mirror of
https://github.com/Tonejs/Tone.js
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137 lines
4.1 KiB
TypeScript
137 lines
4.1 KiB
TypeScript
import { StereoEffect, StereoEffectOptions } from "./StereoEffect";
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import { Frequency, NormalRange } from "../core/type/Units";
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import { optionsFromArguments } from "../core/util/Defaults";
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import { readOnly } from "../core/util/Interface";
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import { Signal } from "../signal/Signal";
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import { LowpassCombFilter } from "../component/filter/LowpassCombFilter";
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export interface FreeverbOptions extends StereoEffectOptions {
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dampening: Frequency;
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roomSize: NormalRange;
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}
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/**
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* An array of comb filter delay values from Freeverb implementation
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*/
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const combFilterTunings = [1557 / 44100, 1617 / 44100, 1491 / 44100, 1422 / 44100, 1277 / 44100, 1356 / 44100, 1188 / 44100, 1116 / 44100];
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/**
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* An array of allpass filter frequency values from Freeverb implementation
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*/
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const allpassFilterFrequencies = [225, 556, 441, 341];
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/**
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* Freeverb is a reverb based on [Freeverb](https://ccrma.stanford.edu/~jos/pasp/Freeverb.html).
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* Read more on reverb on [Sound On Sound](https://web.archive.org/web/20160404083902/http://www.soundonsound.com:80/sos/feb01/articles/synthsecrets.asp).
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* Freeverb is now implemented with an AudioWorkletNode which may result on performance degradation on some platforms. Consider using [[Reverb]].
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* @example
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* const freeverb = new Tone.Freeverb().toDestination();
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* freeverb.dampening = 1000;
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* // routing synth through the reverb
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* const synth = new Tone.NoiseSynth().connect(freeverb);
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* synth.triggerAttackRelease(0.05);
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* @category Effect
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*/
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export class Freeverb extends StereoEffect<FreeverbOptions> {
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readonly name: string = "Freeverb";
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/**
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* The roomSize value between 0 and 1. A larger roomSize will result in a longer decay.
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*/
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readonly roomSize: Signal<"normalRange">;
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/**
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* the comb filters
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*/
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private _combFilters: LowpassCombFilter[] = [];
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/**
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* the allpass filters on the left
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*/
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private _allpassFiltersL: BiquadFilterNode[] = [];
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/**
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* the allpass filters on the right
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*/
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private _allpassFiltersR: BiquadFilterNode[] = [];
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/**
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* @param roomSize Correlated to the decay time.
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* @param dampening The cutoff frequency of a lowpass filter as part of the reverb.
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*/
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constructor(roomSize?: NormalRange, dampening?: Frequency);
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constructor(options?: Partial<FreeverbOptions>);
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constructor() {
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super(optionsFromArguments(Freeverb.getDefaults(), arguments, ["roomSize", "dampening"]));
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const options = optionsFromArguments(Freeverb.getDefaults(), arguments, ["roomSize", "dampening"]);
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this.roomSize = new Signal({
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context: this.context,
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value: options.roomSize,
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units: "normalRange",
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});
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// make the allpass filters on the right
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this._allpassFiltersL = allpassFilterFrequencies.map(freq => {
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const allpassL = this.context.createBiquadFilter();
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allpassL.type = "allpass";
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allpassL.frequency.value = freq;
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return allpassL;
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});
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// make the allpass filters on the left
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this._allpassFiltersR = allpassFilterFrequencies.map(freq => {
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const allpassR = this.context.createBiquadFilter();
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allpassR.type = "allpass";
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allpassR.frequency.value = freq;
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return allpassR;
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});
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// make the comb filters
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this._combFilters = combFilterTunings.map((delayTime, index) => {
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const lfpf = new LowpassCombFilter({
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context: this.context,
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dampening: options.dampening,
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delayTime,
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});
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if (index < combFilterTunings.length / 2) {
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this.connectEffectLeft(lfpf, ...this._allpassFiltersL);
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} else {
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this.connectEffectRight(lfpf, ...this._allpassFiltersR);
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}
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this.roomSize.connect(lfpf.resonance);
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return lfpf;
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});
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readOnly(this, ["roomSize"]);
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}
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static getDefaults(): FreeverbOptions {
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return Object.assign(StereoEffect.getDefaults(), {
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roomSize: 0.7,
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dampening: 3000
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});
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}
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/**
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* The amount of dampening of the reverberant signal.
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*/
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get dampening(): Frequency {
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return this._combFilters[0].dampening;
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}
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set dampening(d) {
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this._combFilters.forEach(c => c.dampening = d);
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}
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dispose(): this {
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super.dispose();
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this._allpassFiltersL.forEach(al => al.disconnect());
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this._allpassFiltersR.forEach(ar => ar.disconnect());
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this._combFilters.forEach(cf => cf.dispose());
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this.roomSize.dispose();
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return this;
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}
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}
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