Tone.js/Tone/index.test.ts
Yotam Mann 3d42017f50
Deprecating singleton variables, use singleton getter instead (#1233)
* Deprecating singleton variables, use singleton getter instead

* updating references

* moving over to getters instead of global vars
2024-04-28 13:05:26 -04:00

54 lines
1.8 KiB
TypeScript

import * as Tone from "./index";
import { expect } from "chai";
import { DestinationClass } from "./core/context/Destination";
import { Context } from "./core/context/Context";
import { TransportClass } from "./core/clock/Transport";
import { DrawClass } from "./core/util/Draw";
describe("Tone", () => {
it("has 'now' and 'immediate' methods", () => {
expect(Tone.now).to.be.a("function");
expect(Tone.now()).to.be.a("number");
expect(Tone.immediate).to.be.a("function");
expect(Tone.immediate()).to.be.a("number");
});
it("exports the global singletons", () => {
expect(Tone.Destination).to.be.an.instanceOf(DestinationClass);
expect(Tone.Draw).to.be.an.instanceOf(DrawClass);
expect(Tone.Transport).to.be.an.instanceOf(TransportClass);
expect(Tone.context).to.be.an.instanceOf(Context);
});
it("exports the global singleton getters", () => {
expect(Tone.getDestination()).to.be.an.instanceOf(DestinationClass);
expect(Tone.getDraw()).to.be.an.instanceOf(DrawClass);
expect(Tone.getTransport()).to.be.an.instanceOf(TransportClass);
});
it("can start the global context", () => {
return Tone.start();
});
it("resolves the promise when everything is loaded", () => {
return Tone.loaded();
});
it("can set the global context from a raw online context", async () => {
const ctx = new AudioContext();
const origContext = Tone.getContext();
Tone.setContext(ctx);
expect(Tone.getContext().rawContext).to.equal(ctx);
await ctx.close();
Tone.setContext(origContext);
});
it("can set the global context from a raw offline context", async () => {
const ctx = new OfflineAudioContext(2, 44100, 44100);
const origContext = Tone.getContext();
Tone.setContext(ctx);
expect(Tone.getContext().rawContext).to.equal(ctx);
Tone.setContext(origContext);
});
});