mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2025-02-16 18:48:24 +00:00
changed wii menu
This commit is contained in:
parent
64703798e4
commit
27c46bf514
6 changed files with 381 additions and 10 deletions
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@ -25,11 +25,11 @@
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<TextBox Name="gc2" materialDesign:HintAssist.Hint="GAMECUBE DISC 2 (LEAVE BLANK IF NONE)" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,120,157,345" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding gc2rom}" Height="45"/>
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<Button Content="Select File" HorizontalAlignment="Left" Margin="506,133,0,0" VerticalAlignment="Top" Width="127" Click="Button_Click"/>
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<StackPanel Margin="10,20,211,436" Orientation="Horizontal" >
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<StackPanel Margin="10,20,48,436" Orientation="Horizontal" >
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<Label Content="Config:" HorizontalAlignment="Left" VerticalAlignment="Top" FontSize="14" Width="90"/>
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<CheckBox Content="Force 4:3" HorizontalAlignment="Left" Margin="0,5,0,0" VerticalAlignment="Top" Width="98" Click="CheckBox_Click" ToolTip="If checked Games will run in 4:3 instead of 16:9"/>
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<CheckBox Content="Disable GamePad" HorizontalAlignment="Left" Margin="0,5,0,0" VerticalAlignment="Top" Width="143" Click="CheckBox_Click_1" ToolTip="If checked the GamePad will not be used as a controller" Name="gp"/>
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<CheckBox Content="Disable GamePad" HorizontalAlignment="Left" Margin="0,5,0,0" VerticalAlignment="Top" Width="306" Click="CheckBox_Click_1" ToolTip="If checked the GamePad will not be used as a controller" Name="gp"/>
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<CheckBox Content="Disable Trim" Margin="0,5,0,31" Name="trimn" Click="trimn_Click" IsEnabled="False"/>
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</StackPanel>
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<TextBox materialDesign:HintAssist.Hint="BOOTSOUND (OPTIONAL)" ToolTip="Needs to be a RIFF WAVE file 48000khz and 16bit stereo." x:Name="sound" Text="{Binding BootSound}" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,365,157,101" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Cursor="Help" TextChanged="sound_TextChanged"/>
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@ -39,11 +39,11 @@
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<Button Content="?" HorizontalAlignment="Left" Margin="600,19,0,0" Height="32" VerticalAlignment="Top" Width="33" Background="#FF2196F3" BorderBrush="#FF2196F3" Foreground="White" Click="Button_Click_1" FontSize="22" Padding="0" />
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<StackPanel Height="30" Margin="150,20,97,460" Orientation="Horizontal" Name="Extra" Visibility="Hidden">
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<CheckBox Content="JP Patch" x:Name="jppatch" ToolTip="Allows playing JP Wii Games on non JP Consoles" Click="jppatch_Click" RenderTransformOrigin="-1.389,-3.87" Margin="0,6,16,6" Height="18" Width="72"/>
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<CheckBox Content="Disable Trim" Margin="0,7,0,5" x:Name="trimn" Click="trimn_Click" IsEnabled="False" Width="107"/>
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<CheckBox Content="Disable WiiMote Passthrough" Margin="0,7,0,5" x:Name="motepass" IsEnabled="False" Width="182" Visibility="Hidden" Checked="motepass_Checked" Unchecked="motepass_Unchecked"/>
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<CheckBox Content="Disable WiiMote Passthrough" Margin="0,7,0,5" x:Name="motepass" IsEnabled="False" Width="182" Checked="motepass_Checked" Unchecked="motepass_Unchecked"/>
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</StackPanel>
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<StackPanel Height="30" Margin="150,19,213,461" Orientation="Horizontal" Name="VideoMode" Visibility="Hidden">
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<CheckBox Content="Disable Trim" Margin="505,22,31,464" x:Name="trimn" Click="trimn_Click" IsEnabled="False" Width="107"/>
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<StackPanel Height="30" Margin="150,19,213,461" Orientation="Horizontal" Name="VideoMode" >
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<RadioButton x:Name="vmcsmoll" Content="None" HorizontalAlignment="Left" VerticalAlignment="Top" GroupName="VMC" IsChecked="True" Click="RadioButton_Click_2" Width="77" Margin="0,6,0,0"/>
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<RadioButton x:Name="ntsc" Content="NTSC To PAL" HorizontalAlignment="Left" VerticalAlignment="Top" GroupName="VMC" Click="RadioButton_Click" Width="111" ToolTip="May not work with every Game" Margin="0,6,0,0"/>
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<RadioButton x:Name="pal" Content="PAL To NTSC" HorizontalAlignment="Left" VerticalAlignment="Top" GroupName="VMC" Click="RadioButton_Click_1" Width="110" ToolTip="May not work with every Game" Margin="0,6,0,0"/>
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@ -48,7 +48,7 @@ namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations
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selection.Add("Region Patches");
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selection.Add("Extras");
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selectionDB.ItemsSource = selection;
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selectionDB.SelectedIndex = 2;
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selectionDB.SelectedIndex = 0;
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}
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public WiiConfig(GameConfig c)
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{
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@ -73,7 +73,7 @@ namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations
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selection.Add("Region Patches");
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selection.Add("Extras");
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selectionDB.ItemsSource = selection;
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selectionDB.SelectedIndex = 2;
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selectionDB.SelectedIndex = 0;
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}
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public void Dispose()
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{
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@ -118,7 +118,7 @@ namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations
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if (isok)
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{
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motepass.Visibility = Visibility.Hidden;
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motepass.IsEnabled = false;
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motepass.IsChecked = false;
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mvm.NKITFLAG = false;
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trimn.IsEnabled = false;
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@ -179,13 +179,14 @@ namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations
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RF_tn.IsEnabled = false;
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RF_tp.IsEnabled = false;
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jppatch.IsEnabled = false;
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motepass.Visibility = Visibility.Visible;
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motepass.IsChecked = false;
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motepass.IsEnabled = true;
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mvm.donttrim = false;
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}
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else
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{
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motepass.IsChecked = false;
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motepass.IsEnabled = false;
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trimn.IsEnabled = true;
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}
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@ -0,0 +1,46 @@
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<Window x:Class="UWUVCI_AIO_WPF.UI.Windows.asd"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:UWUVCI_AIO_WPF"
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xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
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mc:Ignorable="d"
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Title="ImageCreator" Height="200" Width="435" Foreground="White" Background="LightGray" ResizeMode="NoResize" Icon="/UWUVCI AIO WPF;component/b.ico" Name="wind" SizeToContent="WidthAndHeight" BorderBrush="#FF2196F3" BorderThickness="1.5,1.5,1.5,1.5" ShowInTaskbar="False" WindowStyle="None" Loaded="wind_Loaded" WindowStartupLocation="CenterOwner" MaxHeight="200">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="160"/>
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<ColumnDefinition Width="275"/>
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</Grid.ColumnDefinitions>
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<Label Margin="0,0,353,0"></Label>
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<Label Height="9" Margin="0,0,353,0"></Label>
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<Label Margin="0,0,353,0"></Label>
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<Image HorizontalAlignment="Left" Height="128" VerticalAlignment="Top" Width="128" Name="Image" Margin="18,49,0,0"/>
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<Button Content="Select File" Grid.Column="1" HorizontalAlignment="Left" Margin="160,19,0,0" VerticalAlignment="Top" Width="99" Name="FileSelect" Click="FileSelect_Click" TabIndex="1" />
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<Label Content="Overlay:" Grid.Column="1" HorizontalAlignment="Left" Margin="15,83,0,0" VerticalAlignment="Top"/>
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<RadioButton Content="Enabled" Grid.Column="1" HorizontalAlignment="Left" Margin="100,87,0,0" VerticalAlignment="Top" Foreground="Black" GroupName="ov" Name="enOv" Click="enOv_Click" IsChecked="True" TabIndex="2"/>
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<RadioButton Content="Disabled" Grid.Column="1" HorizontalAlignment="Left" Margin="189,87,0,0" VerticalAlignment="Top" Foreground="Black" GroupName="ov" Click="enOv_Click" TabIndex="3"/>
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<Button Content="Cancel" Grid.Column="1" HorizontalAlignment="Left" Margin="160,145,0,0" Width="99" Click="Button_Click" Height="32" VerticalAlignment="Top" TabIndex="5"/>
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<Button Content="Finish" Grid.Column="1" HorizontalAlignment="Left" Margin="15,145,0,0" VerticalAlignment="Top" Width="99" Name="Finish" Click="Finish_Click" TabIndex="4"/>
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<Border BorderThickness="1.5,1.5,1.5,1.5" BorderBrush="#FF2196F3" HorizontalAlignment="Left" Height="129" VerticalAlignment="Top" Width="129" Margin="18,48,0,0">
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</Border>
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<StackPanel HorizontalAlignment="Left" Height="32" Margin="14,327,0,0" VerticalAlignment="Top" Width="481" Orientation="Horizontal" Name="snesonly" Visibility="Hidden">
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<Label Content="Style:" Width="50" Margin="0,4,0,-4"></Label>
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<RadioButton Content="SNES - PAL" GroupName="snes" Name="pal" IsChecked="True" Click="pal_Click" Foreground="Black" Width="100" Margin="0,6,0,-6"/>
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<RadioButton Content="SNES - NTSC" GroupName="snes" Click="pal_Click" Foreground="Black" Margin="0,6,0,-6" Width="107" />
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<RadioButton Content="Super Famicom" GroupName="snes" Click="RadioButton_Click" Foreground="Black" Margin="0,6,0,-6"/>
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<ComboBox Margin="0,2" Width="169" Name="combo" SelectionChanged="combo_SelectionChanged" Foreground="Black" Visibility="Hidden" ></ComboBox>
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</StackPanel>
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<Label Content=" bootTvTex" x:Name="imageName" Margin="14,25,14,148"/>
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</Grid>
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</Window>
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@ -0,0 +1,317 @@
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using GameBaseClassLibrary;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices.ComTypes;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Forms;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using UWUVCI_AIO_WPF.Classes;
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namespace UWUVCI_AIO_WPF.UI.Windows
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{
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/// <summary>
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/// Interaktionslogik für ImageCreator.xaml
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/// </summary>
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public partial class asd : Window, IDisposable
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{
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private static readonly string tempPath = System.IO.Path.Combine(Directory.GetCurrentDirectory(), "bin", "temp");
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private static readonly string toolsPath = System.IO.Path.Combine(Directory.GetCurrentDirectory(), "bin", "Tools");
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MenuIconImage bi = new MenuIconImage();
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Bitmap b;
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string console = "other";
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bool drc = false;
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public asd()
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{
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InitializeComponent();
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imageName.Content = "iconTex";
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SetTemplate();
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}
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public asd(string name)
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{
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InitializeComponent();
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console = name;
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imageName.Content = "iconTex";
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SetTemplate();
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}
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private void SetTemplate()
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{
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if(console == "WII")
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{
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bi.Frame = new Bitmap(Properties.Resources.WiiIcon);
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}
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else
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{
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bi.Frame = new Bitmap(Properties.Resources.Icon);
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}
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}
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private void Button_Click(object sender, RoutedEventArgs e)
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{
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this.Close();
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}
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private void FileSelect_Click(object sender, RoutedEventArgs e)
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{
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string file = "";
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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file = mvm.GetFilePath(false, false);
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if(!string.IsNullOrEmpty(file))
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{
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string copy = "";
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if (new FileInfo(file).Extension.Contains("tga"))
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{
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using (Process conv = new Process())
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{
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conv.StartInfo.UseShellExecute = false;
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conv.StartInfo.CreateNoWindow = true;
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if (Directory.Exists(System.IO.Path.Combine(tempPath, "image")))
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{
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Directory.Delete(System.IO.Path.Combine(tempPath, "image"), true);
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}
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Directory.CreateDirectory(System.IO.Path.Combine(tempPath, "image"));
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conv.StartInfo.FileName = System.IO.Path.Combine(toolsPath, "tga2png.exe");
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conv.StartInfo.Arguments = $"-i \"{file}\" -o \"{System.IO.Path.Combine(tempPath, "image")}\"";
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conv.Start();
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conv.WaitForExit();
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foreach (string sFile in Directory.GetFiles(System.IO.Path.Combine(tempPath, "image"), "*.png"))
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{
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copy = sFile;
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}
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}
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}
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else
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{
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copy = file;
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}
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bi.TitleScreen = new Bitmap(copy);
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b = bi.Create(console);
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Image.Source = BitmapToImageSource(b);
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}
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}
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private void Finish_Click(object sender, RoutedEventArgs e)
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{
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if (!Directory.Exists(@"bin\createdIMG"))
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{
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Directory.CreateDirectory(@"bin\createdIMG");
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}
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if(File.Exists(System.IO.Path.Combine(@"bin\createdIMG", imageName.Content + ".png")))
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{
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File.Delete(System.IO.Path.Combine(@"bin\createdIMG", imageName.Content + ".png"));
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}
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if (drc)
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{
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b = ResizeImage(b, 854, 480);
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}
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b.Save(System.IO.Path.Combine(@"bin\createdIMG", imageName.Content + ".png"));
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this.Close();
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}
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private void TextBox_PreviewKeyDown(object sender, System.Windows.Input.KeyEventArgs e)
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{
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}
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private void TextBox_PreviewTextInput(object sender, TextCompositionEventArgs e)
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{
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e.Handled = !IsTextAllowed(e.Text);
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}
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private static readonly Regex _regex = new Regex("[^0-9]+"); //regex that matches disallowed text
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private static bool IsTextAllowed(string text)
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{
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return !_regex.IsMatch(text);
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}
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private void TextBoxPasting(object sender, DataObjectPastingEventArgs e)
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{
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if (e.DataObject.GetDataPresent(typeof(String)))
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{
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String text = (String)e.DataObject.GetData(typeof(String));
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if (!IsTextAllowed(text))
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{
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e.CancelCommand();
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}
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}
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else
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{
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e.CancelCommand();
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}
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}
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private void wind_Loaded(object sender, RoutedEventArgs e)
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{
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b = bi.Create(console);
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Image.Source = BitmapToImageSource(b);
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}
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BitmapImage BitmapToImageSource(Bitmap bitmap)
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{
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using (MemoryStream memory = new MemoryStream())
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{
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bitmap.Save(memory, System.Drawing.Imaging.ImageFormat.Bmp);
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memory.Position = 0;
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BitmapImage bitmapimage = new BitmapImage();
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bitmapimage.BeginInit();
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bitmapimage.StreamSource = memory;
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bitmapimage.CacheOption = BitmapCacheOption.OnLoad;
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bitmapimage.EndInit();
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return bitmapimage;
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}
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}
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private void enOv_Click(object sender, RoutedEventArgs e)
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{
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if(enOv.IsChecked == true)
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{
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b = bi.Create(console);
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Image.Source = BitmapToImageSource(b);
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}
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else
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{
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if(bi.TitleScreen != null)
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{
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b = ResizeImage(bi.TitleScreen, 128, 128); Image.Source = BitmapToImageSource(b);
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}
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else
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{
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b = new Bitmap(1280, 720);
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using (Graphics gfx = Graphics.FromImage(b))
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using (SolidBrush brush = new SolidBrush(System.Drawing.Color.FromArgb(0, 0, 0)))
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{
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gfx.FillRectangle(brush, 0, 0, 128, 128);
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}
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Image.Source = BitmapToImageSource(b);
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}
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}
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}
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public static Bitmap ResizeImage(System.Drawing.Image image, int width, int height)
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{
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var destRect = new System.Drawing.Rectangle(0, 0, width, height);
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var destImage = new Bitmap(width, height);
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destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
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using (var graphics = Graphics.FromImage(destImage))
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{
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graphics.CompositingMode = CompositingMode.SourceCopy;
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graphics.CompositingQuality = CompositingQuality.HighQuality;
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graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
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graphics.SmoothingMode = SmoothingMode.HighQuality;
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graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
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using (var wrapMode = new ImageAttributes())
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{
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wrapMode.SetWrapMode(WrapMode.TileFlipXY);
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graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode);
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}
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}
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return destImage;
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}
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void DrawImage()
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{
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b = bi.Create(console);
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Image.Source = BitmapToImageSource(b);
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}
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private void Players_KeyDown(object sender, System.Windows.Input.KeyEventArgs e)
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{
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}
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private void Players_TextChanged(object sender, TextChangedEventArgs e)
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{
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DrawImage();
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}
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public void Dispose()
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{
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}
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private void combo_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if (combo.SelectedIndex == 0)
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{
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bi.Frame = Properties.Resources.SNES_PAL;
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}
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else if(combo.SelectedIndex == 1)
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{
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bi.Frame = Properties.Resources.SNES_USA;
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}
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else
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{
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bi.Frame = Properties.Resources.SFAM;
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}
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b = bi.Create(console);
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Image.Source = BitmapToImageSource(b);
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}
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private void pal_Click(object sender, RoutedEventArgs e)
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{
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||||
if(pal.IsChecked == true)
|
||||
{
|
||||
bi.Frame = Properties.Resources.SNES_PAL;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
bi.Frame = Properties.Resources.SNES_USA;
|
||||
}
|
||||
b = bi.Create(console);
|
||||
Image.Source = BitmapToImageSource(b);
|
||||
}
|
||||
|
||||
private void RadioButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
bi.Frame = Properties.Resources.SFAM;
|
||||
b = bi.Create(console);
|
||||
Image.Source = BitmapToImageSource(b);
|
||||
}
|
||||
|
||||
private void PLDi_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
|
||||
DrawImage();
|
||||
}
|
||||
|
||||
private void RLEn_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
|
||||
DrawImage();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -150,6 +150,9 @@
|
|||
<Compile Include="UI\Windows\EnterKey.xaml.cs">
|
||||
<DependentUpon>EnterKey.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UI\Windows\ImageCreator - Kopieren - Kopieren %282%29.xaml.cs">
|
||||
<DependentUpon>ImageCreator - Kopieren - Kopieren %282%29.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UI\Windows\ImageCreator - Kopieren.xaml.cs">
|
||||
<DependentUpon>ImageCreator - Kopieren.xaml</DependentUpon>
|
||||
</Compile>
|
||||
|
@ -254,6 +257,10 @@
|
|||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="UI\Windows\ImageCreator - Kopieren - Kopieren %282%29.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Page Include="UI\Windows\ImageCreator - Kopieren.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
|
|
Loading…
Add table
Reference in a new issue