Commit graph

255 commits

Author SHA1 Message Date
ZestyTS
3fb1af95a6 Merge branch 'dev' into Asynicify 2022-07-01 23:58:41 -07:00
ZestyTS
ee4958763f Fixed some bugs that might lead you to the wrong image 2022-07-01 14:50:00 -07:00
ZestyTS
00f4ff0fc5 Centralized all of the image retrieval code 2022-06-30 12:25:36 -07:00
ZestyTS
b207b69da2 Moved all the "easy" stuff to async 2022-06-30 11:49:52 -07:00
ZestyTS
3372052131 Converted items that could be in a using statement 2022-06-30 10:58:17 -07:00
ZestyTS
b2d82c670e Updated to version 3.0.1 2022-06-15 20:19:56 -07:00
ZestyTS
d52aedb22d Added me as a credit 2022-06-15 20:19:26 -07:00
ZestyTS
2078c585fa
Merge pull request #23 from danny8376/gc_romcode_fix
Modify reserved_flag2 for GC injections
2022-06-15 20:11:29 -07:00
ZestyTS
4aceb9e947
Merge pull request #24 from stuff-by-3-random-dudes/dependabot/nuget/UWUVCI-AIO-WPF/SharpZipLib-1.3.3
Bump SharpZipLib from 1.2.0 to 1.3.3 in /UWUVCI AIO WPF
2022-06-15 20:10:21 -07:00
dependabot[bot]
6f0539bb77
Bump SharpZipLib from 1.2.0 to 1.3.3 in /UWUVCI AIO WPF
Bumps [SharpZipLib](https://github.com/icsharpcode/SharpZipLib) from 1.2.0 to 1.3.3.
- [Release notes](https://github.com/icsharpcode/SharpZipLib/releases)
- [Changelog](https://github.com/icsharpcode/SharpZipLib/blob/master/docs/Changes.txt)
- [Commits](https://github.com/icsharpcode/SharpZipLib/compare/v1.2.0...v1.3.3)

---
updated-dependencies:
- dependency-name: SharpZipLib
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-05-16 20:44:52 +00:00
DannyAAM
a655047808
fix for using correct iso file for rom code 2022-04-25 10:34:17 +08:00
DannyAAM
01b3c562b6
also replace romcode for gc injections 2022-04-25 10:14:50 +08:00
ZestyTS
4e72a78490 Update AssemblyInfo.cs 2022-03-08 23:58:16 -08:00
ZestyTS
5ccd8988aa Removing code that would force crash UWUVCI if using tga 2022-03-08 23:50:52 -08:00
ZestyTS
e7a43fda9f Added check to not get stuck in a bootloop 2022-03-04 12:01:55 -08:00
ZestyTS
ea48e60e37 Added support for GBA required files 2022-03-04 12:01:43 -08:00
ZestyTS
5432f4f6a5 Cleaning up merge 2022-03-04 10:50:39 -08:00
ZestyTS
d2a834e634
Merge pull request #20 from ZestyTS/GBA-DarkFilter-Overhaul
Gba dark filter overhaul
2022-03-04 10:46:37 -08:00
ZestyTS
04e1050cf4 Removed Beta from name 2022-03-04 10:43:13 -08:00
ZestyTS
0b4ff0f638 Added Coffee 2022-03-04 10:41:07 -08:00
ZestyTS
e8caa778ab Order of operations matter, gdi 2022-03-04 10:15:56 -08:00
ZestyTS
b7f48c25ca Uses the exe of mArchive to attempt remove darkFilter 2022-03-04 03:37:27 -08:00
ZestyTS
2e10935ba5 Update SettingsFrame.xaml.cs 2022-03-04 01:26:24 -08:00
ZestyTS
bca4845a60 Cleaned up code, added better error handling, attempted to fix darkFilter 2022-03-04 01:13:26 -08:00
ZestyTS
30fa141738 Update SettingsFrame.xaml.cs 2022-03-04 01:12:54 -08:00
ZestyTS
e107f024ee Added some var names so it's easier to read directories 2022-02-10 15:22:41 -08:00
ZestyTS
f7330e1e2f Grabbed the images first, and edited them before passing them BitMapImage
In a try/catch, downloaded the images and put them into an Images type. Then I push that over to graphics, and redraw everything.
2022-02-10 14:51:09 -08:00
NicoAICP
ef12988957 A cup of coffee 2022-02-10 22:59:36 +01:00
NicoAICP
320d0e9228 i stg if this does not work i am throwing hands 2022-02-10 22:34:01 +01:00
NicoAICP
087b2c0b53 i hope this shit works and its my pc acting up 2022-02-10 21:12:21 +01:00
ZestyTS
6d008cca23 Added more extensions to try when pulling down images from UWUVCI-Images 2022-01-19 20:04:56 -08:00
ZestyTS
c766431d31 Fixed file names, and order 2022-01-10 15:17:27 -08:00
ZestyTS
50277193a4 Added fix for cnuspacker 2022-01-10 15:07:54 -08:00
ZestyTS
c7a647d098 Setting DarkFilter to be true to match the default 2022-01-10 14:46:25 -08:00
ZestyTS
3f5cbbb65d Attempted to fix the base bug when using DarkFilter 2022-01-10 14:46:09 -08:00
ZestyTS
c6cb5bb3b9 Added in code to delete all of the extra stuff generated when disabling darkFilter 2022-01-10 11:17:49 -08:00
ZestyTS
78ddb6c8f5 Added + fixed when the darkFilter should be enabled/disabled 2022-01-10 11:17:21 -08:00
ZestyTS
5556a1ed6f Fixed the layout for the DarkFilter 2022-01-10 11:16:57 -08:00
ZestyTS
c6ace10600 wip gba darkFilter removal 2022-01-10 00:32:52 -08:00
ZestyTS
5e4d117989 Bumped to 4.8 and installed GMWare.M2 2022-01-09 23:29:09 -08:00
ZestyTS
5d4bbe5225 Added .jpeg to be accepted 2021-12-17 14:01:43 -08:00
ZestyTS
7799604b39 Some images may cause the project to crash, so I'm adding a try/catch
This picture in particular made some one's break, and it instantly broke on mine.
https://images.nintendolife.com/bb8d95346dab4/1280x720.jpg
2021-12-16 21:28:25 -08:00
ZestyTS
2341a162a2 Added the beginning stuff of GBA DarkFilter 2021-11-02 18:10:31 -07:00
ZestyTS
c69177fc03 Merge branch 'N64-WideScreen-and-DarkFilter-Fixes' of https://github.com/ZestyTS/UWUVCI-AIO-WPF into N64-WideScreen-and-DarkFilter-Fixes 2021-10-31 13:07:52 -07:00
ZestyTS
4aa18148d5 Last attempt didn't work, but I was right about the bytes being wrong
I tried to do all of this myself, but I kept running into issues, so I just looked at PhacoxsInjector to see what they were doing. Based on what they have, my code looked like it was going down the wrong path so I based a lot of this code off of theirs and changed up some lines to work with ours and change some of the names.

I got this to work once, but my UWUVCI is borked af so I can't check against different roms or bases.
2021-10-31 13:06:20 -07:00
ZestyTS
94c55618b9
Merge branch 'stuff-by-3-random-dudes:master' into N64-WideScreen-and-DarkFilter-Fixes 2021-10-29 21:52:23 -07:00
ZestyTS
8dc295e974 Should fix WideScreen and Dark Filter issues
I checked the bytes of my FrameLayout.rsc file and compared it to what  UWUVCI was creating and noticed that the bytes were a bit different, so I just had them write the bytes in my file.
2021-10-29 21:51:35 -07:00
ZestyTS
a422f66172 Sanitized exported config filenames 2021-04-15 16:07:12 -07:00
NicoAICP
159a49dd35 Revert Delete Nincfg.bin 2021-04-15 22:52:25 +02:00
ZestyTS
cf7a30ae30 Fixed to check for when Players are equal to 1 2021-04-14 22:55:21 -07:00