Tone.js/examples/autoPanner.html
2015-02-13 10:52:16 -05:00

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HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>AUTOPANNER</title>
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<script type="text/javascript" src="./deps/jquery.min.js"></script>
<script type="text/javascript" src="../build/Tone.js"></script>
<script type="text/javascript" src="./deps/nexusUI.js"></script>
<script type="text/javascript" src="./deps/prism.js"></script>
<script type="text/javascript" src="./scripts/Interface.js"></script>
<link rel="stylesheet" type="text/css" href="./style/examples.css">
<link rel="stylesheet" type="text/css" href="./style/prism.css">
<script type="text/javascript">
// jshint ignore: start
</script>
</head>
<body>
<div id="Explanation">
Auto Panner
<br>
<br>
An Auto Panner is a left/right panner with an LFO controlling
the amount of pan. The effect is much more pronounced with headphones.
</div>
<div id="Content">
<div id="Rack"></div>
<div id="Code"></div>
</div>
<script id="JSCode" type="text/javascript">
//the panner
var panner = new Tone.AutoPanner({
"frequency" : 4,
"amount" : 1
}).toMaster();
//the input signal
var osc = new Tone.Oscillator({
"volume" : -6,
"type" : "triangle"
}).connect(panner);
</script>
<script id="gui" type="text/javascript">
Interface.Rack("Rack", "AutoPanner");
Interface.Toggle("Rack", function(on){
if (on){
panner.start();
osc.start();
} else {
panner.stop();
osc.stop();
}
})
Interface.HorizontalSlider("Rack", panner, "amount");
Interface.HorizontalSlider("Rack", panner, "frequency", 0.4, 10);
Interface.Code("Code", "JSCode");
</script>
</body>
</html>