Tone.js/Tone/effect/StereoEffect.ts

99 lines
2.4 KiB
TypeScript

import { EffectOptions } from "./Effect";
import { connect, connectSeries, OutputNode, ToneAudioNode } from "../core/context/ToneAudioNode";
import { CrossFade } from "../component/channel/CrossFade";
import { Signal } from "../signal/Signal";
import { Split } from "../component/channel/Split";
import { Gain } from "../core/context/Gain";
import { Merge } from "../component/channel/Merge";
import { readOnly } from "../core/util/Interface";
export type StereoEffectOptions = EffectOptions;
/**
* Base class for Stereo effects.
*/
export class StereoEffect<Options extends StereoEffectOptions> extends ToneAudioNode<Options> {
readonly name: string = "StereoEffect";
readonly input: Gain;
readonly output: CrossFade;
/**
* the drywet knob to control the amount of effect
*/
private _dryWet: CrossFade;
/**
* The wet control, i.e. how much of the effected
* will pass through to the output.
*/
readonly wet: Signal<"normalRange">;
/**
* Split it
*/
protected _split: Split;
/**
* the stereo effect merger
*/
protected _merge: Merge;
constructor(options: StereoEffectOptions) {
super(options);
this.input = new Gain({ context: this.context });
// force mono sources to be stereo
this.input.channelCount = 2;
this.input.channelCountMode = "explicit";
this._dryWet = this.output = new CrossFade({
context: this.context,
fade: options.wet
});
this.wet = this._dryWet.fade;
this._split = new Split({ context: this.context, channels: 2 });
this._merge = new Merge({ context: this.context, channels: 2 });
// connections
this.input.connect(this._split);
// dry wet connections
this.input.connect(this._dryWet.a);
this._merge.connect(this._dryWet.b);
readOnly(this, ["wet"]);
}
/**
* Connect the left part of the effect
*/
protected connectEffectLeft(...nodes: OutputNode[]): void{
this._split.connect(nodes[0], 0, 0);
connectSeries(...nodes);
connect(nodes[nodes.length-1], this._merge, 0, 0);
}
/**
* Connect the right part of the effect
*/
protected connectEffectRight(...nodes: OutputNode[]): void{
this._split.connect(nodes[0], 1, 0);
connectSeries(...nodes);
connect(nodes[nodes.length-1], this._merge, 0, 1);
}
static getDefaults(): StereoEffectOptions {
return Object.assign(ToneAudioNode.getDefaults(), {
wet: 1,
});
}
dispose(): this {
super.dispose();
this._dryWet.dispose();
this._split.dispose();
this._merge.dispose();
return this;
}
}