mirror of
https://github.com/Tonejs/Tone.js
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181 lines
No EOL
5 KiB
JavaScript
181 lines
No EOL
5 KiB
JavaScript
define(["Tone/core/Tone", "Tone/component/LowpassCombFilter", "Tone/effect/StereoEffect", "Tone/signal/Signal", "Tone/component/Split", "Tone/component/Merge"],
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function(Tone){
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"use strict";
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/**
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* an array of comb filter delay values from Freeverb implementation
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* @static
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* @private
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* @type {Array}
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*/
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var combFilterTunings = [1557 / 44100, 1617 / 44100, 1491 / 44100, 1422 / 44100, 1277 / 44100, 1356 / 44100, 1188 / 44100, 1116 / 44100];
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/**
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* an array of allpass filter frequency values from Freeverb implementation
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* @private
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* @static
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* @type {Array}
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*/
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var allpassFilterFrequencies = [225, 556, 441, 341];
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/**
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* @class Reverb based on the Freeverb
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*
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* @extends {Tone.Effect}
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* @constructor
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* @param {number} [roomSize=0.7] correlated to the decay time.
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* value between (0,1)
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* @param {number} [dampening=0.5] filtering which is applied to the reverb.
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* value between [0,1]
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*/
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Tone.Freeverb = function(){
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var options = this.optionsObject(arguments, ["roomSize", "dampening"], Tone.Freeverb.defaults);
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Tone.StereoEffect.call(this, options);
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/**
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* the roomSize value between (0,1)
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* @type {Tone.Signal}
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*/
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this.roomSize = new Tone.Signal(options.roomSize);
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/**
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* the amount of dampening
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* value between [0,1]
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* @type {Tone.Signal}
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*/
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this.dampening = new Tone.Signal(options.dampening);
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/**
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* scale the dampening
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* @type {Tone.ScaleExp}
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* @private
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*/
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this._dampeningScale = new Tone.ScaleExp(100, 8000, 0.5);
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/**
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* the comb filters
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* @type {Array.<Tone.LowpassCombFilter>}
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* @private
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*/
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this._combFilters = [];
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/**
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* the allpass filters on the left
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* @type {Array.<BiqaudFilterNode>}
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* @private
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*/
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this._allpassFiltersL = [];
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/**
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* the allpass filters on the right
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* @type {Array.<BiqaudFilterNode>}
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* @private
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*/
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this._allpassFiltersR = [];
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//make the allpass filters on teh right
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for (var l = 0; l < allpassFilterFrequencies.length; l++){
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var allpassL = this.context.createBiquadFilter();
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allpassL.type = "allpass";
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allpassL.frequency.value = allpassFilterFrequencies[l];
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this._allpassFiltersL.push(allpassL);
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}
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//make the allpass filters on the left
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for (var r = 0; r < allpassFilterFrequencies.length; r++){
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var allpassR = this.context.createBiquadFilter();
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allpassR.type = "allpass";
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allpassR.frequency.value = allpassFilterFrequencies[r];
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this._allpassFiltersR.push(allpassR);
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}
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//make the comb filters
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for (var c = 0; c < combFilterTunings.length; c++){
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var lfpf = new Tone.LowpassCombFilter(combFilterTunings[c]);
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if (c < combFilterTunings.length / 2){
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this.effectSendL.chain(lfpf, this._allpassFiltersL[0]);
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} else {
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this.effectSendR.chain(lfpf, this._allpassFiltersR[0]);
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}
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this.roomSize.connect(lfpf.resonance);
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this._dampeningScale.connect(lfpf.dampening);
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this._combFilters.push(lfpf);
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}
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//chain the allpass filters togetehr
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this.connectSeries.apply(this, this._allpassFiltersL);
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this.connectSeries.apply(this, this._allpassFiltersR);
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this._allpassFiltersL[this._allpassFiltersL.length - 1].connect(this.effectReturnL);
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this._allpassFiltersR[this._allpassFiltersR.length - 1].connect(this.effectReturnR);
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this.dampening.connect(this._dampeningScale);
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};
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Tone.extend(Tone.Freeverb, Tone.StereoEffect);
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/**
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* @static
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* @type {Object}
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*/
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Tone.Freeverb.defaults = {
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"roomSize" : 0.7,
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"dampening" : 0.5
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};
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/**
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* set the room size
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* @param {number} roomsize roomsize value between 0-1
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*/
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Tone.Freeverb.prototype.setRoomSize = function(roomsize) {
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this.roomSize.setValue(roomsize);
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};
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/**
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* set the dampening
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* @param {number} dampening dampening between 0-1
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*/
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Tone.Freeverb.prototype.setDampening = function(dampening) {
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this.dampening.setValue(dampening);
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};
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/**
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* set multiple parameters at once with an object
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* @param {Object} params the parameters as an object
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*/
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Tone.Freeverb.prototype.set = function(params){
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if (!this.isUndef(params.dampening)) this.setDampening(params.dampening);
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if (!this.isUndef(params.roomSize)) this.setRoomSize(params.roomSize);
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Tone.StereoEffect.prototype.set.call(this, params);
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};
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/**
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* clean up
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*/
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Tone.Freeverb.prototype.dispose = function(){
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Tone.StereoEffect.prototype.dispose.call(this);
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for (var al = 0; al < this._allpassFiltersL.length; al++) {
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this._allpassFiltersL[al].disconnect();
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this._allpassFiltersL[al] = null;
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}
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this._allpassFiltersL = null;
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for (var ar = 0; ar < this._allpassFiltersR.length; ar++) {
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this._allpassFiltersR[ar].disconnect();
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this._allpassFiltersR[ar] = null;
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}
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this._allpassFiltersR = null;
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for (var cf = 0; cf < this._combFilters.length; cf++) {
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this._combFilters[cf].dispose();
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this._combFilters[cf] = null;
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}
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this._combFilters = null;
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this.roomSize.dispose();
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this.dampening.dispose();
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this._dampeningScale.dispose();
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this.roomSize = null;
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this.dampening = null;
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this._dampeningScale = null;
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};
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return Tone.Freeverb;
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}); |