ZestyTS
0b4ff0f638
Added Coffee
2022-03-04 10:41:07 -08:00
ZestyTS
2e10935ba5
Update SettingsFrame.xaml.cs
2022-03-04 01:26:24 -08:00
ZestyTS
bca4845a60
Cleaned up code, added better error handling, attempted to fix darkFilter
2022-03-04 01:13:26 -08:00
ZestyTS
30fa141738
Update SettingsFrame.xaml.cs
2022-03-04 01:12:54 -08:00
ZestyTS
e107f024ee
Added some var names so it's easier to read directories
2022-02-10 15:22:41 -08:00
ZestyTS
f7330e1e2f
Grabbed the images first, and edited them before passing them BitMapImage
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In a try/catch, downloaded the images and put them into an Images type. Then I push that over to graphics, and redraw everything.
2022-02-10 14:51:09 -08:00
NicoAICP
ef12988957
A cup of coffee
2022-02-10 22:59:36 +01:00
NicoAICP
320d0e9228
i stg if this does not work i am throwing hands
2022-02-10 22:34:01 +01:00
NicoAICP
087b2c0b53
i hope this shit works and its my pc acting up
2022-02-10 21:12:21 +01:00
ZestyTS
6d008cca23
Added more extensions to try when pulling down images from UWUVCI-Images
2022-01-19 20:04:56 -08:00
ZestyTS
c766431d31
Fixed file names, and order
2022-01-10 15:17:27 -08:00
ZestyTS
50277193a4
Added fix for cnuspacker
2022-01-10 15:07:54 -08:00
ZestyTS
c7a647d098
Setting DarkFilter to be true to match the default
2022-01-10 14:46:25 -08:00
ZestyTS
3f5cbbb65d
Attempted to fix the base bug when using DarkFilter
2022-01-10 14:46:09 -08:00
ZestyTS
c6cb5bb3b9
Added in code to delete all of the extra stuff generated when disabling darkFilter
2022-01-10 11:17:49 -08:00
ZestyTS
78ddb6c8f5
Added + fixed when the darkFilter should be enabled/disabled
2022-01-10 11:17:21 -08:00
ZestyTS
5556a1ed6f
Fixed the layout for the DarkFilter
2022-01-10 11:16:57 -08:00
ZestyTS
c6ace10600
wip gba darkFilter removal
2022-01-10 00:32:52 -08:00
ZestyTS
5e4d117989
Bumped to 4.8 and installed GMWare.M2
2022-01-09 23:29:09 -08:00
ZestyTS
5d4bbe5225
Added .jpeg to be accepted
2021-12-17 14:01:43 -08:00
ZestyTS
7799604b39
Some images may cause the project to crash, so I'm adding a try/catch
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This picture in particular made some one's break, and it instantly broke on mine.
https://images.nintendolife.com/bb8d95346dab4/1280x720.jpg
2021-12-16 21:28:25 -08:00
NicoAICP
5439cde320
Merge pull request #17 from ZestyTS/GBA-DarkFilter
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Added the beginning stuff of GBA DarkFilter
2021-11-06 00:29:03 +01:00
ZestyTS
2341a162a2
Added the beginning stuff of GBA DarkFilter
2021-11-02 18:10:31 -07:00
ZestyTS
cd9228d576
Merge pull request #16 from ZestyTS/N64-WideScreen-and-DarkFilter-Fixes
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N64 widescreen and dark filter fixes
2021-11-02 14:45:58 -07:00
ZestyTS
c69177fc03
Merge branch 'N64-WideScreen-and-DarkFilter-Fixes' of https://github.com/ZestyTS/UWUVCI-AIO-WPF into N64-WideScreen-and-DarkFilter-Fixes
2021-10-31 13:07:52 -07:00
ZestyTS
4aa18148d5
Last attempt didn't work, but I was right about the bytes being wrong
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I tried to do all of this myself, but I kept running into issues, so I just looked at PhacoxsInjector to see what they were doing. Based on what they have, my code looked like it was going down the wrong path so I based a lot of this code off of theirs and changed up some lines to work with ours and change some of the names.
I got this to work once, but my UWUVCI is borked af so I can't check against different roms or bases.
2021-10-31 13:06:20 -07:00
ZestyTS
94c55618b9
Merge branch 'stuff-by-3-random-dudes:master' into N64-WideScreen-and-DarkFilter-Fixes
2021-10-29 21:52:23 -07:00
ZestyTS
8dc295e974
Should fix WideScreen and Dark Filter issues
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I checked the bytes of my FrameLayout.rsc file and compared it to what UWUVCI was creating and noticed that the bytes were a bit different, so I just had them write the bytes in my file.
2021-10-29 21:51:35 -07:00
ZestyTS
a422f66172
Sanitized exported config filenames
2021-04-15 16:07:12 -07:00
NicoAICP
159a49dd35
Revert Delete Nincfg.bin
2021-04-15 22:52:25 +02:00
NicoAICP
5dd0696451
Merge pull request #15 from stuff-by-3-random-dudes/dev
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Fixes nincfg problem & ImageCreator not having the right template
2021-04-15 22:49:28 +02:00
ZestyTS
cf7a30ae30
Fixed to check for when Players are equal to 1
2021-04-14 22:55:21 -07:00
ZestyTS
c1e024b666
Simplified playerCount
2021-04-14 15:33:38 -07:00
ZestyTS
72fdbcef6b
Wasn't setting values before calling SetTemplate()
2021-04-14 15:33:17 -07:00
ZestyTS
771a2cd147
Merge branch 'master' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF into dev
2021-02-12 11:03:42 -08:00
ZestyTS
4a79592556
Delete nincfg file if it exists
2021-02-12 10:57:45 -08:00
NicoAICP
41fb49e6e1
Merge pull request #14 from stuff-by-3-random-dudes/dev
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Changes to reduce crashing
2021-01-27 12:30:07 +01:00
ZestyTS
299be6c281
Merge branch 'dev' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF into dev
2021-01-03 14:25:33 -08:00
NicoAICP
f88ac278dc
Merge pull request #13 from stuff-by-3-random-dudes/dev
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Dev
2020-12-27 14:58:09 +01:00
NicoAICP
8cf8338c89
Fixed issues with some tools
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Added beta version to settings
Help button doesnt crash the app now
2020-12-27 14:53:41 +01:00
NicoAICP
44c38dec03
Fixed packing for all systems 32 bit users have to use java
2020-12-13 22:19:21 +01:00
ZestyTS
bc0f706bcb
Added try/catch to remove abrupt closure
2020-10-27 17:16:20 -07:00
ZestyTS
4502f9b7b9
Updated packages and set them to target 46 instead of 472
2020-10-27 16:08:38 -07:00
ZestyTS
9474d786f1
Switched NetFramework from 4.7.2 to 4.6
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Looks like not all of our dependencies and packages are set to run as high as 4.7.2, so I'm dropping them down to the highest version to increase compatibility
2020-10-27 16:07:13 -07:00
ZestyTS
a72c86ca6a
Update SettingsFrame.xaml.cs
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Added myself into the credits
2020-10-27 15:52:28 -07:00
ZestyTS
227cb89f30
Update ImageCreator - Kopieren.xaml.cs
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Updated Messagebox to use the Custom Messages that are used everywhere else
2020-10-27 15:51:32 -07:00
NicoAICP
83c9778698
Wii Injector button done
2020-10-17 16:36:11 +02:00
NicoAICP
49f1c491ea
Fixed Needed Data wont download, Updated Teaser
2020-10-17 14:54:24 +02:00
NicoAICP
df2bc0b76f
Added vwii mode stuff
2020-10-05 22:11:10 +02:00
NicoAICP
222560ed50
Merge pull request #9 from ZestyTS/ZestyTS-QoL
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Refactor
2020-10-02 22:51:28 +02:00