diff --git a/UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml.cs b/UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml.cs
index bca2273..ed1769e 100644
--- a/UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml.cs
+++ b/UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml.cs
@@ -5,16 +5,11 @@ using System.IO.Compression;
using System.Linq;
using System.Management;
using System.Net;
-using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
-using System.Windows.Data;
-using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
-using System.Windows.Media.Imaging;
-using System.Windows.Shapes;
using System.Windows.Threading;
namespace UWUVCI_AIO_WPF.UI.Windows
@@ -22,7 +17,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
///
/// Interaktionslogik für DownloadWait.xaml
///
-
+
partial class SDSetup : Window, IDisposable
{
bool gc = false;
@@ -55,7 +50,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
{
InitializeComponent();
gc = gamecube;
- path = injectlocation;
+ path = injectlocation;
if (!gamecube)
{
setup.Content = "Copy to SD";
@@ -69,7 +64,6 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
private void checkfornewinput()
{
-
WqlEventQuery query = new WqlEventQuery("SELECT * FROM Win32_VolumeChangeEvent WHERE EventType = 2");
watcher.EventArrived += new EventArrivedEventHandler(watcher_EventArrived);
watcher.Query = query;
@@ -81,7 +75,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
catch (Exception)
{
-
+ //left empty on purpose
}
}
@@ -98,17 +92,14 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
catch (Exception)
{
-
+ //left empty on purpose
}
}
private void watcher_EventArrived(object sender, EventArrivedEventArgs e)
{
-
- this.Dispatcher.Invoke(() => { GetDrives(); });
-
-
+ Dispatcher.Invoke(() => { GetDrives(); });
}
private void GetDrives()
@@ -116,15 +107,6 @@ namespace UWUVCI_AIO_WPF.UI.Windows
sd.ItemsSource = DriveInfo.GetDrives().Where(d => d.IsReady && d.DriveType == DriveType.Removable).Select(d => d.Name + " " + d.VolumeLabel + "").ToList();
}
-
- private void Button_MouseEnter(object sender, MouseEventArgs e)
- {
-
- }
- private void min_MouseLeave(object sender, MouseEventArgs e)
- {
-
- }
public static long GetDirectorySize(string p)
{
string[] a = Directory.GetFiles(p, "*.*");
@@ -138,8 +120,6 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
public static long GetDirectorySize(string b, bool t)
{
-
-
long result = 0;
Stack stack = new Stack();
stack.Push(b);
@@ -161,41 +141,35 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
private void Window_Minimize(object sender, RoutedEventArgs e)
{
- this.WindowState = WindowState.Minimized;
+ WindowState = WindowState.Minimized;
}
public void changeOwner(MainWindow ow)
{
- this.Owner = ow;
+ Owner = ow;
try
{
- if (this.Owner?.GetType() == typeof(MainWindow))
+ if (Owner?.GetType() == typeof(MainWindow))
{
- this.WindowStartupLocation = WindowStartupLocation.CenterOwner;
- this.ShowInTaskbar = false;
+ WindowStartupLocation = WindowStartupLocation.CenterOwner;
+ ShowInTaskbar = false;
}
}
catch (Exception)
{
- this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
+ WindowStartupLocation = WindowStartupLocation.CenterScreen;
}
- }
- private void wind_Closing(object sender, System.ComponentModel.CancelEventArgs e)
- {
-
-
-
}
private void MoveWindow(object sender, MouseButtonEventArgs e)
{
try
{
if (e.ChangedButton == MouseButton.Left)
- this.DragMove();
+ DragMove();
}
catch (Exception)
{
-
+ //left empty on purpose
}
}
private void Window_Close(object sender, RoutedEventArgs e)
@@ -211,7 +185,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
watcher2.Stop();
watcher.Dispose();
watcher2.Dispose();
- this.Close();
+ Close();
}
private void close_MouseLeave(object sender, MouseEventArgs e)
{
@@ -233,7 +207,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
catch (Exception )
{
-
+ //left empty on purpose
}
}
DispatcherTimer dp = new DispatcherTimer();
@@ -247,12 +221,12 @@ namespace UWUVCI_AIO_WPF.UI.Windows
dblSByte = bytes / 1024.0;
}
- return String.Format("{0:0.##} {1}", dblSByte, Suffix[i]);
+ return string.Format("{0:0.##} {1}", dblSByte, Suffix[i]);
}
private void setup_Click(object sender, RoutedEventArgs e)
{if(!(FindResource("mvm") as MainViewModel).saveworkaround)
{
- long injctSize = GetDirectorySize(System.IO.Path.Combine(path, (FindResource("mvm") as MainViewModel).foldername), true);
+ long injctSize = GetDirectorySize(Path.Combine(path, (FindResource("mvm") as MainViewModel).foldername), true);
if (injctSize >= new DriveInfo(driveletter).AvailableFreeSpace)
{
long div = injctSize - new DriveInfo(driveletter).AvailableFreeSpace + 1048576;
@@ -263,7 +237,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
}
catch (Exception)
{
-
+ //left empty on purpose
}
cm.ShowDialog();
}
@@ -301,14 +275,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
});
setup.IsEnabled = false;
- }
-
-
-
-
-
-
-
+ }
}
private void Dp_Tick(object sender, EventArgs e)
@@ -370,13 +337,13 @@ namespace UWUVCI_AIO_WPF.UI.Windows
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.msg = "Copying Injected Game...";
- if(!System.IO.Path.Combine(path, mvm.foldername).Contains("[WUP]"))
+ if(!Path.Combine(path, mvm.foldername).Contains("[WUP]"))
{
- DirectoryCopy(System.IO.Path.Combine(path, mvm.foldername), driveletter + "\\wiiu\\games\\" + mvm.foldername, true);
+ DirectoryCopy(Path.Combine(path, mvm.foldername), driveletter + "\\wiiu\\games\\" + mvm.foldername, true);
}
else
{
- DirectoryCopy(System.IO.Path.Combine(path,mvm.foldername), driveletter + "\\install\\" + mvm.foldername, true);
+ DirectoryCopy(Path.Combine(path,mvm.foldername), driveletter + "\\install\\" + mvm.foldername, true);
}
mvm.foldername = "";
@@ -403,7 +370,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
// Get the files in the directory and copy them to the new location.
foreach (FileInfo file in dir.EnumerateFiles())
{
- file.CopyTo(System.IO.Path.Combine(destDirName, file.Name), true);
+ file.CopyTo(Path.Combine(destDirName, file.Name), true);
}
// If copying subdirectories, copy them and their contents to new location.
@@ -411,7 +378,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
{
foreach (DirectoryInfo subdir in dir.EnumerateDirectories())
{
- DirectoryCopy(subdir.FullName, System.IO.Path.Combine(destDirName, subdir.Name), copySubDirs);
+ DirectoryCopy(subdir.FullName, Path.Combine(destDirName, subdir.Name), copySubDirs);
}
}
}