gc icon thingys

This commit is contained in:
NicoAICP 2020-06-11 16:37:36 +02:00
parent 74b6daffe9
commit f10199aebe
6 changed files with 75 additions and 9 deletions

View file

@ -110,6 +110,26 @@ namespace UWUVCI_AIO_WPF.Properties {
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap GCN_ICON2 {
get {
object obj = ResourceManager.GetObject("GCN_ICON2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap GCN_ICON3 {
get {
object obj = ResourceManager.GetObject("GCN_ICON3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>

View file

@ -133,6 +133,12 @@
<data name="GCN" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\GCN.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="GCN_ICON2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\GCN ICON2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="GCN_ICON3" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\GCN ICON3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="HBICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\HBICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>

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@ -53,7 +53,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
private void SetTemplate()
{
if(console == "WII")
if(console == "WII" && (FindResource("mvm") as MainViewModel).test != GameConsoles.GCN)
{
bi.Frame = new Bitmap(Properties.Resources.Wii2);
ww.Visibility = Visibility.Visible;
@ -61,6 +61,18 @@ namespace UWUVCI_AIO_WPF.UI.Windows
hb.Visibility = Visibility.Visible;
wii.Visibility = Visibility.Visible;
}
else if ((FindResource("mvm") as MainViewModel).test == GameConsoles.GCN)
{
bi.Frame = new Bitmap(Properties.Resources.Icon);
hb.IsChecked = true;
ww.Content = "Alt 2";
hb.Content = "Default";
wii.Content = "Alt 1";
ww.Visibility = Visibility.Visible;
ws.Visibility = Visibility.Visible;
hb.Visibility = Visibility.Visible;
wii.Visibility = Visibility.Visible;
}
else
{
bi.Frame = new Bitmap(Properties.Resources.Icon);
@ -328,18 +340,40 @@ namespace UWUVCI_AIO_WPF.UI.Windows
private void ww_Click(object sender, RoutedEventArgs e)
{
if(ww.IsChecked == true)
if((FindResource("mvm") as MainViewModel).test != GameConsoles.GCN)
{
bi.Frame = new Bitmap(Properties.Resources.WiiIcon);
if (ww.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.WiiIcon);
}
else if (wii.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.Wii2);
}
else if (hb.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.HBICON);
}
}
else if(wii.IsChecked == true)
else
{
bi.Frame = new Bitmap(Properties.Resources.Wii2);
}
else if(hb.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.HBICON);
if (ww.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.GCN_ICON3);
console = "WII";
}
else if (wii.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.GCN_ICON2);
console = "WII";
}
else if (hb.IsChecked == true)
{
bi.Frame = new Bitmap(Properties.Resources.Icon);
console = "other";
}
}
DrawImage();
}
}

View file

@ -578,6 +578,12 @@
<ItemGroup>
<None Include="Resources\HBICON.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\GCN ICON2.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\GCN ICON3.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets" Condition="Exists('..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">