using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using UWUVCI_AIO_WPF.Classes; using UWUVCI_AIO_WPF.Classes.ENUM; namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Bases { /// /// Interaktionslogik für NonCustomBaseFrame.xaml /// public partial class NonCustomBaseFrame : Page { MainViewModel mvm; public NonCustomBaseFrame(GameBases Base, GameConsole console, bool existing) { InitializeComponent(); mvm = (MainViewModel)FindResource("mvm"); if (!existing) { createConfig(Base, console); } } public NonCustomBaseFrame() { InitializeComponent(); mvm = (MainViewModel)FindResource("mvm"); } private void createConfig(GameBases Base, GameConsole console) { mvm.GameConfiguration = new GameConfig(); mvm.GameConfiguration.BaseRom = Base; mvm.GameConfiguration.Console = console; } } }