Tone.js/Tone/instrument/MonoSynth.js
tambien ed71d8141b amd to es6 import/export
no longer using AMD (require.js) style imports, and beginning to move to es6 "import/export" statements everywhere.
2019-01-27 13:05:20 -05:00

170 lines
4.2 KiB
JavaScript

import Tone from "../core/Tone";
import "../component/AmplitudeEnvelope";
import "../component/FrequencyEnvelope";
import "../source/OmniOscillator";
import "../signal/Signal";
import "../component/Filter";
import "../instrument/Monophonic";
/**
* @class Tone.MonoSynth is composed of one oscillator, one filter, and two envelopes.
* The amplitude of the Tone.Oscillator and the cutoff frequency of the
* Tone.Filter are controlled by Tone.Envelopes.
* <img src="https://docs.google.com/drawings/d/1gaY1DF9_Hzkodqf8JI1Cg2VZfwSElpFQfI94IQwad38/pub?w=924&h=240">
*
* @constructor
* @extends {Tone.Monophonic}
* @param {Object} [options] the options available for the synth
* see defaults below
* @example
* var synth = new Tone.MonoSynth({
* "oscillator" : {
* "type" : "square"
* },
* "envelope" : {
* "attack" : 0.1
* }
* }).toMaster();
* synth.triggerAttackRelease("C4", "8n");
*/
Tone.MonoSynth = function(options){
//get the defaults
options = Tone.defaultArg(options, Tone.MonoSynth.defaults);
Tone.Monophonic.call(this, options);
/**
* The oscillator.
* @type {Tone.OmniOscillator}
*/
this.oscillator = new Tone.OmniOscillator(options.oscillator);
/**
* The frequency control.
* @type {Frequency}
* @signal
*/
this.frequency = this.oscillator.frequency;
/**
* The detune control.
* @type {Cents}
* @signal
*/
this.detune = this.oscillator.detune;
/**
* The filter.
* @type {Tone.Filter}
*/
this.filter = new Tone.Filter(options.filter);
this.filter.frequency.value = 5000;
/**
* The filter envelope.
* @type {Tone.FrequencyEnvelope}
*/
this.filterEnvelope = new Tone.FrequencyEnvelope(options.filterEnvelope);
/**
* The amplitude envelope.
* @type {Tone.AmplitudeEnvelope}
*/
this.envelope = new Tone.AmplitudeEnvelope(options.envelope);
//connect the oscillators to the output
this.oscillator.chain(this.filter, this.envelope, this.output);
//connect the filter envelope
this.filterEnvelope.connect(this.filter.frequency);
this._readOnly(["oscillator", "frequency", "detune", "filter", "filterEnvelope", "envelope"]);
};
Tone.extend(Tone.MonoSynth, Tone.Monophonic);
/**
* @const
* @static
* @type {Object}
*/
Tone.MonoSynth.defaults = {
"frequency" : "C4",
"detune" : 0,
"oscillator" : {
"type" : "square"
},
"filter" : {
"Q" : 6,
"type" : "lowpass",
"rolloff" : -24
},
"envelope" : {
"attack" : 0.005,
"decay" : 0.1,
"sustain" : 0.9,
"release" : 1
},
"filterEnvelope" : {
"attack" : 0.06,
"decay" : 0.2,
"sustain" : 0.5,
"release" : 2,
"baseFrequency" : 200,
"octaves" : 7,
"exponent" : 2
}
};
/**
* start the attack portion of the envelope
* @param {Time} [time=now] the time the attack should start
* @param {NormalRange} [velocity=1] the velocity of the note (0-1)
* @returns {Tone.MonoSynth} this
* @private
*/
Tone.MonoSynth.prototype._triggerEnvelopeAttack = function(time, velocity){
time = this.toSeconds(time);
//the envelopes
this.envelope.triggerAttack(time, velocity);
this.filterEnvelope.triggerAttack(time);
this.oscillator.start(time);
if (this.envelope.sustain === 0){
this.oscillator.stop(time + this.envelope.attack + this.envelope.decay);
}
return this;
};
/**
* start the release portion of the envelope
* @param {Time} [time=now] the time the release should start
* @returns {Tone.MonoSynth} this
* @private
*/
Tone.MonoSynth.prototype._triggerEnvelopeRelease = function(time){
this.envelope.triggerRelease(time);
this.filterEnvelope.triggerRelease(time);
this.oscillator.stop(time + this.envelope.release);
return this;
};
/**
* clean up
* @returns {Tone.MonoSynth} this
*/
Tone.MonoSynth.prototype.dispose = function(){
Tone.Monophonic.prototype.dispose.call(this);
this._writable(["oscillator", "frequency", "detune", "filter", "filterEnvelope", "envelope"]);
this.oscillator.dispose();
this.oscillator = null;
this.envelope.dispose();
this.envelope = null;
this.filterEnvelope.dispose();
this.filterEnvelope = null;
this.filter.dispose();
this.filter = null;
this.frequency = null;
this.detune = null;
return this;
};
export default Tone.MonoSynth;