuilder = new StringBuilder();
// Loop through each byte of the hashed data
// and format each one as a hexadecimal string.
for (int i = 0; i < data.Length; i++)
{
sBuilder.Append(data[i].ToString("x2"));
}
// Return the hexadecimal string.
return sBuilder.ToString();
}
private string GetFakeNESProdcode(string path)
{
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
Regex rgx2 = new Regex("[^0-9]");
byte[] procode = new byte[0xB0];
using (var md5 = MD5.Create())
{
using (var fs = new FileStream(path,
FileMode.Open,
FileAccess.Read))
{
fs.Seek(0x8000, SeekOrigin.Begin);
fs.Read(procode, 0, 0xB0);
fs.Close();
}
string hash = GetMd5Hash(md5, procode);
//var number = /*hash.GetHashCode();*/ gamename.GetHashCode();
Console.WriteLine("NES PRODCODE:");
Console.WriteLine("File Name: " + new FileInfo(path).Name);
Console.WriteLine("MD5 of Code Snippet: " + hash);
string hashonlynumbers = rgx2.Replace(hash, "");
do
{
if (hashonlynumbers.Length < 10)
{
hashonlynumbers += 0;
}
} while (hashonlynumbers.Length < 10);
string first10 = new string(new char[] { hashonlynumbers[0], hashonlynumbers[1], hashonlynumbers[2], hashonlynumbers[3], hashonlynumbers[4], hashonlynumbers[5], hashonlynumbers[6], hashonlynumbers[7], hashonlynumbers[8] });
//Console.WriteLine("NumberHash of GameName: "+ number);
Console.WriteLine("Fake ProdCode: " + getCodeOfNumbers(Convert.ToInt32(first10)));
Console.WriteLine("---------------------------------------------------");
return getCodeOfNumbers(Convert.ToInt32(first10));
}
}
static string getCodeOfNumbers(int number)
{
string ts = number.ToString();
int n1 = Convert.ToInt32(ts[0] + ts[1]);
int n2 = Convert.ToInt32(ts[2] + ts[3]);
int n3 = Convert.ToInt32(ts[4] + ts[5]);
int n4;
try
{
n4= Convert.ToInt32(ts[6] + ts[7]);
}catch(Exception e)
{
n4 = Convert.ToInt32(ts[6]);
}
char[] letters = new char[] { 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z' };
while (n1 > 23)
{
n1 -= 23;
}
while (n2 > 23)
{
n2 -= 23;
}
while (n3 > 23)
{
n3 -= 23;
}
while (n4 > 23)
{
n4 -= 23;
}
var toret = new char[] { letters[n1], letters[n2], letters[n3], letters[n4] };
return new string(toret).ToUpper();
}
public async Task getBootIMGNDS(string rom)
{
string repoid = "";
string SystemType = "nds/";
using (var fs = new FileStream(rom,
FileMode.Open,
FileAccess.Read))
{
byte[] procode = new byte[4];
fs.Seek(0xC, SeekOrigin.Begin);
fs.Read(procode, 0, 4);
repoid = ByteArrayToString(procode);
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
repoid = rgx.Replace(repoid, "");
Console.WriteLine("prodcode before scramble: " + repoid);
fs.Close();
Console.WriteLine("prodcode after scramble: " + repoid);
}
List<string> repoids = new List<string>();
if (await CheckForInternetConnectionWOWarningAsync())
{
repoids.Add(SystemType + repoid);
repoids.Add(SystemType + repoid.Substring(0, 3) + "E");
repoids.Add(SystemType + repoid.Substring(0, 3) + "P");
repoids.Add(SystemType + repoid.Substring(0, 3) + "J");
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.NDS, repoids);
}
}
public async Task getBootIMGN64(string rom)
{
string repoid = "";
string SystemType = "n64/";
List<string> repoids = new List<string>();
using (var fs = new FileStream(rom,
FileMode.Open,
FileAccess.Read))
{
byte[] procode = new byte[6];
fs.Seek(0x3A, SeekOrigin.Begin);
fs.Read(procode, 0, 6);
repoid = ByteArrayToString(procode);
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
repoid = rgx.Replace(repoid, "");
Console.WriteLine("prodcode before scramble: "+repoid);
fs.Close();
Console.WriteLine("prodcode after scramble: "+repoid);
}
if (await CheckForInternetConnectionWOWarningAsync())
{
repoids.Add(SystemType + repoid);
repoids.Add(SystemType + new string(new char[] { repoid[0], repoid[2], repoid[1], repoid[3] }));
await GetRepoImages(SystemType, repoid);
await checkForAdditionalFiles(GameConsoles.N64, repoids);
}
}
private string ByteArrayToString(byte[] arr)
{
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
return enc.GetString(arr);
}
public string getInternalWIIGCNName(string OpenGame, bool gc)
{
string ret = "";
try
{
using (var reader = new BinaryReader(File.OpenRead(OpenGame)))
{
string TempString = "";
string SystemType = "wii/";
if (gc)
{
SystemType = "gcn/";
}
var repoid = "";
reader.BaseStream.Position = 0x00;
char TempChar;
//WBFS Check
List<string> repoids = new List<string>();
if (new FileInfo(OpenGame).Extension.Contains("wbfs")) //Performs actions if the header indicates a WBFS file
{
reader.BaseStream.Position = 0x200;
reader.BaseStream.Position = 0x218;
reader.BaseStream.Position = 0x220;
while ((int)(TempChar = reader.ReadChar()) != 0) ret = ret + TempChar;
reader.BaseStream.Position = 0x200;
while ((int)(TempChar = reader.ReadChar()) != 0) TempString = TempString + TempChar;
repoid = TempString;
}
else
{
reader.BaseStream.Position = 0x18;
reader.BaseStream.Position = 0x20;
while ((int)(TempChar = reader.ReadChar()) != 0) ret = ret + TempChar;
reader.BaseStream.Position = 0x00;
while ((int)(TempChar = reader.ReadChar()) != 0) TempString = TempString + TempChar;
repoid = TempString;
}
if (Task.Run(() => CheckForInternetConnectionWOWarningAsync()).GetAwaiter().GetResult())
{
repoids.Add(SystemType + repoid);
repoids.Add(SystemType + repoid.Substring(0, 3) + "E" + repoid.Substring(4, 2));
repoids.Add(SystemType + repoid.Substring(0, 3) + "P" + repoid.Substring(4, 2));
repoids.Add(SystemType + repoid.Substring(0, 3) + "J" + repoid.Substring(4, 2));
Task.Run(() => GetRepoImages(SystemType, repoid, repoids));
Task.Run(() => checkForAdditionalFiles(test == GameConsoles.GCN ? GameConsoles.GCN : GameConsoles.WII, repoids));
}
}
}catch(Exception )
{
Custom_Message cm = new Custom_Message("Unknown ROM", " It seems that you inserted an unknown ROM as a Wii or GameCube game. \n It is not recommended continuing with said ROM!");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
}
return ret;
}
public async Task<bool> CheckForInternetConnectionAsync()
{
try
{
using (var client = new WebClient())
using (await client.OpenReadTaskAsync("http://google.com/generate_204"))
return true;
}
catch
{
var googleBlocked = false;
using (var client = new WebClient())
using (await client.OpenReadTaskAsync("https://raw.githubusercontent.com"))
googleBlocked = true;
Custom_Message cm;
if (!googleBlocked)
cm = new Custom_Message("No Internet Connection", " To Download Tools, Bases or required Files you need to be connected to the Internet. The Program will now terminate. ");
else
cm = new Custom_Message("Google Can't Be Reached On Your Connection", " To check for Internet on non webapps, Google is normally used since it's the fastest site to reach. You may run into issues with other programs. ");
try
{
cm.Owner = mw;
}
catch (Exception) { }
cm.ShowDialog();
if(!googleBlocked)
Environment.Exit(1);
return googleBlocked;
}
}
public async Task<bool> CheckForInternetConnectionWOWarningAsync()
{
try
{
using (var client = new WebClient())
using (await client.OpenReadTaskAsync("http://google.com/generate_204"))
return true;
}
catch
{
using (var client = new WebClient())
using (await client.OpenReadTaskAsync("http://raw.githubusercontent.com"))
return true;
return false;
}
}
private async Task checkForAdditionalFiles(GameConsoles console, List<string> repoids)
{
if (!Directory.Exists(Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo")))
{
Directory.CreateDirectory(Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo"));
}
bool ini = false;
bool btsnd = false;
string inip = "";
string btsndp = "";
string exten = "";
string linkbase = "https://raw.githubusercontent.com/Flumpster/UWUVCI-Images/master/";
if (console == GameConsoles.N64)
{
foreach(string repoid in repoids)
{
if (await RemoteFileExists(linkbase + repoid + "/game.ini"))
{
ini = true;
inip = linkbase + repoid + "/game.ini";
break;
}
}
}
string[] ext = { "btsnd" };
foreach (var e in ext)
{ foreach(string repoid in repoids)
{
if (await RemoteFileExists(linkbase + repoid + "/BootSound." + e))
{
btsnd = true;
btsndp = linkbase + repoid + "/BootSound." + e;
exten = e;
break;
}
if (btsnd)
{
break;
}
}
}
if (ini || btsnd)
{
string extra = " There are more additional files found. Do you want to download those? ";
if (ini && !btsnd) { extra = " There is an additional INI file available for download. Do you want to download it? "; }
if (!ini && btsnd) { extra = " There is an additional BootSound file available for download. Do you want to download it? "; }
if (ini && btsnd) { extra = " There is an adittional INI and BootSound file available for download. Do you want to download those? "; }
Custom_Message cm = new Custom_Message("Found additional Files", extra);
try
{
cm.Owner = mw;
}
catch (Exception)
{
}
cm.ShowDialog();
if (addi)
{
var client = new WebClient();
if (ini)
{
client.DownloadFile(inip, Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", "game.ini"));
(Thing as N64Config).ini.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", "game.ini");
GameConfiguration.N64Stuff.INIPath = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", "game.ini");
}
if (btsnd)
{
client.DownloadFile(btsndp, Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}"));
BootSound = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
switch (console)
{
case GameConsoles.NDS:
case GameConsoles.NES:
case GameConsoles.SNES:
case GameConsoles.MSX:
(Thing as OtherConfigs).sound.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
break;
case GameConsoles.GBA:
(Thing as GBA).sound.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
break;
case GameConsoles.N64:
(Thing as N64Config).sound.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
break;
case GameConsoles.WII:
if (test == GameConsoles.GCN)
{
(Thing as GCConfig).sound.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
}
else
{
(Thing as WiiConfig).sound.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
}
break;
case GameConsoles.TG16:
(Thing as TurboGrafX).sound.Text = Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo", $"bootSound.{exten}");
break;
}
}
addi = false;
}
}
}
public string GetURL(string console)
{
WebRequest request;
//get download link from uwuvciapi
string url = "";
switch (console.ToLower())
{
case "nds":
url = @"https://flumpster.github.io/instructions/nds/nds.html";
break;
case "n64":
url = @"https://flumpster.github.io/instructions/n64/n64.html";
break;
case "nes":
url = @"https://flumpster.github.io/instructions/nes/nes.html";
break;
case "snes":
url = @"https://flumpster.github.io/instructions/snes/snes.html";
break;
case "gba":
url = @"https://flumpster.github.io/instructions/gba/gba.html";
break;
case "tg16":
url = @"https://flumpster.github.io/instructions/tgfx/tgfx.html";
break;
case "tgcd":
url = @"https://flumpster.github.io/instructions/tgfx/tgfx.html";
break;
case "msx":
url = @"https://flumpster.github.io/instructions/msx/msx.html";
break;
case "wii":
url = @"https://flumpster.github.io/instructions/wii/wii.html";
break;
case "gcn":
url = @"https://flumpster.github.io/instructions/gcn/gcn.html";
break;
default:
url = null;
break;
}
return url;
}
WaveOutEvent waveOutEvent = new WaveOutEvent();
AudioFileReader audioFileReader;
public System.Timers.Timer t;
public bool passtrough = true;
internal bool enableWii = true;
internal bool backupenableWii = true;
public void PlaySound()
{
Task ts = new Task(() =>
{
try
{
t = new System.Timers.Timer(200);
t.Elapsed += isDone;
audioFileReader = new AudioFileReader(BootSound);
waveOutEvent.Init(audioFileReader);
t.Start();
Console.WriteLine("Playing file..");
waveOutEvent.Play();
}
catch (Exception)
{
}
});
ts.Start();
}
public void isDoneMW()
{
try
{
if(waveOutEvent != null && audioFileReader != null)
{
waveOutEvent.Stop();
waveOutEvent.Dispose();
audioFileReader.Dispose();
t.Stop();
}
}
catch (Exception)
{
}
}
public void isDone(Object source, ElapsedEventArgs e)
{
try
{
if(waveOutEvent.PlaybackState == PlaybackState.Stopped)
{
waveOutEvent.Dispose();
audioFileReader.Dispose();
t.Stop();
}
if (waveOutEvent.GetPositionTimeSpan() > TimeSpan.FromSeconds(6))
{
waveOutEvent.Stop();
waveOutEvent.Dispose();
audioFileReader.Dispose();
t.Stop();
}
}
catch (Exception)
{
}
}
public void RestartIntoBypass()
{
using(Process p = new Process())
{
p.StartInfo.FileName = System.Windows.Application.ResourceAssembly.Location;
if (debug)
{
if (saveworkaround)
{
p.StartInfo.Arguments = "--debug --skip --spacebypass";
}
else
{
p.StartInfo.Arguments = "--debug --skip";
}
}
else
{
if (saveworkaround)
{
p.StartInfo.Arguments = "--skip --spacebypass";
}
else
{
p.StartInfo.Arguments = "--skip";
}
}
p.Start();
Environment.Exit(0);
}
}
/// <param name="SystemType"></param>
/// <param name="repoid"></param>
/// <param name="repoids"></param>
private async Task GetRepoImages(string SystemType, string repoid, List<string> repoids = null)
{
string linkbase = "https://raw.githubusercontent.com/Flumpster/UWUVCI-Images/master/";
IMG_Message img = null;
string[] ext = { "png", "tga", "jpg", "jpeg" };
if (repoids == null || repoids?.Count == 0)
{
var fakeId = new string(new char[] { repoid[0], repoid[2], repoid[1], repoid[3] });
repoids = new List<string>
{
SystemType + repoid,
SystemType + repoid.Substring(0, 3) + "E",
SystemType + repoid.Substring(0, 3) + "P",
SystemType + repoid.Substring(0, 3) + "J",
SystemType + fakeId,
SystemType + fakeId.Substring(0, 3) + "E",
SystemType + fakeId.Substring(0, 3) + "P",
SystemType + fakeId.Substring(0, 3) + "J"
};
}
foreach (var e in ext)
{
foreach (var id in repoids)
{
if (await RemoteFileExists(linkbase + id + $"/iconTex.{e}") == true)
{
img = new IMG_Message(linkbase + id + $"/iconTex.{e}", linkbase + id + $"/bootTvTex.{e}", id);
try
{
img.Owner = mw;
}
catch (Exception) { }
img.ShowDialog();
return;
}
}
}
}
}
}