mirror of
https://github.com/Tonejs/Tone.js
synced 2025-01-27 19:15:04 +00:00
69 lines
1.7 KiB
TypeScript
69 lines
1.7 KiB
TypeScript
import {
|
|
ToneAudioNode,
|
|
ToneAudioNodeOptions,
|
|
} from "../../core/context/ToneAudioNode.js";
|
|
import { Positive } from "../../core/type/Units.js";
|
|
import { optionsFromArguments } from "../../core/util/Defaults.js";
|
|
|
|
interface MergeOptions extends ToneAudioNodeOptions {
|
|
channels: Positive;
|
|
}
|
|
|
|
/**
|
|
* Merge brings multiple mono input channels into a single multichannel output channel.
|
|
*
|
|
* @example
|
|
* const merge = new Tone.Merge().toDestination();
|
|
* // routing a sine tone in the left channel
|
|
* const osc = new Tone.Oscillator().connect(merge, 0, 0).start();
|
|
* // and noise in the right channel
|
|
* const noise = new Tone.Noise().connect(merge, 0, 1).start();;
|
|
* @category Component
|
|
*/
|
|
export class Merge extends ToneAudioNode<MergeOptions> {
|
|
readonly name: string = "Merge";
|
|
|
|
/**
|
|
* The merger node for the channels.
|
|
*/
|
|
private _merger: ChannelMergerNode;
|
|
|
|
/**
|
|
* The output is the input channels combined into a single (multichannel) output
|
|
*/
|
|
readonly output: ChannelMergerNode;
|
|
|
|
/**
|
|
* Multiple input connections combine into a single output.
|
|
*/
|
|
readonly input: ChannelMergerNode;
|
|
|
|
/**
|
|
* @param channels The number of channels to merge.
|
|
*/
|
|
constructor(channels?: Positive);
|
|
constructor(options?: Partial<MergeOptions>);
|
|
constructor() {
|
|
const options = optionsFromArguments(Merge.getDefaults(), arguments, [
|
|
"channels",
|
|
]);
|
|
super(options);
|
|
|
|
this._merger =
|
|
this.output =
|
|
this.input =
|
|
this.context.createChannelMerger(options.channels);
|
|
}
|
|
|
|
static getDefaults(): MergeOptions {
|
|
return Object.assign(ToneAudioNode.getDefaults(), {
|
|
channels: 2,
|
|
});
|
|
}
|
|
|
|
dispose(): this {
|
|
super.dispose();
|
|
this._merger.disconnect();
|
|
return this;
|
|
}
|
|
}
|