Tone.js/Tone/signal/Multiply.js
Yotam Mann 71af6ca206 testing dispose methods for all classes.
a few classes were not being disposed correctly and leaving some
garbage attached.
2014-09-06 18:55:11 -04:00

51 lines
1.1 KiB
JavaScript

define(["Tone/core/Tone", "Tone/signal/Signal"], function(Tone){
"use strict";
/**
* @class Multiply the incoming signal by some factor
*
* @constructor
* @extends {Tone}
* @param {number=} value constant value to multiple
*/
Tone.Multiply = function(value){
/**
* the input node is the same as the output node
* it is also the GainNode which handles the scaling of incoming signal
*
* @type {GainNode}
*/
this.input = this.output = this.context.createGain();
//apply the inital scale factor
this.input.gain.value = this.defaultArg(value, 1);
};
Tone.extend(Tone.Multiply);
/**
* set the constant multiple
*
* @param {number} value
*/
Tone.Multiply.prototype.setValue = function(value){
this.input.gain.value = value;
};
/**
* borrows the method from {@link Tone.Signal}
*
* @function
*/
Tone.Multiply.prototype.connect = Tone.Signal.prototype.connect;
/**
* clean up
*/
Tone.Multiply.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
};
return Tone.Multiply;
});