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https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-22 19:13:11 +00:00
Downloading missing tools if they get deleted during runtime
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parent
03514b7abc
commit
97aafc5388
2 changed files with 36 additions and 5 deletions
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@ -36,8 +36,9 @@ namespace UWUVCI_AIO_WPF
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* darkRemoval = Only used for N64. Indicates whether the dark filter should be removed.
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*/
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public static bool Inject(GameConfig Configuration, string RomPath)
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public static bool Inject(GameConfig Configuration, string RomPath, MainViewModel mvm)
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{
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mvm.InjcttoolCheck();
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try
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{
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@ -183,8 +184,9 @@ namespace UWUVCI_AIO_WPF
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Clean();
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}
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public static void Packing(string gameName)
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public static void Packing(string gameName, MainViewModel mvm)
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{
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mvm.InjcttoolCheck();
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if (gameName == null || gameName == string.Empty) gameName = "NoName";
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//string outputPath = Path.Combine(Properties.Settings.Default.InjectionPath, gameName);
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string outputPath = Path.Combine(Properties.Settings.Default.OutPath, $"[WUP]{gameName}");
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@ -213,7 +215,7 @@ namespace UWUVCI_AIO_WPF
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public static void Download(MainViewModel mvm)
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{
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mvm.InjcttoolCheck();
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//GetCurrentSelectedBase
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GameBases b = mvm.getBasefromName(mvm.SelectedBaseAsString);
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//GetKeyOfBase
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@ -471,7 +471,7 @@ namespace UWUVCI_AIO_WPF
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}
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else
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{
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Injection.Packing(GameConfiguration.GameName);
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Injection.Packing(GameConfiguration.GameName, this);
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}
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LGameBasesString.Clear();
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CanInject = false;
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@ -483,7 +483,7 @@ namespace UWUVCI_AIO_WPF
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}
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public void Inject()
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{
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if (Injection.Inject(GameConfiguration, RomPath)) Injected = true;
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if (Injection.Inject(GameConfiguration, RomPath, this)) Injected = true;
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else Injected = false;
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@ -803,6 +803,35 @@ namespace UWUVCI_AIO_WPF
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}
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}
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public void InjcttoolCheck()
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{
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if (ToolCheck.DoesToolsFolderExist())
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{
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List<MissingTool> missingTools = new List<MissingTool>();
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missingTools = ToolCheck.CheckForMissingTools();
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if (missingTools.Count > 0)
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{
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MessageBox.Show("There are tools missing.\nThe Download will start after you press OK", "Missing Tools", MessageBoxButtons.OK, MessageBoxIcon.Information);
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//Download Tools
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foreach (MissingTool m in missingTools)
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{
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DownloadTool(m.Name);
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}
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InjcttoolCheck();
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}
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}
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else
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{
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string path = $@"{Directory.GetCurrentDirectory()}\Tools";
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Directory.CreateDirectory("Tools");
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InjcttoolCheck();
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}
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}
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private void toolCheck()
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{
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if (ToolCheck.DoesToolsFolderExist())
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