using GameBaseClassLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace UWUVCI_AIO_WPF.Classes
{
    [Serializable]
    public class TKeys
    {
        public GameBases Base { get; set; }
        public string Tkey { get; set; } = null;
    }
}