Tone.js/Tone/component/channel/Merge.ts
Yotam Mann f17249691d feat: updating all examples
now in the form Tone.Something instead of using `import { Something } from "tone"`. It makes the example runner on the docs page work much faster
2020-04-16 22:24:18 -04:00

62 lines
1.7 KiB
TypeScript

import { ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode";
import { Positive } from "../../core/type/Units";
import { optionsFromArguments } from "../../core/util/Defaults";
interface MergeOptions extends ToneAudioNodeOptions {
channels: Positive;
}
/**
* Merge brings multiple mono input channels into a single multichannel output channel.
*
* @example
* const merge = new Tone.Merge().toDestination();
* // routing a sine tone in the left channel
* const osc = new Tone.Oscillator().connect(merge, 0, 0).start();
* // and noise in the right channel
* const noise = new Tone.Noise().connect(merge, 0, 1).start();;
* @category Component
*/
export class Merge extends ToneAudioNode<MergeOptions> {
readonly name: string = "Merge";
/**
* The merger node for the channels.
*/
private _merger: ChannelMergerNode;
/**
* The output is the input channels combined into a single (multichannel) output
*/
readonly output: ChannelMergerNode;
/**
* Multiple input connections combine into a single output.
*/
readonly input: ChannelMergerNode;
/**
* @param channels The number of channels to merge.
*/
constructor(channels?: Positive);
constructor(options?: Partial<MergeOptions>);
constructor() {
super(optionsFromArguments(Merge.getDefaults(), arguments, ["channels"]));
const options = optionsFromArguments(Merge.getDefaults(), arguments, ["channels"]);
this._merger = this.output = this.input = this.context.createChannelMerger(options.channels);
}
static getDefaults(): MergeOptions {
return Object.assign(ToneAudioNode.getDefaults(), {
channels: 2,
});
}
dispose(): this {
super.dispose();
this._merger.disconnect();
return this;
}
}