mirror of
https://github.com/Tonejs/Tone.js
synced 2025-01-05 16:38:45 +00:00
163 lines
No EOL
3.6 KiB
HTML
163 lines
No EOL
3.6 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>SCORE</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
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<script type="text/javascript" src="../build/Tone.js"></script>
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<script type="text/javascript" src="./scripts/jquery.min.js"></script>
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<script type="text/javascript" src="./scripts/Notone.GUI.js"></script>
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<script type="text/javascript" src="./scripts/Interface.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/examples.css">
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<script type="text/javascript">
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// jshint ignore: start
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</script>
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</head>
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<body>
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<div id="Content">
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<div id="Title">Scores</div>
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<div id="Explanation">
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Scores lets you to schedule a note on a particular "channel". Then use <code>Tone.Note.route</code>
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to listen for events on that channel. Multiple notes can be put into a JSON-friendly score
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which can be parsed using <code>Tone.Note.parseScore</code>.
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<br><br>
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Take a look at source to see the score format.
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MIDI files can also be converted to JSON score format using utils/MidiToScore.js.
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<br><br>
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Docs for <a href="http://tonejs.org/docs/#Note.route">Tone.Note.route</a>
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and <a href="http://tonejs.org/docs/#Note.parseScore">Tone.Note.parseScore</a>
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</div>
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</div>
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<script id="ToneCode" type="text/javascript">
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/*
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KICK
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*/
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var kick = new Tone.DrumSynth({
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"envelope" : {
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"sustain" : 0,
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"attack" : 0.02,
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"decay" : 0.8
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},
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"octaves" : 10
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}).toMaster();
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Tone.Note.route("Kick", function(time){
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kick.triggerAttackRelease("C2", "8n", time);
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});
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/*
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SNARE
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*/
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var snare = new Tone.NoiseSynth().toMaster();
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Tone.Note.route("Snare", function(time){
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snare.triggerAttackRelease("8n", time);
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});
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/**
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* PIANO
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*/
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var piano = new Tone.PolySynth(4, Tone.SimpleSynth).toMaster();
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Tone.Note.route("Piano", function(time){
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piano.triggerAttackRelease(["c4", "e4", "a4"], "8n", time);
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});
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/*
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BASS
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*/
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var bass = new Tone.MonoSynth({
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"volume" : -10,
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"envelope" : {
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"attack" : 0.1,
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"decay" : 0.3,
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"release" : 2,
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},
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"filterEnvelope" : {
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"attack" : 0.01,
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"decay" : 0.1,
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"sustain" : 0.5,
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"min" : 200,
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"max" : 1200
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}
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}).toMaster();
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Tone.Note.route("Bass", function(time, note, duration){
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bass.triggerAttackRelease(note, duration, time);
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});
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/**
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* SCORE
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*/
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var Score = {
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"Kick" : [
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"0:0", "0:2" ,
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"1:0", "1:2" ,
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"2:0", "2:2" ,
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"3:0", "3:2" ,
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],
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"Snare" : [
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"0:1", "0:3",
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"1:1", "1:3",
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"2:1", "2:3",
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"3:1", "3:3"
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],
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"Piano" : [
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"0:0", "0:0:3",
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"1:0", "1:0:3",
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"2:0", "2:0:3",
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"3:0", "3:0:3"
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],
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//additional arguments to the array format are
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//passed back to the route's callback function
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"Bass" : [
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["0:0", "C2", "4n"],
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["1:0", "A2", "2n"],
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["2:0", "F2", "4n"],
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["3:0", "C2", "2n"],
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]
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};
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Tone.Note.parseScore(Score);
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Tone.Transport.loop = true;
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Tone.Transport.bpm.value = 90;
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Tone.Transport.setLoopPoints(0, "4m");
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</script>
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<script type="text/javascript">
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$(function(){
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Notone.config({
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"search" : false,
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"expandInDrawer" : true,
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"hideDrawer" : Interface.isMobile,
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"drawer" : true,
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"container" : "body"
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});
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Notone.add(kick, "Kick");
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Notone.add(snare, "Snare");
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Notone.add(bass, "Bass");
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new Interface.Button({
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key : 32,
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type : "toggle",
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text : "Start",
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activeText : "Stop",
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start : function(){
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Tone.Transport.start();
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},
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end : function(){
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Tone.Transport.stop();
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}
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});
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});
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</script>
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</body>
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</html> |