mirror of
https://github.com/Tonejs/Tone.js
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75 lines
No EOL
1.7 KiB
JavaScript
75 lines
No EOL
1.7 KiB
JavaScript
define(["Tone/core/Tone", "Tone/signal/LessThan", "Tone/signal/IfThenElse", "Tone/signal/Signal"], function(Tone){
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"use strict";
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/**
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* @class Outputs the lesser of two signals. If a number is given
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* in the constructor, it will use a signal and a number.
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*
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* @constructor
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* @extends {Tone.Signal}
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* @param {number} min The minimum to compare to the incoming signal
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* @example
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* var min = new Tone.Min(2);
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* var sig = new Tone.Signal(3).connect(min);
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* //min outputs 2
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* sig.value = 1;
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* //min outputs 1
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* @example
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* var min = new Tone.Min();
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* var sigA = new Tone.Signal(3);
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* var sigB = new Tone.Signal(4);
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* sigA.connect(min, 0, 0);
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* sigB.connect(min, 0, 1);
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* //output of min is 3.
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*/
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Tone.Min = function(min){
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Tone.call(this, 2, 0);
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this.input[0] = this.context.createGain();
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/**
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* @type {Tone.Select}
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* @private
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*/
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this._ifThenElse = this.output = new Tone.IfThenElse();
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/**
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* @type {Tone.Select}
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* @private
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*/
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this._lt = new Tone.LessThan();
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/**
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* the min signal
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* @type {Tone.Signal}
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* @private
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*/
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this._value = this.input[1] = new Tone.Signal(min);
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//connections
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this.input[0].chain(this._lt, this._ifThenElse.if);
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this.input[0].connect(this._ifThenElse.then);
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this._value.connect(this._ifThenElse.else);
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this._value.connect(this._lt, 0, 1);
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};
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Tone.extend(Tone.Min, Tone.Signal);
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/**
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* clean up
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* @returns {Tone.Min} this
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*/
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Tone.Min.prototype.dispose = function(){
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Tone.prototype.dispose.call(this);
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this._value.dispose();
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this._ifThenElse.dispose();
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this._lt.dispose();
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this._value = null;
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this._ifThenElse = null;
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this._lt = null;
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return this;
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};
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return Tone.Min;
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}); |