alt images
|
@ -414,7 +414,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
if (button && Convert.ToInt32(version.Split('.')[3]) >= GetNewVersion())
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("No Updates available", "You are currently using the newest version of UWUVCI AIO");
|
||||
Custom_Message cm = new Custom_Message("No Updates available", " You are currently using the newest version of UWUVCI AIO ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -522,7 +522,7 @@ namespace UWUVCI_AIO_WPF
|
|||
GameConfiguration = new GameConfig();
|
||||
if (!ValidatePathsStillExist() && Settings.Default.SetBaseOnce && Settings.Default.SetOutOnce)
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Issue", "One of your added Paths seems to not exist anymore.\nThe Tool is now using it's default Paths\nPlease check the paths in the Path menu!");
|
||||
Custom_Message cm = new Custom_Message("Issue", " One of your added Paths seems to not exist anymore. \n The Tool is now using it's default Paths \n Please check the paths in the Path menu! ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -541,7 +541,7 @@ namespace UWUVCI_AIO_WPF
|
|||
|
||||
|
||||
string ret = string.Empty;
|
||||
Custom_Message cm = new Custom_Message("Information", "Please put a TurboGrafX CD ROM into a folder and select said folder.\n\nThe Folder should atleast contain:\nEXACTLY ONE *.hcd file\nOne or more *.ogg files\nOne or More *.bin files\n\nNot doing so will result in a faulty Inject. You have been warned!");
|
||||
Custom_Message cm = new Custom_Message("Information", " Please put a TurboGrafX CD ROM into a folder and select said folder.\n\n The Folder should atleast contain:\n EXACTLY ONE *.hcd file\n One or more *.ogg files\n One or More *.bin files\n\n Not doing so will result in a faulty Inject. You have been warned!");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -559,7 +559,7 @@ namespace UWUVCI_AIO_WPF
|
|||
{
|
||||
if (DirectoryIsEmpty(dialog.FileName))
|
||||
{
|
||||
cm = new Custom_Message("Issue", "The folder is Empty. Please choose another folder");
|
||||
cm = new Custom_Message("Issue", " The folder is Empty. Please choose another folder ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -571,7 +571,7 @@ namespace UWUVCI_AIO_WPF
|
|||
{
|
||||
if (Directory.GetDirectories(dialog.FileName).Length > 0)
|
||||
{
|
||||
cm = new Custom_Message("Issue", "This folder mustn't contain any subfolders.");
|
||||
cm = new Custom_Message("Issue", " This folder mustn't contain any subfolders. ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -589,7 +589,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
cm = new Custom_Message("Issue", "This Folder does not contain needed minimum of Files");
|
||||
cm = new Custom_Message("Issue", " This Folder does not contain needed minimum of Files ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -679,7 +679,7 @@ namespace UWUVCI_AIO_WPF
|
|||
formatter.Serialize(compressedStream, backup);
|
||||
compressedStream.Close();
|
||||
createConfigStream.Close();
|
||||
Custom_Message cm = new Custom_Message("Export success", "The Config was successfully exported.\nClick the Open Folder Button to open the Location where the Config is stored.", Path.Combine(Directory.GetCurrentDirectory(), outputPath));
|
||||
Custom_Message cm = new Custom_Message("Export success", " The Config was successfully exported.\n Click the Open Folder Button to open the Location where the Config is stored. ", Path.Combine(Directory.GetCurrentDirectory(), outputPath));
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -877,11 +877,11 @@ namespace UWUVCI_AIO_WPF
|
|||
|
||||
Progress = 0;
|
||||
string extra = "";
|
||||
if (GameConfiguration.Console == GameConsoles.WII) extra = "\nSome games cannot reboot into the WiiU Menu. Shut down via the GamePad.\nIf Stuck in a BlackScreen, you need to unplug your WiiU.";
|
||||
if (GameConfiguration.Console == GameConsoles.WII && romPath.ToLower().Contains(".wad")) extra += "\nMake sure that the chosen WAD is installed in your vWii!";
|
||||
if (GC) extra = "\nMake sure to have Nintendon't + config on your SD.\nYou can add them by pressing the \"SD Setup\" button or using the \"Start Nintendont Config Tool\" button under Settings.";
|
||||
if (GameConfiguration.Console == GameConsoles.WII) extra = "\n Some games cannot reboot into the WiiU Menu. Shut down via the GamePad.\n If Stuck in a BlackScreen, you need to unplug your WiiU.";
|
||||
if (GameConfiguration.Console == GameConsoles.WII && romPath.ToLower().Contains(".wad")) extra += "\n Make sure that the chosen WAD is installed in your vWii!";
|
||||
if (GC) extra = "\n Make sure to have Nintendon't + config on your SD.\n You can add them by pressing the \"SD Setup\" button or using the \"Start Nintendont Config Tool\" button under Settings.";
|
||||
gc2rom = "";
|
||||
Custom_Message cm = new Custom_Message("Injection Complete", $"It's recommended to install onto USB to avoid brick risks.{extra}\nTo Open the Location of the Inject press Open Folder.\nIf you want the inject to be put on your SD now, press SD Setup.", Settings.Default.OutPath); try
|
||||
Custom_Message cm = new Custom_Message("Injection Complete", $" It's recommended to install onto USB to avoid brick risks.{extra}\n To Open the Location of the Inject press Open Folder.\n If you want the inject to be put on your SD now, press SD Setup. ", Settings.Default.OutPath); try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
}
|
||||
|
@ -1026,7 +1026,7 @@ namespace UWUVCI_AIO_WPF
|
|||
Progress = 0;
|
||||
if (Injected)
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Finished Injection Part", "Injection Finished, please choose how you want to export the Inject next.");
|
||||
Custom_Message cm = new Custom_Message("Finished Injection Part", " Injection Finished, please choose how you want to export the Inject next.");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1068,7 +1068,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
Custom_Message dw = new Custom_Message("No Internet connection", "You have files missing, which need to be downloaded but you dont have an Internet Connection.\nThe Program will now terminate");
|
||||
Custom_Message dw = new Custom_Message("No Internet connection", " You have files missing, which need to be downloaded but you dont have an Internet Connection. \n The Program will now terminate ");
|
||||
try
|
||||
{
|
||||
dw.Owner = mw;
|
||||
|
@ -1111,7 +1111,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
Custom_Message dw = new Custom_Message("No Internet connection", "You have files missing, which need to be downloaded but you dont have an Internet Connection.\nThe Program will now terminate");
|
||||
Custom_Message dw = new Custom_Message("No Internet connection", " You have files missing, which need to be downloaded but you dont have an Internet Connection. \n The Program will now terminate ");
|
||||
try
|
||||
{
|
||||
dw.Owner = mw;
|
||||
|
@ -1153,7 +1153,7 @@ namespace UWUVCI_AIO_WPF
|
|||
|
||||
}
|
||||
dw.ShowDialog();
|
||||
Custom_Message cm = new Custom_Message("Finished Update", "Finished Updating Tools! Restarting UWUVCI AIO");
|
||||
Custom_Message cm = new Custom_Message("Finished Update", " Finished Updating Tools! Restarting UWUVCI AIO ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1177,7 +1177,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
public void ResetTKQuest()
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Resetting TitleKeys", "This Option will reset all entered TitleKeys meaning you will need to reenter them again!\nDo you still wish to continue?");
|
||||
Custom_Message cm = new Custom_Message("Resetting TitleKeys", " This Option will reset all entered TitleKeys meaning you will need to reenter them again! \n Do you still wish to continue?");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1197,7 +1197,7 @@ namespace UWUVCI_AIO_WPF
|
|||
File.Delete("bin/keys/tg16.vck");
|
||||
File.Delete("bin/keys/snes.vck");
|
||||
File.Delete("bin/keys/wii.vck");
|
||||
Custom_Message cm = new Custom_Message("Reset Successful", "The TitleKeys are now reset.\nThe Program will now restart.");
|
||||
Custom_Message cm = new Custom_Message("Reset Successful", " The TitleKeys are now reset. \n The Program will now restart.");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1258,7 +1258,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
dw.ShowDialog();
|
||||
|
||||
Custom_Message cm = new Custom_Message("Finished Updating", "Finished Updating Bases! Restarting UWUVCI AIO");
|
||||
Custom_Message cm = new Custom_Message("Finished Updating", " Finished Updating Bases! Restarting UWUVCI AIO ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1337,7 +1337,7 @@ namespace UWUVCI_AIO_WPF
|
|||
if (GetConsoleOfConfig(ret, console))
|
||||
{
|
||||
ImportConfig(ret);
|
||||
Custom_Message cm = new Custom_Message("Import Complete", "Importing of Config completed.\nPlease reselect a Base!");
|
||||
Custom_Message cm = new Custom_Message("Import Complete", " Importing of Config completed. \n Please reselect a Base!");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1347,7 +1347,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Import Failed", $"The config you are trying to import is not made for {console.ToString()} Injections. \nPlease choose a config made for these kind of Injections or choose a different kind of Injection");
|
||||
Custom_Message cm = new Custom_Message("Import Failed", $" The config you are trying to import is not made for {console.ToString()} Injections. \n Please choose a config made for these kind of Injections or choose a different kind of Injection");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1384,7 +1384,7 @@ namespace UWUVCI_AIO_WPF
|
|||
switch (GameConfiguration.Console)
|
||||
{
|
||||
case GameConsoles.NDS:
|
||||
cm = new Custom_Message("Information", "You can only inject NDS ROMs that are not DSi Enhanced (example for not working: Pokémon Black & White)\n\nIf attempting to inject a DSi Enhanced ROM, we will not give you any support with fixing said injection. ");
|
||||
cm = new Custom_Message("Information", " You can only inject NDS ROMs that are not DSi Enhanced (example for not working: Pokémon Black & White) \n\n If attempting to inject a DSi Enhanced ROM, we will not give you any support with fixing said injection. ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1398,7 +1398,7 @@ namespace UWUVCI_AIO_WPF
|
|||
|
||||
break;
|
||||
case GameConsoles.SNES:
|
||||
cm = new Custom_Message("Information", "You can only inject SNES ROMs that are not using any Co-Processors (example for not working: Star Fox)\n\nIf attempting to inject a ROM in need of a Co-Processor, we will not give you any support with fixing said injection. ");
|
||||
cm = new Custom_Message("Information", " You can only inject SNES ROMs that are not using any Co-Processors (example for not working: Star Fox) \n\n If attempting to inject a ROM in need of a Co-Processor, we will not give you any support with fixing said injection. ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -1488,7 +1488,7 @@ namespace UWUVCI_AIO_WPF
|
|||
{
|
||||
if (dialog.FileName.ToLower().Contains(".gcz"))
|
||||
{
|
||||
Custom_Message cm1 = new Custom_Message("Information", "Using a GameCube GCZ Nkit for a Wii Inject or vice versa will break things.\nYou will not be able to grab the BootImages or GameName using this type of ROM. ");
|
||||
Custom_Message cm1 = new Custom_Message("Information", " Using a GameCube GCZ Nkit for a Wii Inject or vice versa will break things. \n You will not be able to grab the BootImages or GameName using this type of ROM. ");
|
||||
try
|
||||
{
|
||||
cm1.Owner = mw;
|
||||
|
@ -1582,7 +1582,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}catch(Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
Custom_Message cm = new Custom_Message("Error 005: \"Unable to Download VCB Base\"", "There was an Error downloading the VCB Base File.\nThe Programm will now terminate.");
|
||||
Custom_Message cm = new Custom_Message("Error 005: \"Unable to Download VCB Base\"", " There was an Error downloading the VCB Base File. \n The Programm will now terminate.");
|
||||
try
|
||||
{
|
||||
cm.Owner = mvm.mw;
|
||||
|
@ -1619,7 +1619,7 @@ namespace UWUVCI_AIO_WPF
|
|||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
Custom_Message cm = new Custom_Message("Error 006: \"Unable to Download Tool\"", "There was an Error downloading the Tool.\nThe Programm will now terminate.");
|
||||
Custom_Message cm = new Custom_Message("Error 006: \"Unable to Download Tool\"", " There was an Error downloading the Tool. \n The Programm will now terminate.");
|
||||
try
|
||||
{
|
||||
cm.Owner = mvm.mw;
|
||||
|
@ -1804,7 +1804,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
Custom_Message dw = new Custom_Message("No Internet connection", "You have files missing, which need to be downloaded but you dont have an Internet Connection.\nThe Program will now terminate");
|
||||
Custom_Message dw = new Custom_Message("No Internet connection", " You have files missing, which need to be downloaded but you dont have an Internet Connection. \n The Program will now terminate");
|
||||
try
|
||||
{
|
||||
dw.Owner = mw;
|
||||
|
@ -2153,7 +2153,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
public void ImageWarning()
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Image Warning", "Images need to either be in a Bit Depth of 32bit or 24bit. \nIf using Tools like paint.net do not choose the Auto function.");
|
||||
Custom_Message cm = new Custom_Message("Image Warning", " Images need to either be in a Bit Depth of 32bit or 24bit. \n If using Tools like paint.net do not choose the Auto function.");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -2166,7 +2166,7 @@ namespace UWUVCI_AIO_WPF
|
|||
public bool CBaseConvertInfo()
|
||||
{
|
||||
bool ret = false;
|
||||
Custom_Message cm = new Custom_Message("NUS Custom Base", "You seem to have added a NUS format Custom Base.\nDo you want it to be converted to be used with the Injector?");
|
||||
Custom_Message cm = new Custom_Message("NUS Custom Base", " You seem to have added a NUS format Custom Base. \n Do you want it to be converted to be used with the Injector?");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -2361,7 +2361,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Information", "Folder contains Files or Subfolders, do you really want to use this folder as the Inject Folder?");
|
||||
Custom_Message cm = new Custom_Message("Information", " Folder contains Files or Subfolders, do you really want to use this folder as the Inject Folder? ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -2385,7 +2385,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}catch(Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
Custom_Message cm = new Custom_Message("Error", "An Error occured, please try again!");
|
||||
Custom_Message cm = new Custom_Message("Error", " An Error occured, please try again! ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -2417,7 +2417,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
else
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Information", "Folder contains Files or Subfolders, do you really want to use this folder as the Bases Folder?");
|
||||
Custom_Message cm = new Custom_Message("Information", " Folder contains Files or Subfolders, do you really want to use this folder as the Bases Folder? ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -2442,7 +2442,7 @@ namespace UWUVCI_AIO_WPF
|
|||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
Custom_Message cm = new Custom_Message("Error", "An Error occured, please try again!");
|
||||
Custom_Message cm = new Custom_Message("Error", " An Error occured, please try again! ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -3323,7 +3323,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
}catch(Exception )
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("Unknown ROM", "It seems that you inserted an unknown ROM as a Wii or GameCube game.\nIt is not recommended continuing with said ROM!");
|
||||
Custom_Message cm = new Custom_Message("Unknown ROM", " It seems that you inserted an unknown ROM as a Wii or GameCube game. \n It is not recommended continuing with said ROM!");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -3346,7 +3346,7 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
catch
|
||||
{
|
||||
Custom_Message cm = new Custom_Message("No Internet Connection", "To Download Tools, Bases or required Files you need to be connected to the Internet. The Program will now terminate.");
|
||||
Custom_Message cm = new Custom_Message("No Internet Connection", " To Download Tools, Bases or required Files you need to be connected to the Internet. The Program will now terminate. ");
|
||||
try
|
||||
{
|
||||
cm.Owner = mw;
|
||||
|
@ -3422,10 +3422,10 @@ namespace UWUVCI_AIO_WPF
|
|||
}
|
||||
if (ini || btsnd)
|
||||
{
|
||||
string extra = "There are more additional files found. Do you want to download those?";
|
||||
if (ini && !btsnd) { extra = "There is an additional INI file available for download. Do you want to download it?"; }
|
||||
if (!ini && btsnd) { extra = "There is an additional BootSound file available for download. Do you want to download it?"; }
|
||||
if (ini && btsnd) { extra = "There is an adittional INI and BootSound file available for download. Do you want to download those?"; }
|
||||
string extra = " There are more additional files found. Do you want to download those? ";
|
||||
if (ini && !btsnd) { extra = " There is an additional INI file available for download. Do you want to download it? "; }
|
||||
if (!ini && btsnd) { extra = " There is an additional BootSound file available for download. Do you want to download it? "; }
|
||||
if (ini && btsnd) { extra = " There is an adittional INI and BootSound file available for download. Do you want to download those? "; }
|
||||
|
||||
Custom_Message cm = new Custom_Message("Found additional Files", extra);
|
||||
try
|
||||
|
|
120
UWUVCI AIO WPF/Properties/Resources.Designer.cs
generated
|
@ -70,6 +70,26 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GB_alt1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("GB_alt1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GB_alt2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("GB_alt2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -80,6 +100,26 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GBA_alt1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("GBA_alt1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GBA_alt2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("GBA_alt2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -90,6 +130,26 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GBC_alt1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("GBC_alt1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GBC_alt2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("GBC_alt2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -170,6 +230,26 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap MSX_alt1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("MSX_alt1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap MSX_alt2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("MSX_alt2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -240,6 +320,26 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NES_alt1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("NES_alt1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NES_alt2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("NES_alt2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -320,6 +420,26 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap TGFX_alt1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("TGFX_alt1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap TGFX_alt2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("TGFX_alt2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
|
|
@ -124,9 +124,27 @@
|
|||
<data name="GBA" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GBA.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GBA_alt1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GBA alt1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GBA_alt2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GBA alt2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GBC" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GBC.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GBC_alt1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GBC alt1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GBC_alt2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GBC alt2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GB_alt1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GB alt1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GB_alt2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GB alt2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="GCN" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GCN.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
@ -151,6 +169,12 @@
|
|||
<data name="MSX" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\MSX.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="MSX_alt1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\MSX alt1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="MSX_alt2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\MSX alt2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="N64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\N64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
@ -172,6 +196,12 @@
|
|||
<data name="NES" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\NES.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="NES_alt1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\NES alt1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="NES_alt2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\NES alt2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="newgameboy" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\newgameboy.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
@ -196,6 +226,12 @@
|
|||
<data name="TGCD" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\TGCD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="TGFX_alt1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\TGFX alt1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="TGFX_alt2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\TGFX alt2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="WII" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\WII.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
|
BIN
UWUVCI AIO WPF/Resources/GB alt1.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
UWUVCI AIO WPF/Resources/GB alt2.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
BIN
UWUVCI AIO WPF/Resources/GBA alt1.png
Normal file
After Width: | Height: | Size: 7.9 KiB |
BIN
UWUVCI AIO WPF/Resources/GBA alt2.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
UWUVCI AIO WPF/Resources/GBC alt1.png
Normal file
After Width: | Height: | Size: 7.7 KiB |
BIN
UWUVCI AIO WPF/Resources/GBC alt2.png
Normal file
After Width: | Height: | Size: 7.9 KiB |
BIN
UWUVCI AIO WPF/Resources/MSX alt1.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
UWUVCI AIO WPF/Resources/MSX alt2.png
Normal file
After Width: | Height: | Size: 6 KiB |
BIN
UWUVCI AIO WPF/Resources/NES alt1.png
Normal file
After Width: | Height: | Size: 6 KiB |
BIN
UWUVCI AIO WPF/Resources/NES alt2.png
Normal file
After Width: | Height: | Size: 6.4 KiB |
BIN
UWUVCI AIO WPF/Resources/TGFX alt1.png
Normal file
After Width: | Height: | Size: 6.1 KiB |
BIN
UWUVCI AIO WPF/Resources/TGFX alt2.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
|
@ -325,7 +325,26 @@ namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations
|
|||
}
|
||||
}*/
|
||||
string path = System.IO.Path.Combine(Directory.GetCurrentDirectory(), "bin", "createdIMG", "iconTex.png");
|
||||
IconCreator ic = new IconCreator();
|
||||
IconCreator ic;
|
||||
if (!string.IsNullOrEmpty(mvm.RomPath))
|
||||
{
|
||||
if (new FileInfo(mvm.RomPath).Extension.ToLower() == ".gb")
|
||||
{
|
||||
ic = new IconCreator("other", "GB");
|
||||
}
|
||||
else if (new FileInfo(mvm.RomPath).Extension.ToLower() == ".gbc")
|
||||
{
|
||||
ic = new IconCreator("other", "GBC");
|
||||
}
|
||||
else
|
||||
{
|
||||
ic = new IconCreator();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ic = new IconCreator();
|
||||
}
|
||||
try
|
||||
{
|
||||
ic.Owner = mvm.mw;
|
||||
|
|
|
@ -35,6 +35,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
MenuIconImage bi = new MenuIconImage();
|
||||
Bitmap b;
|
||||
string console = "other";
|
||||
string othercons = "";
|
||||
bool drc = false;
|
||||
|
||||
public IconCreator()
|
||||
|
@ -50,9 +51,40 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
imageName.Content = "iconTex";
|
||||
SetTemplate();
|
||||
}
|
||||
|
||||
public IconCreator(string name, string extra)
|
||||
{
|
||||
InitializeComponent();
|
||||
console = name;
|
||||
othercons = extra;
|
||||
imageName.Content = "iconTex";
|
||||
SetTemplate();
|
||||
}
|
||||
private void SetTemplate()
|
||||
{
|
||||
if(othercons == "GB")
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
wii.IsChecked = true;
|
||||
ww.Content = "Alt 1";
|
||||
hb.Content = "Alt 2";
|
||||
wii.Content = "GB";
|
||||
ww.Visibility = Visibility.Visible;
|
||||
ws.Visibility = Visibility.Visible;
|
||||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
if(othercons == "GBC")
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
wii.IsChecked = true;
|
||||
ww.Content = "Alt 1";
|
||||
hb.Content = "Alt 2";
|
||||
wii.Content = "GBC";
|
||||
ww.Visibility = Visibility.Visible;
|
||||
ws.Visibility = Visibility.Visible;
|
||||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
if(console == "WII" && (FindResource("mvm") as MainViewModel).test != GameConsoles.GCN)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Wii2);
|
||||
|
@ -97,6 +129,30 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.GBA && othercons == "")
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
wii.IsChecked = true;
|
||||
ww.Content = "Alt 1";
|
||||
hb.Content = "Alt 2";
|
||||
wii.Content = "GBA";
|
||||
ww.Visibility = Visibility.Visible;
|
||||
ws.Visibility = Visibility.Visible;
|
||||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.MSX)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
wii.IsChecked = true;
|
||||
ww.Content = "Alt 1";
|
||||
hb.Content = "Alt 2";
|
||||
wii.Content = "MSX";
|
||||
ww.Visibility = Visibility.Visible;
|
||||
ws.Visibility = Visibility.Visible;
|
||||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.SNES)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
|
@ -109,6 +165,30 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.NES)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
wii.IsChecked = true;
|
||||
ww.Content = "Alt 1";
|
||||
hb.Content = "Alt 2";
|
||||
wii.Content = "NES";
|
||||
ww.Visibility = Visibility.Visible;
|
||||
ws.Visibility = Visibility.Visible;
|
||||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.TG16)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
wii.IsChecked = true;
|
||||
ww.Content = "Alt 1";
|
||||
hb.Content = "Alt 2";
|
||||
wii.Content = "TGX";
|
||||
ww.Visibility = Visibility.Visible;
|
||||
ws.Visibility = Visibility.Visible;
|
||||
hb.Visibility = Visibility.Visible;
|
||||
wii.Visibility = Visibility.Visible;
|
||||
}
|
||||
else
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
|
@ -376,7 +456,44 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
|
||||
private void ww_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.NDS)
|
||||
if(othercons == "GB")
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.GB_alt1);
|
||||
console = "WII";
|
||||
}
|
||||
else if (wii.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
console = "other";
|
||||
}
|
||||
else if (hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.GB_alt2);
|
||||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if(othercons == "GBC")
|
||||
{
|
||||
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.GBC_alt1);
|
||||
console = "WII";
|
||||
}
|
||||
else if (wii.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
console = "other";
|
||||
}
|
||||
else if (hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.GBC_alt2);
|
||||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.NDS)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
|
@ -412,7 +529,24 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
console = "WII";
|
||||
}
|
||||
}
|
||||
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.NES)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.NES_alt1);
|
||||
console = "WII";
|
||||
}
|
||||
else if (wii.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
console = "other";
|
||||
}
|
||||
else if (hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.NES_alt2);
|
||||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.N64)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
|
@ -431,6 +565,60 @@ namespace UWUVCI_AIO_WPF.UI.Windows
|
|||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.MSX)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.MSX_alt1);
|
||||
console = "WII";
|
||||
}
|
||||
else if (wii.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
console = "other";
|
||||
}
|
||||
else if (hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.MSX_alt2);
|
||||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.TG16)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.TGFX_alt1);
|
||||
console = "WII";
|
||||
}
|
||||
else if (wii.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
console = "other";
|
||||
}
|
||||
else if (hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.TGFX_alt2);
|
||||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).GameConfiguration.Console == GameConsoles.GBA)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.GBA_alt1);
|
||||
console = "WII";
|
||||
}
|
||||
else if (wii.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.Icon);
|
||||
console = "other";
|
||||
}
|
||||
else if (hb.IsChecked == true)
|
||||
{
|
||||
bi.Frame = new Bitmap(Properties.Resources.GBA_alt2);
|
||||
console = "WII";
|
||||
}
|
||||
}
|
||||
else if ((FindResource("mvm") as MainViewModel).test != GameConsoles.GCN)
|
||||
{
|
||||
if (ww.IsChecked == true)
|
||||
|
|
|
@ -541,6 +541,42 @@
|
|||
<ItemGroup>
|
||||
<None Include="Resources\SNES alt2.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\MSX alt1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\MSX alt2.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\TGFX alt1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\TGFX alt2.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\GBA alt1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\GBA alt2.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\GB alt1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\GB alt2.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\NES alt1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\NES alt2.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\GBC alt1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\GBC alt2.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets" Condition="Exists('..\packages\MaterialDesignThemes.3.0.1\build\MaterialDesignThemes.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
|
|