Tone.js/Tone/instrument/FMSynth.ts
2019-09-30 16:48:39 -04:00

238 lines
6.4 KiB
TypeScript

import { AmplitudeEnvelope } from "../component/envelope/AmplitudeEnvelope";
import { Envelope, EnvelopeOptions } from "../component/envelope/Envelope";
import { Gain } from "../core/context/Gain";
import { ToneAudioNode, ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
import { Cents, Frequency, Positive, Seconds } from "../core/type/Units";
import { omitFromObject, optionsFromArguments } from "../core/util/Defaults";
import { RecursivePartial } from "../core/util/Interface";
import { Monophonic } from "./Monophonic";
import { Multiply } from "../signal/Multiply";
import { Signal } from "../signal/Signal";
import { OmniOscillator } from "../source/oscillator/OmniOscillator";
import { OmniOscillatorSynthOptions } from "../source/oscillator/OscillatorInterface";
import { Source } from "../source/Source";
import { Synth, SynthOptions } from "./Synth";
export interface FMSynthOptions extends SynthOptions {
harmonicity: Positive;
modulationIndex: Positive;
modulationEnvelope: Omit<EnvelopeOptions, keyof ToneAudioNodeOptions>;
modulation: OmniOscillatorSynthOptions;
}
/**
* FMSynth is composed of two Tone.Synths where one Tone.Synth modulates
* the frequency of a second Tone.Synth. A lot of spectral content
* can be explored using the modulationIndex parameter. Read more about
* frequency modulation synthesis on Sound On Sound: [Part 1](https://web.archive.org/web/20160403123704/http://www.soundonsound.com/sos/apr00/articles/synthsecrets.htm), [Part 2](https://web.archive.org/web/20160403115835/http://www.soundonsound.com/sos/may00/articles/synth.htm).
*
* @example
* var fmSynth = new Tone.FMSynth().toMaster();
* fmSynth.triggerAttackRelease("C5", "4n");
*/
export class FMSynth extends Monophonic<FMSynthOptions> {
readonly name: string = "FMSynth";
/**
* The carrier voice.
*/
private _carrier: Synth;
/**
* The modulator voice.
*/
private _modulator: Synth;
/**
* The carrier's oscillator
*/
readonly oscillator: OmniOscillator<any>;
/**
* The carrier's envelope
*/
readonly envelope: AmplitudeEnvelope;
/**
* The modulator's oscillator which is applied to the amplitude of the oscillator
*/
readonly modulation: OmniOscillator<any>;
/**
* The modulator's envelope
*/
readonly modulationEnvelope: AmplitudeEnvelope;
/**
* The frequency control
*/
readonly frequency: Signal<Frequency>;
/**
* The detune in cents
*/
readonly detune: Signal<Cents>;
/**
* Harmonicity is the ratio between the two voices. A harmonicity of
* 1 is no change. Harmonicity = 2 means a change of an octave.
* @example
* // pitch voice1 an octave below voice0
* synth.harmonicity.value = 0.5;
*/
readonly harmonicity: Multiply;
/**
* The modulation index which essentially the depth or amount of the modulation. It is the
* ratio of the frequency of the modulating signal (mf) to the amplitude of the
* modulating signal (ma) -- as in ma/mf.
*/
readonly modulationIndex: Multiply;
/**
* The node where the modulation happens
*/
private _modulationNode: Gain;
constructor(options?: RecursivePartial<FMSynthOptions>);
constructor() {
super(optionsFromArguments(FMSynth.getDefaults(), arguments));
const options = optionsFromArguments(FMSynth.getDefaults(), arguments);
this._carrier = new Synth({
context: this.context,
oscillator: options.oscillator,
envelope: options.envelope,
volume: -10,
});
this._modulator = new Synth({
context: this.context,
oscillator: options.modulation,
envelope: options.modulationEnvelope,
volume: -10,
});
this.oscillator = this._carrier.oscillator;
this.envelope = this._carrier.envelope;
this.modulation = this._modulator.oscillator;
this.modulationEnvelope = this._modulator.envelope;
this.frequency = new Signal({
context: this.context,
units: "frequency",
});
this.detune = new Signal({
context: this.context,
value: options.detune,
units: "cents"
});
this.harmonicity = new Multiply({
context: this.context,
value: options.harmonicity,
});
this.modulationIndex = new Multiply({
context: this.context,
value: options.modulationIndex,
});
this._modulationNode = new Gain({
context: this.context,
gain: 0,
});
// control the two voices frequency
this.frequency.connect(this._carrier.frequency);
this.frequency.chain(this.harmonicity, this._modulator.frequency);
this.frequency.chain(this.modulationIndex, this._modulationNode);
this.detune.fan(this._carrier.detune, this._modulator.detune);
this._modulator.connect(this._modulationNode.gain);
this._modulationNode.connect(this._carrier.frequency);
this._carrier.connect(this.output);
}
static getDefaults(): FMSynthOptions {
return Object.assign(Monophonic.getDefaults(), {
harmonicity: 3,
modulationIndex: 10,
detune: 0,
oscillator: Object.assign(
omitFromObject(OmniOscillator.getDefaults(), [
...Object.keys(Source.getDefaults()),
"frequency",
"detune"
]),
{
type: "sine"
}
),
envelope: Object.assign(
omitFromObject(
Envelope.getDefaults(),
Object.keys(ToneAudioNode.getDefaults())
),
{
attack: 0.01,
decay: 0.01,
sustain: 1,
release: 0.5
}
),
modulation: Object.assign(
omitFromObject(OmniOscillator.getDefaults(), [
...Object.keys(Source.getDefaults()),
"frequency",
"detune"
]),
{
type: "square"
}
),
modulationEnvelope: Object.assign(
omitFromObject(
Envelope.getDefaults(),
Object.keys(ToneAudioNode.getDefaults())
),
{
attack: 0.5,
decay: 0.0,
sustain: 1,
release: 0.5
}
)
});
}
/**
* Trigger the attack portion of the note
*/
protected _triggerEnvelopeAttack(time: Seconds, velocity: number): void {
// @ts-ignore
this._carrier._triggerEnvelopeAttack(time, velocity);
// @ts-ignore
this._modulator._triggerEnvelopeAttack(time, velocity);
}
/**
* Trigger the release portion of the note
*/
protected _triggerEnvelopeRelease(time: Seconds) {
// @ts-ignore
this._carrier._triggerEnvelopeRelease(time);
// @ts-ignore
this._modulator._triggerEnvelopeRelease(time);
return this;
}
dispose(): this {
super.dispose();
this._carrier.dispose();
this._modulator.dispose();
this.frequency.dispose();
this.detune.dispose();
this.modulationIndex.dispose();
this.harmonicity.dispose();
this._modulationNode.dispose();
return this;
}
}