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https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
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Added Config Files
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23
UWUVCI AIO WPF/Classes/ENUM/GameBases.cs
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23
UWUVCI AIO WPF/Classes/ENUM/GameBases.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UWUVCI_AIO_WPF.Classes.ENUM
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{
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public enum GameBases
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{
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Custom
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#region NDS
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#endregion
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#region N64
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#endregion
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#region NES
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#endregion NES
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#region SNES
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#endregion SNES
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#region GBA
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#endregion GBA
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}
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}
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13
UWUVCI AIO WPF/Classes/ENUM/GameConsole.cs
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UWUVCI AIO WPF/Classes/ENUM/GameConsole.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UWUVCI_AIO_WPF.Classes.ENUM
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{
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public enum GameConsole
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{
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NDS, N64, GBA, NES, SNES
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}
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}
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24
UWUVCI AIO WPF/Classes/GameConfig.cs
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UWUVCI AIO WPF/Classes/GameConfig.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UWUVCI_AIO_WPF.Classes;
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using UWUVCI_AIO_WPF.Classes.ENUM;
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namespace UWUVCI_AIO_WPF
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{
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[Serializable]
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class GameConfig
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{
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public GameConsole Console { get; set; }
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public GameBases BaseRom { get; set; }
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public string GameName { get; set; }
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public PNGTGA TGAIco { get; set; }
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public PNGTGA TGADrc { get; set; }
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public PNGTGA TGATv { get; set; }
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public PNGTGA TGALog { get; set; }
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public N64Conf N64Stuff { get; set; }
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}
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}
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15
UWUVCI AIO WPF/Classes/N64Conf.cs
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UWUVCI AIO WPF/Classes/N64Conf.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UWUVCI_AIO_WPF.Classes
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{
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class N64Conf
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{
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public string INIPath { get; set; }
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public byte[] INIBin { get; set; }
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public bool DarkFilter { get; set; }
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}
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}
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14
UWUVCI AIO WPF/Classes/PNGTGA.cs
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UWUVCI AIO WPF/Classes/PNGTGA.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UWUVCI_AIO_WPF.Classes
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{
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class PNGTGA
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{
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public string ImgPath { get; set; }
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public byte[] ImgBin { get; set; }
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}
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}
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@ -73,7 +73,12 @@
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Classes\ENUM\GameBases.cs" />
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<Compile Include="Classes\ENUM\GameConsole.cs" />
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<Compile Include="Classes\Injection.cs" />
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<Compile Include="Classes\N64Conf.cs" />
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<Compile Include="Classes\PNGTGA.cs" />
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<Compile Include="Classes\GameConfig.cs" />
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<Compile Include="UI\Windows\MenuWindow.xaml.cs">
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<DependentUpon>MenuWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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