mirror of
https://github.com/Tonejs/Tone.js
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176 lines
No EOL
4.1 KiB
JavaScript
176 lines
No EOL
4.1 KiB
JavaScript
define(["Tone/core/Tone", "Tone/component/LFO", "Tone/effect/StereoXFeedbackEffect"],
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function(Tone){
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"use strict";
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/**
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* @class A Chorus effect with feedback. inspiration from https://github.com/Dinahmoe/tuna/blob/master/tuna.js
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*
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* @constructor
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* @extends {Tone.StereoXFeedbackEffect}
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* @param {number|Object} [frequency=2] the frequency of the effect
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* @param {number} [delayTime=3.5] the delay of the chorus effect in ms
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* @param {number} [depth=0.7] the depth of the chorus
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* @example
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* var chorus = new Tone.Chorus(4, 2.5, 0.5);
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*/
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Tone.Chorus = function(){
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var options = this.optionsObject(arguments, ["frequency", "delayTime", "depth"], Tone.Chorus.defaults);
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Tone.StereoXFeedbackEffect.call(this, options);
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/**
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* the depth of the chorus
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* @type {number}
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* @private
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*/
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this._depth = options.depth;
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/**
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* the delayTime
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* @type {number}
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* @private
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*/
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this._delayTime = options.delayTime / 1000;
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/**
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* the lfo which controls the delayTime
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* @type {Tone.LFO}
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* @private
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*/
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this._lfoL = new Tone.LFO(options.rate, 0, 1);
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/**
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* another LFO for the right side with a 180 degree phase diff
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* @type {Tone.LFO}
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* @private
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*/
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this._lfoR = new Tone.LFO(options.rate, 0, 1);
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this._lfoR.phase = 180;
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/**
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* delay for left
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* @type {DelayNode}
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* @private
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*/
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this._delayNodeL = this.context.createDelay();
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/**
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* delay for right
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* @type {DelayNode}
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* @private
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*/
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this._delayNodeR = this.context.createDelay();
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/**
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* The frequency the chorus will modulate at.
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* @type {Tone.Signal}
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*/
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this.frequency = this._lfoL.frequency;
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//connections
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this.connectSeries(this.effectSendL, this._delayNodeL, this.effectReturnL);
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this.connectSeries(this.effectSendR, this._delayNodeR, this.effectReturnR);
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//and pass through
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this.effectSendL.connect(this.effectReturnL);
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this.effectSendR.connect(this.effectReturnR);
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//lfo setup
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this._lfoL.connect(this._delayNodeL.delayTime);
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this._lfoR.connect(this._delayNodeR.delayTime);
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//start the lfo
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this._lfoL.start();
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this._lfoR.start();
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//have one LFO frequency control the other
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this._lfoL.frequency.connect(this._lfoR.frequency);
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//set the initial values
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this.depth = this._depth;
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this.frequency.value = options.frequency;
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this.type = options.type;
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};
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Tone.extend(Tone.Chorus, Tone.StereoXFeedbackEffect);
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/**
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* @static
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* @type {Object}
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*/
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Tone.Chorus.defaults = {
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"frequency" : 1.5,
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"delayTime" : 3.5,
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"depth" : 0.7,
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"feedback" : 0.1,
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"type" : "sine"
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};
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/**
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* The depth of the effect.
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* @memberOf Tone.Chorus#
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* @type {number}
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* @name depth
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*/
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Object.defineProperty(Tone.Chorus.prototype, "depth", {
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get : function(){
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return this._depth;
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},
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set : function(depth){
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this._depth = depth;
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var deviation = this._delayTime * depth;
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this._lfoL.min = this._delayTime - deviation;
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this._lfoL.max = this._delayTime + deviation;
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this._lfoR.min = this._delayTime - deviation;
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this._lfoR.max = this._delayTime + deviation;
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}
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});
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/**
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* The delayTime in milliseconds
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* @memberOf Tone.Chorus#
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* @type {number}
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* @name delayTime
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*/
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Object.defineProperty(Tone.Chorus.prototype, "delayTime", {
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get : function(){
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return this._delayTime * 1000;
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},
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set : function(delayTime){
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this._delayTime = delayTime / 1000;
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this.depth = this._depth;
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}
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});
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/**
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* The lfo type for the chorus.
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* @memberOf Tone.Chorus#
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* @type {string}
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* @name type
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*/
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Object.defineProperty(Tone.Chorus.prototype, "type", {
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get : function(){
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return this._lfoL.type;
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},
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set : function(type){
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this._lfoL.type = type;
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this._lfoR.type = type;
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}
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});
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/**
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* clean up
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* @returns {Tone.Chorus} `this`
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*/
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Tone.Chorus.prototype.dispose = function(){
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Tone.StereoXFeedbackEffect.prototype.dispose.call(this);
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this._lfoL.dispose();
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this._lfoL = null;
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this._lfoR.dispose();
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this._lfoR = null;
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this._delayNodeL.disconnect();
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this._delayNodeL = null;
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this._delayNodeR.disconnect();
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this._delayNodeR = null;
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this.frequency = null;
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return this;
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};
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return Tone.Chorus;
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}); |