mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-10 05:34:13 +00:00
hb icon, placeholder for alt wii
This commit is contained in:
parent
67d5c2a24e
commit
d9e1d1d5d7
7 changed files with 77 additions and 6 deletions
10
UWUVCI AIO WPF/Properties/Resources.Designer.cs
generated
10
UWUVCI AIO WPF/Properties/Resources.Designer.cs
generated
|
@ -110,6 +110,16 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap HBICON {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("HBICON", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
|
|
@ -133,6 +133,9 @@
|
|||
<data name="GCN" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GCN.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="HBICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\HBICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="homebrew" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\homebrew.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
|
BIN
UWUVCI AIO WPF/Resources/HBICON.png
Normal file
BIN
UWUVCI AIO WPF/Resources/HBICON.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.9 KiB |
|
@ -338,7 +338,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
}
|
||||
else if(hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Wii2);
|
||||
bi.Frame = new Bitmap(Properties.Resources.HBICON);
|
||||
}
|
||||
DrawImage();
|
||||
}
|
||||
|
|
|
@ -48,12 +48,13 @@
|
|||
</Border>
|
||||
<TextBox materialDesign:HintAssist.Hint="GAME NAME" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="19,98,17,243" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="12" Grid.Column="1" Name="GameName1" TextChanged="Players_TextChanged" TabIndex="3"/>
|
||||
<TextBox materialDesign:HintAssist.Hint="PLAYERS" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="19,248,17,92" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="12" Grid.Column="1" PreviewTextInput="TextBox_PreviewTextInput" DataObject.Pasting="TextBoxPasting" Name="Players" TextChanged="Players_TextChanged" TabIndex="7" MaxLength="1"/>
|
||||
<StackPanel HorizontalAlignment="Left" Height="32" Margin="14,327,0,0" VerticalAlignment="Top" Width="481" Orientation="Horizontal" Name="snesonly" Visibility="Hidden">
|
||||
<StackPanel HorizontalAlignment="Left" Height="32" Margin="14,327,0,0" VerticalAlignment="Top" Width="491" Orientation="Horizontal" Name="snesonly" Visibility="Hidden">
|
||||
<Label Content="Style:" Width="50" Margin="0,4,0,-4"></Label>
|
||||
|
||||
<RadioButton Content="SNES - PAL" GroupName="snes" Name="pal" IsChecked="True" Click="pal_Click" Foreground="Black" Width="100" Margin="0,6,0,-6"/>
|
||||
<RadioButton Content="SNES - NTSC" GroupName="snes" Click="pal_Click" Foreground="Black" Margin="0,6,0,-6" Width="107" Name="sntsc"/>
|
||||
<RadioButton Content="Super Famicom" GroupName="snes" Click="RadioButton_Click" Foreground="Black" Margin="0,6,0,-6" Name="sfc"/>
|
||||
<RadioButton Content="Super Famicom" GroupName="snes" Click="RadioButton_Click" Foreground="Black" Margin="0,6,0,-6" Name="sfc" Width="116"/>
|
||||
<RadioButton Content="Alternative - Wii" GroupName="snes" Click="RadioButton_Click" Foreground="Black" Margin="0,6,0,-6" Name="altwii" Visibility="Hidden"/>
|
||||
<ComboBox Margin="0,2" Width="169" Name="combo" SelectionChanged="combo_SelectionChanged" Foreground="Black" Visibility="Hidden" ></ComboBox>
|
||||
</StackPanel>
|
||||
<CheckBox Content="Use ALT font" HorizontalAlignment="Left" Height="18" Margin="407,333,0,0" VerticalAlignment="Top" Foreground="Black" Click="CheckBox_Click" Name="alt" Visibility="Hidden"/>
|
||||
|
|
|
@ -36,6 +36,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
Bitmap b;
|
||||
string console = "other";
|
||||
bool drc = false;
|
||||
private string backupcons;
|
||||
|
||||
public ImageCreator(string name)
|
||||
{
|
||||
|
@ -123,6 +124,8 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
pal.Content = "Wii";
|
||||
sntsc.Content = "WiiWare";
|
||||
sfc.Content = "Homebrew";
|
||||
altwii.Visibility = Visibility.Visible;
|
||||
backupcons = "WII";
|
||||
break;
|
||||
case GameConsoles.GCN:
|
||||
bit = new Bitmap(Properties.Resources.GCN);
|
||||
|
@ -420,7 +423,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
|
||||
private void pal_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if(console != "WII")
|
||||
if(console != "WII" && backupcons != "WII")
|
||||
{
|
||||
if (pal.IsChecked == true)
|
||||
{
|
||||
|
@ -434,6 +437,9 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
}
|
||||
else
|
||||
{
|
||||
|
||||
console = "WII";
|
||||
switchs(Visibility.Hidden);
|
||||
if (pal.IsChecked == true)
|
||||
{
|
||||
bi.Frame = Properties.Resources.WII;
|
||||
|
@ -451,13 +457,27 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
|
||||
private void RadioButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if(console != "WII")
|
||||
if(console != "WII" && backupcons != "WII")
|
||||
{
|
||||
backupcons = console;
|
||||
bi.Frame = Properties.Resources.SFAM;
|
||||
}
|
||||
else
|
||||
{
|
||||
bi.Frame = Properties.Resources.homebrew3;
|
||||
backupcons = "WII";
|
||||
if(altwii.IsChecked == false)
|
||||
{
|
||||
console = "WII";
|
||||
switchs(Visibility.Hidden);
|
||||
bi.Frame = Properties.Resources.homebrew3;
|
||||
}
|
||||
else
|
||||
{
|
||||
switchs(Visibility.Visible);
|
||||
console = "other";
|
||||
bi.Frame = Properties.Resources.NDS;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
b = bi.Create(console);
|
||||
|
@ -502,5 +522,39 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
}
|
||||
DrawImage();
|
||||
}
|
||||
private void switchs(Visibility v)
|
||||
{
|
||||
GameName1.Visibility = v;
|
||||
GameName2.Visibility = v;
|
||||
|
||||
|
||||
ReleaseYear.Visibility = v;
|
||||
|
||||
|
||||
Players.Visibility = v;
|
||||
|
||||
if(v == Visibility.Hidden)
|
||||
{
|
||||
bi.NameLine1 = "";
|
||||
bi.NameLine2 = "";
|
||||
bi.Released = 0;
|
||||
bi.Players = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
bi.NameLine1 = GameName1.Text;
|
||||
bi.NameLine2 = GameName2.Text;
|
||||
if (!String.IsNullOrEmpty(ReleaseYear.Text))
|
||||
{
|
||||
bi.Released = Convert.ToInt32(ReleaseYear.Text);
|
||||
}
|
||||
if (!String.IsNullOrEmpty(Players.Text))
|
||||
{
|
||||
bi.Players = Convert.ToInt32(Players.Text);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -575,6 +575,9 @@
|
|||
<ItemGroup>
|
||||
<None Include="Resources\homebrew3.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\HBICON.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets" Condition="Exists('..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
|
|
Loading…
Reference in a new issue