UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Frames/InjectFrames/Configurations/N64Config.xaml

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<Page x:Class="UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations.N64Config"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:UWUVCI_AIO_WPF.UI.Frames.InjectFrames.Configurations"
mc:Ignorable="d"
xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
d:DesignHeight="408" d:DesignWidth="643"
Title="N64Config">
<Grid DataContext="{StaticResource mvm}">
<TextBox materialDesign:HintAssist.Hint="ROM PATH" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,8,157,355" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding RomPath}"/>
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<TextBox materialDesign:HintAssist.Hint="ICONTEX" Name="ic" Style="{StaticResource MaterialDesignFloatingHintTextBox}" ToolTip="Needs a BitDepth of 32 and a Dimension of 128x128" Margin="10,129,157,234" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGAIco.ImgPath}" Cursor="Help"/>
<TextBox materialDesign:HintAssist.Hint="BOOTDRCTEX" Name="drc" Style="{StaticResource MaterialDesignFloatingHintTextBox}" ToolTip="Needs a BitDepth of 24 and a Dimension of 854x480" Margin="10,175,157,188" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGADrc.ImgPath}" Cursor="Help"/>
<TextBox materialDesign:HintAssist.Hint="BOOTTVTEX" Name="tv" Style="{StaticResource MaterialDesignFloatingHintTextBox}" ToolTip="Needs a BitDepth of 24 and a Dimension of 1280x720" Margin="10,220,157,143" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.TGATv.ImgPath}" Cursor="Help"/>
<TextBox materialDesign:HintAssist.Hint="BOOTLOGOTEX" ToolTip="Needs a BitDepth of 32 and a Dimension of 170x42" Name="log" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,265,157,98" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Cursor="Help" Text="{Binding GameConfiguration.TGALog.ImgPath}"/>
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<TextBox materialDesign:HintAssist.Hint="GAME NAME" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,317,157,46" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" Text="{Binding GameConfiguration.GameName}" Name="gn"/>
<Button Content="Inject" HorizontalAlignment="Left" Margin="506,357,0,0" VerticalAlignment="Top" Width="127" Click="InjectGame" IsEnabled="{Binding CanInject}"/>
<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,277,0,0" VerticalAlignment="Top" Width="127" Click="Set_LogoTex"/>
<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,232,0,0" VerticalAlignment="Top" Width="127" Click="Set_TvTex"/>
<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,187,0,0" VerticalAlignment="Top" Width="127" Click="Set_DrcTex"/>
<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,141,0,0" VerticalAlignment="Top" Width="127" Click="Set_IconTex"/>
<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,21,0,0" VerticalAlignment="Top" Width="127" Click="Set_Rom_Path"/>
<RadioButton x:Name="rbRDF" Content="Remove DarkFilter" HorizontalAlignment="Left" Margin="11,369,0,0" VerticalAlignment="Top" GroupName="df" IsChecked="{Binding GameConfiguration.N64Stuff.DarkFilter}"/>
<RadioButton Content="Keep DarkFilter" HorizontalAlignment="Left" Margin="151,369,0,0" VerticalAlignment="Top" GroupName="df" IsChecked="True"/>
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<TextBox Name="ini" materialDesign:HintAssist.Hint="INI PATH (LEAVE EMPTY FOR BLANK INI)" Style="{StaticResource MaterialDesignFloatingHintTextBox}" Margin="10,58,157,305" Background="{x:Null}" Foreground="Black" SelectionBrush="#FF00C3D7" CaretBrush="#FF21C3F3" FontSize="18" IsReadOnly="True" Focusable="False" Text="{Binding GameConfiguration.N64Stuff.INIPath}"/>
<Button Content="Set Path" HorizontalAlignment="Left" Margin="506,72,0,0" VerticalAlignment="Top" Width="127" Click="Set_IniPath"/>
</Grid>
</Page>