UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Frames/InjectFrames/Bases/BaseContainerFrame.xaml.cs

69 lines
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C#
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using GameBaseClassLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UWUVCI_AIO_WPF.Classes;
namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Bases
{
/// <summary>
/// Interaktionslogik für BaseContainerFrame.xaml
/// </summary>
public partial class BaseContainerFrame : Page
{
private GameConsoles console;
MainViewModel mvm;
bool insertedConfig = false;
public BaseContainerFrame(GameConsoles console)
{
InitializeComponent();
this.console = console;
mvm = (MainViewModel)FindResource("mvm");
mvm.GetBases(console);
}
public BaseContainerFrame(GameConsoles console, GameBases index)
{
InitializeComponent();
this.console = console;
mvm = (MainViewModel)FindResource("mvm");
insertedConfig = true;
mvm.GetBases(console);
cbCombo.SelectedItem = index;
ComboBox_SelectionChanged(null, null);
insertedConfig = false;
}
private void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if(cbCombo.SelectedIndex != -1)
{
if (cbCombo.SelectedIndex == 0)
{
fLoadFrame.Content = new CustomBaseFrame(mvm.LBases[cbCombo.SelectedIndex], console, insertedConfig);
}
else
{
fLoadFrame.Content = new NonCustomBaseFrame(mvm.LBases[cbCombo.SelectedIndex], console, insertedConfig);
}
}
}
}
}