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https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-10 13:44:13 +00:00
Just use one-pass sox instead of naudio too
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parent
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1 changed files with 20 additions and 48 deletions
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@ -312,65 +312,37 @@ namespace UWUVCI_AIO_WPF
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}
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static void bootsound(string sound)
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{
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string btsndPath = Path.Combine(baseRomPath, "meta", "bootSound.btsnd");
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FileInfo soundFile = new FileInfo(sound);
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if(soundFile.Extension.Contains("mp3") || soundFile.Extension.Contains("wav"))
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{
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//Do Bootsound stuff
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if (soundFile.Extension.Contains("mp3"))
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// Convert input file to 6 second .wav
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using (Process sox = new Process())
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{
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using (Mp3FileReader mp3 = new Mp3FileReader(sound))
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{
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using (WaveStream pcm = WaveFormatConversionStream.CreatePcmStream(mp3))
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{
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WaveFileWriter.CreateWaveFile(Path.Combine(tempPath, "in.wav"), pcm);
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}
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}
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sox.StartInfo.UseShellExecute = false;
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sox.StartInfo.CreateNoWindow = true;
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sox.StartInfo.FileName = Path.Combine(toolsPath, "sox.exe");
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sox.StartInfo.Arguments = $"\"{sound}\" -b 16 \"{Path.Combine(tempPath, "bootSound.wav")}\" channels 2 rate 48k trim 0 6";
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sox.Start();
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sox.WaitForExit();
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}
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else
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{
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File.Copy(sound, Path.Combine(tempPath, "in.wav"));
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}
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//extract SOX.zip
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using(Process zip = new Process())
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{
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if (Directory.Exists(Path.Combine(toolsPath, "SOX"))) { Directory.Delete(Path.Combine(toolsPath, "SOX"), true); }
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if (!mvvm.debug)
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{
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zip.StartInfo.UseShellExecute = false;
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zip.StartInfo.CreateNoWindow = true;
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}
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zip.StartInfo.FileName = Path.Combine(toolsPath, "7za.exe");
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zip.StartInfo.Arguments = $"x \"{Path.Combine(toolsPath, "SOX.zip")}\" -o\"{Path.Combine(toolsPath, "SOX")}\"";
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zip.Start();
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zip.WaitForExit();
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}
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//Convert stuff
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using (Process p = new Process())
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{
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p.StartInfo.FileName = Path.Combine(toolsPath, "SOX", "sox.exe");
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p.StartInfo.Arguments = $"\"{Path.Combine(tempPath, "in.wav")}\" -b 16 \"{Path.Combine(tempPath, "converted.wav")}\" channels 2 rate 48k trim 0 6";
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p.Start();
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p.WaitForExit();
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File.Delete("in.wav");
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}
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//Delete SOX Folder
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Directory.Delete(Path.Combine(toolsPath, "SOX"), true);
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//convert to btsnd
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sound = Path.Combine(tempPath, "sound.btsnd");
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wav2btsnd(Path.Combine(tempPath, "converted.wav"), sound);
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wav2btsnd(Path.Combine(tempPath, "bootSound.wav"), btsndPath);
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File.Delete(Path.Combine(tempPath, "bootSound.wav"));
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}
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else
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{
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//Copy BootSound to location
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File.Delete(btsndPath);
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File.Copy(sound, btsndPath);
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}
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//Copy BootSound to location
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File.Delete(Path.Combine(baseRomPath, "meta", "bootSound.btsnd"));
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File.Copy(sound, Path.Combine(baseRomPath, "meta", "bootSound.btsnd"));
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}
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private static void wav2btsnd(string input_wav, string output_btsnd)
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private static void wav2btsnd(string inputWav, string outputBtsnd)
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{
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// credits to the original creator of wav2btsnd for the general logic
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byte[] buffer = File.ReadAllBytes(input_wav);
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using (FileStream output = new FileStream(output_btsnd, FileMode.OpenOrCreate))
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byte[] buffer = File.ReadAllBytes(inputWav);
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using (FileStream output = new FileStream(outputBtsnd, FileMode.OpenOrCreate))
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using (BinaryWriter writer = new BinaryWriter(output))
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{
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writer.Write(new byte[] {0x0, 0x0, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0});
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