mirror of
https://github.com/Tonejs/Tone.js
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50 lines
No EOL
1.3 KiB
JavaScript
50 lines
No EOL
1.3 KiB
JavaScript
define(["helper/Offline", "Test", "Tone/signal/Signal", "Tone/component/Merge"],
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function (Offline, Test, Signal, Merge) {
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var PassAudioStereo = function(before, after){
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var duration = 0.5;
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var offline = new Offline(duration, 2);
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var sigL, sigR, merge;
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var audioLeft = false;
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var audioRight = false;
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offline.before(function(dest){
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sigL = new Signal(0);
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sigR = new Signal(0);
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merge = new Merge();
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sigL.connect(merge.left);
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sigR.connect(merge.right);
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before(merge, dest);
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sigL.setValueAtTime(1, duration / 2);
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sigR.setValueAtTime(1, duration / 2);
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});
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offline.after(function(){
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sigL.dispose();
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sigR.dispose();
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merge.dispose();
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if (!audioLeft){
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throw new Error("node outputs silence in left channel");
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} else if (!audioRight){
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throw new Error("node outputs silence in right channel");
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} else if (!audioLeft && !audioRight){
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throw new Error("node outputs silence");
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}
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after();
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});
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offline.test(function(samples, time){
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if (time >= duration/2){
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if (Math.abs(samples[0]) > 0.01){
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audioLeft = true;
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}
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if (Math.abs(samples[1]) > 0.01){
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audioRight = true;
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}
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} else {
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expect(samples[0]).to.be.closeTo(0, 0.001);
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expect(samples[1]).to.be.closeTo(0, 0.001);
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}
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});
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offline.run();
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};
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return PassAudioStereo;
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}); |