mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 08:38:00 +00:00
ed71d8141b
no longer using AMD (require.js) style imports, and beginning to move to es6 "import/export" statements everywhere.
142 lines
3.7 KiB
JavaScript
142 lines
3.7 KiB
JavaScript
import Tone from "../core/Tone";
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import "../core/Buffer";
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import "../effect/Effect";
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/**
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* @class Tone.Convolver is a wrapper around the Native Web Audio
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* [ConvolverNode](http://webaudio.github.io/web-audio-api/#the-convolvernode-interface).
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* Convolution is useful for reverb and filter emulation. Read more about convolution reverb on
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* [Wikipedia](https://en.wikipedia.org/wiki/Convolution_reverb).
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*
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* @constructor
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* @extends {Tone.Effect}
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* @param {string|Tone.Buffer|Object} [url] The URL of the impulse response or the Tone.Buffer
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* contianing the impulse response.
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* @param {Function=} onload The callback to invoke when the url is loaded.
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* @example
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* //initializing the convolver with an impulse response
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* var convolver = new Tone.Convolver("./path/to/ir.wav").toMaster();
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*/
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Tone.Convolver = function(){
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var options = Tone.defaults(arguments, ["url", "onload"], Tone.Convolver);
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Tone.Effect.call(this, options);
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/**
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* convolver node
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* @type {ConvolverNode}
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* @private
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*/
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this._convolver = this.context.createConvolver();
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/**
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* the convolution buffer
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* @type {Tone.Buffer}
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* @private
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*/
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this._buffer = new Tone.Buffer(options.url, function(buffer){
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this.buffer = buffer.get();
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options.onload();
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}.bind(this));
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//set if it's already loaded
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if (this._buffer.loaded){
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this.buffer = this._buffer;
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}
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//initially set normalization
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this.normalize = options.normalize;
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this.connectEffect(this._convolver);
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};
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Tone.extend(Tone.Convolver, Tone.Effect);
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/**
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* @static
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* @const
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* @type {Object}
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*/
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Tone.Convolver.defaults = {
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"onload" : Tone.noOp,
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"normalize" : true
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};
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/**
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* The convolver's buffer
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* @memberOf Tone.Convolver#
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* @type {AudioBuffer}
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* @name buffer
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*/
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Object.defineProperty(Tone.Convolver.prototype, "buffer", {
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"get" : function(){
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if (this._buffer.length){
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return this._buffer;
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} else {
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return null;
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}
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},
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"set" : function(buffer){
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this._buffer.set(buffer);
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//if it's already got a buffer, create a new one
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if (this._convolver.buffer){
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//disconnect the old one
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this.effectSend.disconnect();
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this._convolver.disconnect();
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//create and connect a new one
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this._convolver = this.context.createConvolver();
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this.connectEffect(this._convolver);
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}
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this._convolver.buffer = this._buffer.get();
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}
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});
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/**
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* The normalize property of the ConvolverNode interface is a boolean that controls whether the impulse response from the buffer will be scaled by an equal-power normalization when the buffer attribute is set, or not.
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* @memberOf Tone.Convolver#
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* @type {Boolean}
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* @name normalize
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*/
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Object.defineProperty(Tone.Convolver.prototype, "normalize", {
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"get" : function(){
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return this._convolver.normalize;
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},
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"set" : function(norm){
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this._convolver.normalize = norm;
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}
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});
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/**
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* Load an impulse response url as an audio buffer.
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* Decodes the audio asynchronously and invokes
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* the callback once the audio buffer loads.
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* @param {string} url The url of the buffer to load.
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* filetype support depends on the
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* browser.
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* @param {function=} callback
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* @returns {Promise}
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*/
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Tone.Convolver.prototype.load = function(url, callback){
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return this._buffer.load(url, function(buff){
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this.buffer = buff;
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if (callback){
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callback();
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}
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}.bind(this));
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};
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/**
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* Clean up.
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* @returns {Tone.Convolver} this
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*/
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Tone.Convolver.prototype.dispose = function(){
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Tone.Effect.prototype.dispose.call(this);
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this._buffer.dispose();
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this._buffer = null;
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this._convolver.disconnect();
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this._convolver = null;
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return this;
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};
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export default Tone.Convolver;
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