mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-15 16:17:58 +00:00
252 lines
5.9 KiB
HTML
252 lines
5.9 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>SHINY</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
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<link rel="icon" type="image/png" sizes="174x174" href="./style/favicon.png">
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<script src="../build/Tone.js"></script>
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<script src="./scripts/jquery.min.js"></script>
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<script src="./scripts/draggabilly.js"></script>
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<script src="./scripts/StartAudioContext.js"></script>
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<script src="./scripts/Interface.js"></script>
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<script src="https://tonejs.github.io/Logo/build/Logo.js"></script>
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<script src="./scripts/nexusUI.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/examples.css">
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<script>
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// jshint ignore: start
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</script>
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</head>
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<body>
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<div id="Content">
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<div id="Title">Play Along</div>
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<div id="Explanation">
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Touch/Mouse and drag to play along with the probabilistic backtrack. X = pitch, Y = modulation.
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</div>
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</div>
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<script>
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//DRUMS//
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//and a compressor
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var drumCompress = new Tone.Compressor({
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"threshold" : -30,
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"ratio" : 6,
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"attack" : 0.3,
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"release" : 0.1
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}).toMaster();
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var distortion = new Tone.Distortion({
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"distortion" : 0.4,
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"wet" : 0.4
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});
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//hats
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var hats = new Tone.Player({
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"url" : "./audio/505/hh.[mp3|ogg]",
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"volume" : -10,
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"retrigger" : true,
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"fadeOut" : 0.05
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}).chain(distortion, drumCompress);
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var hatsLoop = new Tone.Loop({
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"callback" : function(time){
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hats.start(time).stop(time + 0.05);
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},
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"interval" : "16n",
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"probability" : 0.8
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}).start("1m");
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//SNARE PART
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var snare = new Tone.Player({
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"url" : "./audio/505/snare.[mp3|ogg]",
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"retrigger" : true,
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"fadeOut" : 0.1
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}).chain(distortion, drumCompress);
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var snarePart = new Tone.Sequence(function(time, velocity){
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snare.volume.value = Tone.gainToDb(velocity);
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snare.start(time).stop(time + 0.1);
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}, [null, 1, null, [1, 0.3]]).start(0);
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var kick = new Tone.MembraneSynth({
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"pitchDecay" : 0.01,
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"octaves" : 6,
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"oscillator" : {
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"type" : "square4"
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},
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"envelope" : {
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"attack" : 0.001,
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"decay" : 0.2,
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"sustain" : 0
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}
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}).connect(drumCompress);
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var kickPart = new Tone.Sequence(function(time, probability){
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if (Math.random() < probability){
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kick.triggerAttack("C1", time);
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}
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}, [1, [1, [null, 0.3]], 1, [1, [null, 0.5]], 1, 1, 1, [1, [null, 0.8]]], "2n").start(0);
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// BASS
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var bass = new Tone.FMSynth({
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"harmonicity" : 1,
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"modulationIndex" : 3.5,
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"carrier" : {
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"oscillator" : {
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"type" : "custom",
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"partials" : [0, 1, 0, 2]
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},
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"envelope" : {
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"attack" : 0.08,
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"decay" : 0.3,
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"sustain" : 0,
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},
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},
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"modulator" : {
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"oscillator" : {
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"type" : "square"
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},
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"envelope" : {
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"attack" : 0.1,
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"decay" : 0.2,
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"sustain" : 0.3,
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"release" : 0.01
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},
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}
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}).toMaster();
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var bassPart = new Tone.Part(function(time, event){
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if (Math.random() < event.prob){
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bass.triggerAttackRelease(event.note, event.dur, time);
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}
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}, [{time : "0:0", note : "C2", dur : "4n + 8n", prob: 1}, {time : "0:2", note : "C2", dur : "8n", prob : 0.6},
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{time : "0:2 + 4t", note : "C2", dur : "8n", prob : 0.4}, {time : "0:2 + 4t*2", note : "C2", dur : "8n", prob : 0.9},
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{time : "1:0", note : "C2", dur : "4n + 8n", prob : 1}, {time : "1:2", note : "C2", dur : "8n", prob : 0.6},
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{time : "1:2 + 4t", note : "C2", dur : "8n", prob : 0.4}, {time : "1:2 + 4t*2", note : "E2", dur : "8n", prob : 0.9},
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{time : "2:0", note : "F2", dur : "4n + 8n", prob : 1}, {time : "2:2", note : "F2", dur : "8n", prob : 0.6},
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{time : "2:2 + 4t", note : "F2", dur : "8n", prob : 0.4}, {time : "2:2 + 4t*2", note : "F2", dur : "8n", prob : 0.9},
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{time : "3:0", note : "F2", dur : "4n + 8n", prob : 1}, {time : "3:2", note : "F2", dur : "8n", prob : 0.6},
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{time : "3:2 + 4t", note : "F2", dur : "8n", prob : 0.4}, {time : "3:2 + 4t*2", note : "B1", dur : "8n", prob : 0.9}]).start(0);
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bassPart.loop = true;
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bassPart.loopEnd = "4m";
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//SYNTH
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var synth = new Tone.DuoSynth({
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"vibratoAmount" : 0.5,
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"vibratoRate" : 5,
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"portamento" : 0.1,
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"harmonicity" : 1.005,
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"volume" : 5,
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"voice0" : {
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"volume" : -2,
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"oscillator" : {
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"type" : "sawtooth"
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},
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"filter" : {
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"Q" : 1,
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"type" : "lowpass",
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"rolloff" : -24
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},
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"envelope" : {
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"attack" : 0.01,
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"decay" : 0.25,
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"sustain" : 0.4,
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"release" : 1.2
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},
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"filterEnvelope" : {
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"attack" : 0.001,
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"decay" : 0.05,
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"sustain" : 0.3,
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"release" : 2,
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"baseFrequency" : 100,
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"octaves" : 4
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}
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},
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"voice1" : {
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"volume" : -10,
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"oscillator" : {
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"type" : "sawtooth"
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},
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"filter" : {
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"Q" : 2,
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"type" : "bandpass",
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"rolloff" : -12
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},
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"envelope" : {
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"attack" : 0.25,
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"decay" : 4,
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"sustain" : 0.1,
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"release" : 0.8
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},
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"filterEnvelope" : {
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"attack" : 0.05,
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"decay" : 0.05,
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"sustain" : 0.7,
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"release" : 2,
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"baseFrequency" : 5000,
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"octaves" : -1.5
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}
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}
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}).toMaster();
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var synthNotes = ["C2", "E2", "G2", "A2",
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"C3", "D3", "E3", "G3", "A3", "B3",
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"C4", "D4", "E4", "G4", "A4", "B4", "C5"];
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Tone.Transport.bpm.value = 125;
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// GUI //
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Interface.Button({
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key : 32,
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type : "toggle",
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text : "Start",
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activeText : "Stop",
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start : function(){
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Tone.Transport.start("+0.1");
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},
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end : function(){
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Tone.Transport.stop();
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}
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});
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var lastSynthNote = synthNotes[0];
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Interface.Dragger({
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// container : "#Content",
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x : {
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options : synthNotes,
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drag : function(note){
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synth.setNote(note);
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lastSynthNote = note;
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}
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},
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y : {
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min : 0,
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max : 2,
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drag : function(val){
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synth.vibratoAmount.value = val;
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}
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},
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start : function(){
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synth.triggerAttack(lastSynthNote);
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},
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end : function(){
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synth.triggerRelease();
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},
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name : "Synth"
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});
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Interface.Loader();
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</script>
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</body>
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</html>
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