2020-03-13 22:35:20 +00:00
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using GameBaseClassLibrary;
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using System;
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2020-03-01 15:52:59 +00:00
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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2020-03-08 22:25:34 +00:00
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using UWUVCI_AIO_WPF.Classes;
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2020-03-13 22:35:20 +00:00
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2020-03-01 15:52:59 +00:00
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2020-03-02 17:44:01 +00:00
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namespace UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Bases
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2020-03-01 15:52:59 +00:00
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{
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/// <summary>
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/// Interaktionslogik für BaseContainerFrame.xaml
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2020-03-01 15:52:59 +00:00
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/// </summary>
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2020-03-02 17:44:01 +00:00
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public partial class BaseContainerFrame : Page
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{
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private GameConsoles console;
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MainViewModel mvm;
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bool insertedConfig = false;
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public BaseContainerFrame(GameConsoles console)
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{
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InitializeComponent();
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2020-03-08 22:25:34 +00:00
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this.console = console;
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mvm = (MainViewModel)FindResource("mvm");
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2020-03-13 22:35:20 +00:00
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mvm.GetBases(console);
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2020-03-08 22:25:34 +00:00
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}
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public BaseContainerFrame(GameConsoles console, GameBases index)
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{
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InitializeComponent();
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this.console = console;
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mvm = (MainViewModel)FindResource("mvm");
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insertedConfig = true;
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2020-03-13 22:35:20 +00:00
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mvm.GetBases(console);
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2020-03-08 22:25:34 +00:00
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cbCombo.SelectedItem = index;
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ComboBox_SelectionChanged(null, null);
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insertedConfig = false;
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}
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private void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if(cbCombo.SelectedIndex != -1)
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{
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if (cbCombo.SelectedIndex == 0)
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2020-03-13 22:35:20 +00:00
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2020-03-08 22:25:34 +00:00
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{
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fLoadFrame.Content = new CustomBaseFrame(mvm.LBases[cbCombo.SelectedIndex], console, insertedConfig);
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2020-03-08 22:25:34 +00:00
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}
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else
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{
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fLoadFrame.Content = new NonCustomBaseFrame(mvm.LBases[cbCombo.SelectedIndex], console, insertedConfig);
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2020-03-08 22:25:34 +00:00
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}
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}
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2020-03-01 15:52:59 +00:00
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}
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}
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}
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