Revert "Fixed the rest of the async issues"

This reverts commit be7318717b.
This commit is contained in:
Zesty Fernandez 2022-07-14 08:43:49 -07:00
parent 32688f23cb
commit 467506c427
2 changed files with 37 additions and 30 deletions

View file

@ -415,9 +415,9 @@ namespace UWUVCI_AIO_WPF
private CustomBaseFrame cb = null;
DispatcherTimer timer = new DispatcherTimer();
public bool PokePatch = false;
public void UpdateAsync(bool button)
public async Task UpdateAsync(bool button)
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
if (await CheckForInternetConnectionAsync())
{
System.Reflection.Assembly assembly = System.Reflection.Assembly.GetExecutingAssembly();
FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(assembly.Location);
@ -430,7 +430,7 @@ namespace UWUVCI_AIO_WPF
Properties.Settings.Default.UpgradeRequired = false;
Properties.Settings.Default.Save();
}
if (button && Convert.ToInt32(version.Split('.')[3]) >= Task.Run(() => GetNewVersionAsync()).GetAwaiter().GetResult())
if (button && Convert.ToInt32(version.Split('.')[3]) >= await GetNewVersionAsync())
{
Custom_Message cm = new Custom_Message("No Updates available", " You are currently using the newest version of UWUVCI AIO ");
try
@ -587,10 +587,10 @@ namespace UWUVCI_AIO_WPF
Settings.Default.Save();
ArePathsSet();
UpdateAsync(false);
Task.Run(() => UpdateAsync(false));
toolCheckAsync();
BaseCheck();
Task.Run(() => toolCheckAsync());
Task.Run(() => BaseCheck());
GameConfiguration = new GameConfig();
if (!ValidatePathsStillExist() && Settings.Default.SetBaseOnce && Settings.Default.SetOutOnce)
@ -1193,14 +1193,14 @@ namespace UWUVCI_AIO_WPF
}
private void BaseCheck()
private async Task BaseCheck()
{
if (Directory.Exists(@"bin\bases"))
{
var test = GetMissingVCBs();
if (test.Count > 0)
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
if (await CheckForInternetConnectionAsync())
{
Progress = 0;
Task.Run(() =>
@ -1223,7 +1223,7 @@ namespace UWUVCI_AIO_WPF
catch (Exception) { }
dw.ShowDialog();
BaseCheck();
await BaseCheck();
}
else
{
@ -1243,7 +1243,7 @@ namespace UWUVCI_AIO_WPF
}
else
{
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
if (await CheckForInternetConnectionAsync())
{
Directory.CreateDirectory(@"bin\bases");
var test = GetMissingVCBs();
@ -1268,7 +1268,7 @@ namespace UWUVCI_AIO_WPF
catch (Exception) { }
dw.ShowDialog();
Progress = 0;
BaseCheck();
await BaseCheck();
}
else
{
@ -1292,7 +1292,7 @@ namespace UWUVCI_AIO_WPF
{
string[] bases = ToolCheck.ToolNames;
Progress = 0;
await Task.Run(() =>
Task.Run(() =>
{
Progress = 0;
double l = 100 / bases.Length;
@ -1315,7 +1315,7 @@ namespace UWUVCI_AIO_WPF
}
dw.ShowDialog();
toolCheckAsync();
await toolCheckAsync();
Custom_Message cm = new Custom_Message("Finished Update", " Finished Updating Tools! Restarting UWUVCI AIO ");
try
{
@ -1405,7 +1405,7 @@ namespace UWUVCI_AIO_WPF
string[] bases = { "bases.vcbnds", "bases.vcbn64", "bases.vcbgba", "bases.vcbsnes", "bases.vcbnes", "bases.vcbtg16", "bases.vcbmsx", "bases.vcbwii" };
Task.Run(() =>
{
{
Progress = 0;
double l = 100 / bases.Length;
foreach (string s in bases)
@ -1931,7 +1931,7 @@ namespace UWUVCI_AIO_WPF
}
private void ThreadDownload(List<MissingTool> missingTools)
{
var thread = new Thread(async () =>
var thread = new Thread(() =>
{
double l = 100 / missingTools.Count;
@ -1940,13 +1940,21 @@ namespace UWUVCI_AIO_WPF
{
if (m.Name == "blank.ini")
{
StreamWriter sw = new StreamWriter(Path.Combine(Directory.GetCurrentDirectory(), "bin", "Tools", "blank.ini"));
sw.Close();
//somehow the current directory is different, probably because of the async call
//looks to be different each time so we are doing some dumb path builder
var blankPath = Directory.GetCurrentDirectory();
if (!blankPath.Contains("bin"))
blankPath = Path.Combine(blankPath, "bin");
if (!blankPath.Contains("Tools"))
blankPath = Path.Combine(blankPath, "Tools");
if (!blankPath.Contains("blank.ini"))
blankPath = Path.Combine("blank.ini");
File.CreateText(blankPath);
}
else
{
await Task.Run(async () => await DownloadToolAsync(m.Name, this));
Task.Run(() => DownloadToolAsync(m.Name, this)).GetAwaiter();
}
Progress += Convert.ToInt32(l);
@ -1969,7 +1977,7 @@ namespace UWUVCI_AIO_WPF
Progress = 0;
}
}
private void toolCheckAsync()
private async Task toolCheckAsync()
{
if (ToolCheck.DoesToolsFolderExist() )
{
@ -1994,7 +2002,7 @@ namespace UWUVCI_AIO_WPF
Thread.Sleep(200);
//Download Tools
Progress = 0;
toolCheckAsync();
await toolCheckAsync();
}
else
{
@ -2022,7 +2030,7 @@ namespace UWUVCI_AIO_WPF
Directory.CreateDirectory("bin/Tools");
}
toolCheckAsync();
await toolCheckAsync();
}
@ -2351,8 +2359,7 @@ namespace UWUVCI_AIO_WPF
}
public bool checkKey(string key)
{
var thingy = key.ToLower().GetHashCode();
if (GbTemp.KeyHash == thingy)
if(GbTemp.KeyHash == key.ToLower().GetHashCode())
{
UpdateKeyInFile(key, $@"bin\keys\{GetConsoleOfBase(gbTemp).ToString().ToLower()}.vck", GbTemp, GetConsoleOfBase(gbTemp));
return true;
@ -2442,10 +2449,10 @@ namespace UWUVCI_AIO_WPF
}
public void Download()
public async Task Download()
{
ValidatePathsStillExist();
if (Task.Run(() => CheckForInternetConnectionAsync()).GetAwaiter().GetResult())
if (await CheckForInternetConnectionAsync())
{
Task.Run(() => { Injection.Download(this); });
@ -3175,8 +3182,8 @@ namespace UWUVCI_AIO_WPF
repoids.Add(SystemType + repoid.Substring(0, 3) + "P" + repoid.Substring(4, 2));
repoids.Add(SystemType + repoid.Substring(0, 3) + "J" + repoid.Substring(4, 2));
Task.Run(() => GetRepoImages(SystemType, repoid, repoids));
Task.Run(() => checkForAdditionalFiles(test == GameConsoles.GCN ? GameConsoles.GCN : GameConsoles.WII, repoids));
await GetRepoImages(SystemType, repoid, repoids);
checkForAdditionalFiles(test == GameConsoles.GCN ? GameConsoles.GCN : GameConsoles.WII, repoids);
}
}
}catch(Exception )

View file

@ -83,10 +83,10 @@ namespace UWUVCI_AIO_WPF.UI.Frames
cm.ShowDialog();
}
private void Button_Click_6(object sender, RoutedEventArgs e)
private async void Button_Click_6(object sender, RoutedEventArgs e)
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.UpdateAsync(true);
await mvm.UpdateAsync(true);
}
private async void Button_Click_7(object sender, RoutedEventArgs e)