Tone.js/Tone/signal/AudioToGain.ts
2020-05-18 21:13:22 -04:00

40 lines
791 B
TypeScript

import { ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
import { SignalOperator } from "./SignalOperator";
import { WaveShaper } from "./WaveShaper";
/**
* AudioToGain converts an input in AudioRange [-1,1] to NormalRange [0,1].
* See [[GainToAudio]].
* @category Signal
*/
export class AudioToGain extends SignalOperator<ToneAudioNodeOptions> {
readonly name: string = "AudioToGain";
/**
* The node which converts the audio ranges
*/
private _norm = new WaveShaper({
context: this.context,
mapping: x => (x + 1) / 2,
});
/**
* The AudioRange input [-1, 1]
*/
input = this._norm;
/**
* The GainRange output [0, 1]
*/
output = this._norm;
/**
* clean up
*/
dispose(): this {
super.dispose();
this._norm.dispose();
return this;
}
}