mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-30 21:48:45 +00:00
8c9c236bf1
Conflicts: Tone/source/Player.js
156 lines
No EOL
3.8 KiB
JavaScript
156 lines
No EOL
3.8 KiB
JavaScript
define(["Tone/core/Tone", "Tone/core/Master"], function(Tone){
|
|
|
|
/**
|
|
* get the rms of the input signal with some averaging
|
|
* can also just get the value of the signal
|
|
* or the value in dB
|
|
*
|
|
* inspired by https://github.com/cwilso/volume-meter/blob/master/volume-meter.js
|
|
* The MIT License (MIT) Copyright (c) 2014 Chris Wilson
|
|
*
|
|
* @constructor
|
|
* @extends {Tone}
|
|
* @param {number=} channels (optional) number of channels being metered
|
|
* @param {number=} smoothing (optional) amount of smoothing applied to the volume
|
|
* @param {number=} clipMemory (optional) number in ms that a "clip" should be remembered
|
|
*/
|
|
Tone.Meter = function(channels, smoothing, clipMemory){
|
|
//extends Unit
|
|
Tone.call(this);
|
|
|
|
/** @type {number} */
|
|
this.channels = this.defaultArg(channels, 1);
|
|
|
|
/** @type {number} */
|
|
this.smoothing = this.defaultArg(smoothing, 0.8);
|
|
|
|
/** @type {number} */
|
|
this.clipMemory = this.defaultArg(clipMemory, 500);
|
|
|
|
/**
|
|
* the rms for each of the channels
|
|
* @private
|
|
* @type {Array<number>}
|
|
*/
|
|
this._volume = new Array(this.channels);
|
|
|
|
/**
|
|
* the raw values for each of the channels
|
|
* @private
|
|
* @type {Array<number>}
|
|
*/
|
|
this._values = new Array(this.channels);
|
|
|
|
//zero out the volume array
|
|
for (var i = 0; i < this.channels; i++){
|
|
this._volume[i] = 0;
|
|
this._values[i] = 0;
|
|
}
|
|
|
|
/**
|
|
* last time the values clipped
|
|
* @private
|
|
* @type {number}
|
|
*/
|
|
this._lastClip = 0;
|
|
|
|
/**
|
|
* @private
|
|
* @type {ScriptProcessorNode}
|
|
*/
|
|
this._jsNode = this.context.createScriptProcessor(this.bufferSize, this.channels, 1);
|
|
this._jsNode.onaudioprocess = this._onprocess.bind(this);
|
|
//so it doesn't get garbage collected
|
|
this._jsNode.noGC();
|
|
|
|
//signal just passes
|
|
this.input.connect(this.output);
|
|
this.input.connect(this._jsNode);
|
|
};
|
|
|
|
Tone.extend(Tone.Meter);
|
|
|
|
/**
|
|
* called on each processing frame
|
|
* @private
|
|
* @param {AudioProcessingEvent} event
|
|
*/
|
|
Tone.Meter.prototype._onprocess = function(event){
|
|
var bufferSize = this._jsNode.bufferSize;
|
|
var smoothing = this.smoothing;
|
|
for (var channel = 0; channel < this.channels; channel++){
|
|
var input = event.inputBuffer.getChannelData(channel);
|
|
var sum = 0;
|
|
var total = 0;
|
|
var x;
|
|
var clipped = false;
|
|
for (var i = 0; i < bufferSize; i++){
|
|
x = input[i];
|
|
if (!clipped && x > 0.95){
|
|
clipped = true;
|
|
this._lastClip = Date.now();
|
|
}
|
|
total += x;
|
|
sum += x * x;
|
|
}
|
|
var average = total / bufferSize;
|
|
var rms = Math.sqrt(sum / bufferSize);
|
|
this._volume[channel] = Math.max(rms, this._volume[channel] * smoothing);
|
|
this._values[channel] = average;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* get the rms of the signal
|
|
*
|
|
* @param {number=} channel which channel
|
|
* @return {number} the value
|
|
*/
|
|
Tone.Meter.prototype.getLevel = function(channel){
|
|
channel = this.defaultArg(channel, 0);
|
|
var vol = this._volume[channel];
|
|
if (vol < 0.00001){
|
|
return 0;
|
|
} else {
|
|
return vol;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* get the value of the signal
|
|
* @param {number=} channel
|
|
* @return {number}
|
|
*/
|
|
Tone.Meter.prototype.getValue = function(channel){
|
|
channel = this.defaultArg(channel, 0);
|
|
return this._values[channel];
|
|
};
|
|
|
|
/**
|
|
* get the volume of the signal in dB
|
|
* @param {number=} channel
|
|
* @return {number}
|
|
*/
|
|
Tone.Meter.prototype.getDb = function(channel){
|
|
return this.gainToDb(this.getLevel(channel));
|
|
};
|
|
|
|
// @returns {boolean} if the audio has clipped in the last 500ms
|
|
Tone.Meter.prototype.isClipped = function(){
|
|
return Date.now() - this._lastClip < this.clipMemory;
|
|
};
|
|
|
|
/**
|
|
* @override
|
|
*/
|
|
Tone.Meter.prototype.dispose = function(){
|
|
this._jsNode.disconnect();
|
|
this._jsNode.onaudioprocess = null;
|
|
this._volume = null;
|
|
this._values = null;
|
|
this.input.disconnect();
|
|
this.output.disconnect();
|
|
};
|
|
|
|
return Tone.Meter;
|
|
}); |