Tone.js/Tone/signal/EqualPowerGain.js
tambien 3d1202043a all modules are relative paths
simplifies deep references to individual files
2018-08-26 22:29:17 -04:00

44 lines
981 B
JavaScript

define(["../core/Tone", "../signal/WaveShaper"], function(Tone){
"use strict";
/**
* @class Convert an incoming signal between 0, 1 to an equal power gain scale.
*
* @extends {Tone.SignalBase}
* @constructor
* @example
* var eqPowGain = new Tone.EqualPowerGain();
*/
Tone.EqualPowerGain = function(){
Tone.SignalBase.call(this);
/**
* @type {Tone.WaveShaper}
* @private
*/
this._eqPower = this.input = this.output = new Tone.WaveShaper(function(val){
if (Math.abs(val) < 0.001){
//should output 0 when input is 0
return 0;
} else {
return Tone.equalPowerScale(val);
}
}.bind(this), 4096);
};
Tone.extend(Tone.EqualPowerGain, Tone.SignalBase);
/**
* clean up
* @returns {Tone.EqualPowerGain} this
*/
Tone.EqualPowerGain.prototype.dispose = function(){
Tone.SignalBase.prototype.dispose.call(this);
this._eqPower.dispose();
this._eqPower = null;
return this;
};
return Tone.EqualPowerGain;
});