mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-26 19:43:12 +00:00
f17249691d
now in the form Tone.Something instead of using `import { Something } from "tone"`. It makes the example runner on the docs page work much faster
127 lines
3.1 KiB
TypeScript
127 lines
3.1 KiB
TypeScript
import { Frequency, NormalRange, Time } from "../core/type/Units";
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import { LowpassCombFilter } from "../component/filter/LowpassCombFilter";
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import { deepMerge } from "../core/util/Defaults";
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import { optionsFromArguments } from "../core/util/Defaults";
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import { RecursivePartial } from "../core/util/Interface";
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import { Noise } from "../source/Noise";
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import { Instrument, InstrumentOptions } from "./Instrument";
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export interface PluckSynthOptions extends InstrumentOptions {
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attackNoise: number;
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dampening: Frequency;
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resonance: NormalRange;
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release: Time;
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}
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/**
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* Karplus-String string synthesis.
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* @example
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* const plucky = new Tone.PluckSynth().toDestination();
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* plucky.triggerAttack("C4", "+0.5");
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* plucky.triggerAttack("C3", "+1");
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* plucky.triggerAttack("C2", "+1.5");
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* plucky.triggerAttack("C1", "+2");
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* @category Instrument
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*/
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export class PluckSynth extends Instrument<PluckSynthOptions> {
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readonly name = "PluckSynth";
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/**
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* Noise burst at the beginning
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*/
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private _noise: Noise;
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private _lfcf: LowpassCombFilter;
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/**
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* The amount of noise at the attack.
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* Nominal range of [0.1, 20]
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* @min 0.1
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* @max 20
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*/
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attackNoise: number;
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/**
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* The amount of resonance of the pluck. Also correlates to the sustain duration.
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*/
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resonance: NormalRange;
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/**
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* The release time which corresponds to a resonance ramp down to 0
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*/
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release: Time;
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constructor(options?: RecursivePartial<PluckSynthOptions>)
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constructor() {
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super(optionsFromArguments(PluckSynth.getDefaults(), arguments));
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const options = optionsFromArguments(PluckSynth.getDefaults(), arguments);
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this._noise = new Noise({
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context: this.context,
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type: "pink"
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});
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this.attackNoise = options.attackNoise;
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this._lfcf = new LowpassCombFilter({
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context: this.context,
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dampening: options.dampening,
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resonance: options.resonance,
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});
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this.resonance = options.resonance;
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this.release = options.release;
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this._noise.connect(this._lfcf);
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this._lfcf.connect(this.output);
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}
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static getDefaults(): PluckSynthOptions {
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return deepMerge(Instrument.getDefaults(), {
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attackNoise: 1,
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dampening: 4000,
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resonance: 0.7,
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release: 1,
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});
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}
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/**
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* The dampening control. i.e. the lowpass filter frequency of the comb filter
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* @min 0
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* @max 7000
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*/
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get dampening(): Frequency {
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return this._lfcf.dampening;
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}
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set dampening(fq) {
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this._lfcf.dampening = fq;
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}
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triggerAttack(note: Frequency, time?: Time): this {
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const freq = this.toFrequency(note);
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time = this.toSeconds(time);
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const delayAmount = 1 / freq;
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this._lfcf.delayTime.setValueAtTime(delayAmount, time);
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this._noise.start(time);
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this._noise.stop(time + delayAmount * this.attackNoise);
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this._lfcf.resonance.cancelScheduledValues(time);
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this._lfcf.resonance.setValueAtTime(this.resonance, time);
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return this;
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}
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/**
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* Ramp down the [[resonance]] to 0 over the duration of the release time.
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*/
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triggerRelease(time?: Time): this {
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this._lfcf.resonance.linearRampTo(0, this.release, time);
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return this;
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}
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dispose(): this {
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super.dispose();
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this._noise.dispose();
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this._lfcf.dispose();
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return this;
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}
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}
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