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https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-10 05:34:13 +00:00
Added ETA for download GCN/Wii Base
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parent
f3725826d5
commit
522c1cc338
2 changed files with 101 additions and 10 deletions
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@ -32,6 +32,7 @@ using System.Runtime.InteropServices.WindowsRuntime;
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using System.Security.Cryptography;
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using System.Drawing;
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using static System.Net.WebRequestMethods;
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using System.Windows.Media.Animation;
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namespace UWUVCI_AIO_WPF
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{
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@ -2479,20 +2480,30 @@ namespace UWUVCI_AIO_WPF
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}
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return null;
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}
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public void ThreadDOwn()
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{
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}
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public void Download()
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{
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ValidatePathsStillExist();
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if (CheckForInternetConnection())
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{
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Task.Run(() => { Injection.Download(this); });
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DownloadWait dw;
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if (GameConfiguration.Console == GameConsoles.WII || GameConfiguration.Console == GameConsoles.GCN)
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{
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double speed = TestDownloadSpeed(); // in MB/s
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TimeSpan estimatedTime = CalculateEstimatedTime(speed);
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DownloadWait dw = new DownloadWait("Downloading Base - Please Wait", "", this);
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// Start the actual download
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Task.Run(() => { Injection.Download(this); });
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// Display the waiting dialog with the estimated time
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dw = new DownloadWait("Downloading Base - Please Wait", estimatedTime, this);
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}
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else
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{
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Task.Run(() => { Injection.Download(this); });
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dw = new DownloadWait("Downloading Base - Please Wait", "", this);
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}
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try
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{
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dw.changeOwner(mw);
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@ -2501,9 +2512,47 @@ namespace UWUVCI_AIO_WPF
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dw.ShowDialog();
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Progress = 0;
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}
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}
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private double TestDownloadSpeed()
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{
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WebClient webClient = new WebClient();
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Stopwatch sw = new Stopwatch();
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//Using this file as a test file, it's about 16MB which should be small enough to not impact anything.
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string url = "https://github.com/NicoAICP/UWUVCI-Tools/raw/master/gba2.zip";
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byte[] data;
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sw.Start();
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try
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{
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data = webClient.DownloadData(url);
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}
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catch
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{
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return 0;
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}
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sw.Stop();
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double timeTaken = sw.Elapsed.TotalSeconds; // time in seconds
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double sizeOfData = data.Length / 1024.0 / 1024.0; // size in MB
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return sizeOfData / timeTaken; // returns speed in MB/s
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}
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private TimeSpan CalculateEstimatedTime(double speedInMbps)
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{
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const double fileSize = 8.5 * 1024; // file size in MB
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if (speedInMbps <= 0)
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return TimeSpan.MaxValue;
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double estimatedTimeInSec = fileSize / speedInMbps;
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return TimeSpan.FromSeconds(estimatedTimeInSec);
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}
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public GameConsoles GetConsoleOfBase(GameBases gb)
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{
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GameConsoles ret = new GameConsoles();
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@ -12,6 +12,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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{
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MainViewModel mvm;
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DispatcherTimer timer = new DispatcherTimer();
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private TimeSpan remainingTime;
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public DownloadWait(string doing, string msg, MainViewModel mvm)
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{
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try
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@ -54,6 +55,36 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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timer.Tick += timer_Tick;
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}
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public DownloadWait(string doing, TimeSpan estimatedTime, MainViewModel mvm)
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{
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// Initialization same as original constructor
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try
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{
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if (Owner?.GetType() == typeof(MainWindow))
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{
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WindowStartupLocation = WindowStartupLocation.CenterOwner;
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}
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}
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catch (Exception)
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{
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WindowStartupLocation = WindowStartupLocation.CenterScreen;
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}
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this.mvm = mvm;
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InitializeComponent();
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Key.Text = doing;
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// Handle estimated time
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if (estimatedTime != TimeSpan.MaxValue)
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remainingTime = estimatedTime;
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else
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// Can't estimate, just starting with zero
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remainingTime = TimeSpan.Zero;
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timer.Interval = TimeSpan.FromSeconds(1);
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timer.Tick += timer_Tick;
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timer.Start();
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}
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private void Window_Minimize(object sender, RoutedEventArgs e)
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{
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WindowState = WindowState.Minimized;
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@ -64,7 +95,18 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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pb.Value = mvm.Progress;
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if(Key.Text.Contains("Downloading Base"))
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{
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if(mvm.Progress < 70)
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// Check if remainingTime has been initialized (i.e., not zero)
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if (remainingTime != TimeSpan.Zero)
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{
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msgT.Text += $"\nEstimated time remaining: {remainingTime.Minutes} minutes {remainingTime.Seconds} seconds";
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if (remainingTime.TotalSeconds > 0)
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{
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remainingTime = remainingTime.Add(TimeSpan.FromSeconds(-1));
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}
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}
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if (mvm.Progress < 70)
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{
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mvm.Progress += 1;
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}
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