ZestyTS
6baea082df
Selecting "Open Folder" will no longer return with an error message
2022-08-22 14:32:35 -07:00
ZestyTS
a2364469c0
Injecting pop up window will actually stay open now
2022-08-21 01:39:08 -07:00
ZestyTS
6ab47c1882
Fixed the progress bar from instantly closing
2022-08-10 08:34:01 -07:00
ZestyTS
a6ebdc20f6
Removed unused variable
2022-08-04 15:43:40 -07:00
ZestyTS
232c5d039d
Fixed progress bar check
2022-07-26 14:21:23 -07:00
ZestyTS
5ccd8988aa
Removing code that would force crash UWUVCI if using tga
2022-03-08 23:50:52 -08:00
ZestyTS
f7330e1e2f
Grabbed the images first, and edited them before passing them BitMapImage
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In a try/catch, downloaded the images and put them into an Images type. Then I push that over to graphics, and redraw everything.
2022-02-10 14:51:09 -08:00
ZestyTS
7799604b39
Some images may cause the project to crash, so I'm adding a try/catch
...
This picture in particular made some one's break, and it instantly broke on mine.
https://images.nintendolife.com/bb8d95346dab4/1280x720.jpg
2021-12-16 21:28:25 -08:00
NicoAICP
159a49dd35
Revert Delete Nincfg.bin
2021-04-15 22:52:25 +02:00
ZestyTS
72fdbcef6b
Wasn't setting values before calling SetTemplate()
2021-04-14 15:33:17 -07:00
ZestyTS
4a79592556
Delete nincfg file if it exists
2021-02-12 10:57:45 -08:00
ZestyTS
299be6c281
Merge branch 'dev' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF into dev
2021-01-03 14:25:33 -08:00
NicoAICP
8cf8338c89
Fixed issues with some tools
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Added beta version to settings
Help button doesnt crash the app now
2020-12-27 14:53:41 +01:00
ZestyTS
bc0f706bcb
Added try/catch to remove abrupt closure
2020-10-27 17:16:20 -07:00
ZestyTS
227cb89f30
Update ImageCreator - Kopieren.xaml.cs
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Updated Messagebox to use the Custom Messages that are used everywhere else
2020-10-27 15:51:32 -07:00
NicoAICP
83c9778698
Wii Injector button done
2020-10-17 16:36:11 +02:00
NicoAICP
df2bc0b76f
Added vwii mode stuff
2020-10-05 22:11:10 +02:00
ZestyTS
b76699669e
Removed unnecessary code
2020-10-01 23:47:35 -07:00
ZestyTS
94242023a3
Removed redudant code
2020-10-01 23:43:07 -07:00
ZestyTS
3d04b1b673
Simplified code using ternaries
2020-10-01 23:36:15 -07:00
ZestyTS
ed3463e26d
Removed unnecessary code and simplifed where applicable
2020-10-01 23:35:10 -07:00
ZestyTS
5ff070c24e
Closing pointed to an empty function so I removed the call to it
2020-10-01 17:40:29 -07:00
ZestyTS
0786fdc317
Removed unnecessary code
2020-10-01 17:39:56 -07:00
ZestyTS
25b43a09a8
Removed unnecessary code and cleaned up code where applicable
2020-10-01 17:39:35 -07:00
ZestyTS
1955468813
Shortened System.IO.Path to Path
2020-10-01 17:38:48 -07:00
ZestyTS
0e4be84818
Simplified and refactored
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There was a decent amount of code that was copy/pasted around, extra code that wasn't necessary, and some formatting.
2020-09-30 17:21:38 -07:00
ZestyTS
3f2e32756c
Added Null Propagation to this.Owner.GetType()
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On the rare occassion when downloading different bases, the whole application would crash out. I've been able to figure out that it's in the DownloadWait.xaml.cs specifically on the "this.Owner.GetType()" check. After adding the null propgation, I haven't received the issue since, so I've gone ahead and applied the fix everywhere for consistency and to err on the side of caution.
2020-09-30 08:32:34 -07:00
ZestyTS
9822f00382
Added try/catch on creating a new bitmap
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Wrapped creating a new bitmap in a try/catch since the whole program would crash if the bitmap could not be created.
I only found one picture that gave me this issue can be found here:
https://images.nintendolife.com/news/2011/07/rune_factory_3_sprouts_in_europe_in_september/large.jpg
2020-09-30 08:06:10 -07:00
NicoAICP
eed408df52
buhc of stuff, updated nitnendont download to garys fixed version
2020-09-12 13:21:40 +02:00
NicoAICP
9b15105111
fixed an issue that wouldnt even exist if i wouldnt be a moron
2020-08-21 03:52:13 +02:00
NicoAICP
a3370a99fa
32 bit support
2020-08-11 21:35:17 +02:00
NicoAICP
86b692b34a
????????
...
and for wii injects its nwo trying to get the manual
2020-08-11 00:39:30 +02:00
NicoAICP
9d4eea5583
???
2020-08-10 15:38:42 +02:00
NicoAICP
2b7a589366
checking if all bse folders exist now
2020-07-31 21:03:12 +02:00
NicoAICP
76844d218c
removed need of jnustool
2020-07-29 17:20:29 +02:00
Morilli
0df7b6e3ef
Properly implement and use dispose
2020-07-24 01:15:14 +02:00
Morilli
931f1c2faa
fix compiler errors
2020-07-24 01:11:57 +02:00
Morilli
84f88367ee
Fix a crash on windows 7 due to it not supporting the font
2020-07-23 23:23:07 +02:00
NicoAICP
999483a5ec
this bullshit isnt working
2020-06-27 19:15:57 +02:00
NicoAICP
77140817f6
fixed mode tooltip
2020-06-24 17:57:44 +02:00
NicoAICP
b76437ebaa
Added Space Bypass function
2020-06-24 17:54:51 +02:00
NicoAICP
fb75ebadc6
nother text change
2020-06-23 17:41:09 +02:00
NicoAICP
815d81dc6e
fixed this
2020-06-23 16:22:08 +02:00
NicoAICP
d77de14bd2
fixed all bugs, but the manual resizing of fonts (125%) needs to be tested
2020-06-22 22:42:25 +02:00
NicoAICP
13cb980266
almost every reported bug fixed
2020-06-22 22:19:39 +02:00
NicoAICP
9fc28658f9
changed anme at the bootimage creators
2020-06-15 16:17:50 +02:00
NicoAICP
f2b8b51033
finished config except for wii
2020-06-15 00:35:45 +02:00
NicoAICP
9004b9986e
wii should now show gcz, bootimage font fix, bootimage text length = 20
2020-06-14 19:05:01 +02:00
NicoAICP
e08d745501
fixed another thing
2020-06-14 16:59:54 +02:00
NicoAICP
3f1eb2f1fd
hopefull image fix now for the bug reeeee
2020-06-14 15:04:19 +02:00